all: rename io/event.Key to Tag

Key had an unfortunate association with keyboard input.

This is an API change. The following rewrites were run to fixup
Gio code:

        $ gofmt -r 'pointer.InputOp{Key:a} -> pointer.InputOp{Tag:a}' -w .
        $ gofmt -r 'pointer.InputOp{Key:a, Grab:b} -> pointer.InputOp{Tag:a, Grab:b}' -w .
        $ gofmt -r 'key.InputOp{Key:a} -> key.InputOp{Tag:a}' -w .
        $ gofmt -r 'key.InputOp{Key:a, Focus:b} -> key.InputOp{Tag:a, Focus:b}' -w .
        $ gofmt -r 'event.Key -> event.Tag' -w .

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-05-17 19:48:12 +02:00
parent e89277951c
commit 03db2817ac
12 changed files with 63 additions and 63 deletions
+11 -11
View File
@@ -13,8 +13,8 @@ import (
type TextInputState uint8
type keyQueue struct {
focus event.Key
handlers map[event.Key]*keyHandler
focus event.Tag
handlers map[event.Tag]*keyHandler
reader ops.Reader
state TextInputState
}
@@ -46,7 +46,7 @@ func (q *keyQueue) InputState() TextInputState {
func (q *keyQueue) Frame(root *op.Ops, events *handlerEvents) {
if q.handlers == nil {
q.handlers = make(map[event.Key]*keyHandler)
q.handlers = make(map[event.Tag]*keyHandler)
}
for _, h := range q.handlers {
h.active = false
@@ -89,8 +89,8 @@ func (q *keyQueue) Push(e event.Event, events *handlerEvents) {
}
}
func (q *keyQueue) resolveFocus(events *handlerEvents) (event.Key, listenerPriority, bool) {
var k event.Key
func (q *keyQueue) resolveFocus(events *handlerEvents) (event.Tag, listenerPriority, bool) {
var k event.Tag
var pri listenerPriority
var hide bool
loop:
@@ -102,21 +102,21 @@ loop:
switch {
case op.Focus:
newPri = priNewFocus
case op.Key == q.focus:
case op.Tag == q.focus:
newPri = priCurrentFocus
default:
newPri = priDefault
}
// Switch focus if higher priority or if focus requested.
if newPri.replaces(pri) {
k, pri = op.Key, newPri
k, pri = op.Tag, newPri
}
h, ok := q.handlers[op.Key]
h, ok := q.handlers[op.Tag]
if !ok {
h = new(keyHandler)
q.handlers[op.Key] = h
q.handlers[op.Tag] = h
// Reset the handler on (each) first appearance.
events.Set(op.Key, []event.Event{key.FocusEvent{Focus: false}})
events.Set(op.Tag, []event.Event{key.FocusEvent{Focus: false}})
}
h.active = true
case opconst.TypeHideInput:
@@ -144,7 +144,7 @@ func decodeKeyInputOp(d []byte, refs []interface{}) key.InputOp {
panic("invalid op")
}
return key.InputOp{
Tag: refs[0].(event.Tag),
Focus: d[1] != 0,
Key: refs[0].(event.Key),
}
}