gpu: remove unused parameter

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2024-04-12 17:20:08 +02:00
parent 1802761c93
commit 477bd5c744
+3 -3
View File
@@ -930,7 +930,7 @@ func (d *drawOps) newPathOp() *pathOp {
return &d.pathOpCache[len(d.pathOpCache)-1]
}
func (d *drawOps) addClipPath(state *drawState, aux []byte, auxKey opKey, bounds f32.Rectangle, off f32.Point, push bool) {
func (d *drawOps) addClipPath(state *drawState, aux []byte, auxKey opKey, bounds f32.Rectangle, off f32.Point) {
npath := d.newPathOp()
*npath = pathOp{
parent: state.cpath,
@@ -1055,7 +1055,7 @@ loop:
quads.aux, bounds, _ = d.boundsForTransformedRect(bounds, trans)
quads.key = opKey{Key: encOp.Key}
}
d.addClipPath(&state, quads.aux, quads.key, bounds, off, true)
d.addClipPath(&state, quads.aux, quads.key, bounds, off)
quads = quadsOp{}
case ops.TypePopClip:
state.cpath = state.cpath.parent
@@ -1100,7 +1100,7 @@ loop:
// this transformed rectangle.
k := opKey{Key: encOp.Key}
k.SetTransform(t) // TODO: This call has no effect.
d.addClipPath(&state, clipData, k, bnd, off, false)
d.addClipPath(&state, clipData, k, bnd, off)
}
bounds := cl.Round()