all: use new rectangle and point convenience functions

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-05-19 10:39:20 +02:00
parent d82eb8fc66
commit 013ea395b4
11 changed files with 26 additions and 46 deletions
+1 -6
View File
@@ -5,7 +5,6 @@ package layout
import (
"image"
"gioui.org/f32"
"gioui.org/op"
)
@@ -175,7 +174,7 @@ func (f Flex) Layout(gtx *Context, children ...FlexChild) {
}
var stack op.StackOp
stack.Push(gtx.Ops)
op.TransformOp{}.Offset(toPointF(axisPoint(f.Axis, mainSize, cross))).Add(gtx.Ops)
op.TransformOp{}.Offset(FPt(axisPoint(f.Axis, mainSize, cross))).Add(gtx.Ops)
child.macro.Add()
stack.Pop()
mainSize += axisMain(f.Axis, dims.Size)
@@ -252,10 +251,6 @@ func axisConstraints(a Axis, mainMin, mainMax, crossMin, crossMax int) Constrain
}
}
func toPointF(p image.Point) f32.Point {
return f32.Point{X: float32(p.X), Y: float32(p.Y)}
}
func (s Spacing) String() string {
switch s {
case SpaceEnd: