forked from joejulian/gio
app,internal/window: extract native window code to separate package
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -0,0 +1,64 @@
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// SPDX-License-Identifier: Unlicense OR MIT
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// +build linux,!android
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package window
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import (
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"errors"
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"sync"
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"unsafe"
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)
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/*
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#cgo LDFLAGS: -lwayland-egl
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#include <EGL/egl.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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*/
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import "C"
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var eglWindows struct {
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mu sync.Mutex
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windows map[*C.struct_wl_surface]*C.struct_wl_egl_window
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}
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func (w *window) eglDestroy() {
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surf, _, _ := w.surface()
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if surf == nil {
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return
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}
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eglWindows.mu.Lock()
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defer eglWindows.mu.Unlock()
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if eglWin, ok := eglWindows.windows[surf]; ok {
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C.wl_egl_window_destroy(eglWin)
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delete(eglWindows.windows, surf)
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}
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}
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func (w *window) eglDisplay() _EGLNativeDisplayType {
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return _EGLNativeDisplayType(w.display())
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}
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func (w *window) eglWindow(visID int) (_EGLNativeWindowType, int, int, error) {
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surf, width, height := w.surface()
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if surf == nil {
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return nilEGLNativeWindowType, 0, 0, errors.New("wayland: no surface")
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}
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eglWindows.mu.Lock()
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defer eglWindows.mu.Unlock()
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eglWin, ok := eglWindows.windows[surf]
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if !ok {
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if eglWindows.windows == nil {
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eglWindows.windows = make(map[*C.struct_wl_surface]*C.struct_wl_egl_window)
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}
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eglWin = C.wl_egl_window_create(surf, C.int(width), C.int(height))
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if eglWin == nil {
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return nilEGLNativeWindowType, 0, 0, errors.New("wayland: wl_egl_create_window failed")
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}
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eglWindows.windows[surf] = eglWin
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}
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C.wl_egl_window_resize(eglWin, C.int(width), C.int(height), 0, 0)
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return _EGLNativeWindowType(uintptr(unsafe.Pointer(eglWin))), width, height, nil
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}
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