app/internal/gl/impl: extract platform dependent opengl bindings

We'd like to support Gio using a different renderer binding than
the builtin. A first step is to define the Functions interface
in package gl, and extract the concrete implementations to a
separate package.

Updates #26

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-02-07 19:13:51 +01:00
parent e672d71c61
commit 251c075093
17 changed files with 293 additions and 280 deletions
+4 -3
View File
@@ -6,6 +6,7 @@ package window
import (
"gioui.org/app/internal/gl"
"gioui.org/app/internal/gl/impl"
)
/*
@@ -18,7 +19,7 @@ import (
import "C"
type context struct {
c *gl.Functions
c gl.Functions
ctx C.CFTypeRef
view C.CFTypeRef
}
@@ -34,13 +35,13 @@ func newContext(w *window) (*context, error) {
ctx := C.gio_contextForView(view)
c := &context{
ctx: ctx,
c: new(gl.Functions),
c: new(impl.Functions),
view: view,
}
return c, nil
}
func (c *context) Functions() *gl.Functions {
func (c *context) Functions() gl.Functions {
return c.c
}