all: [API] change clip.RRect and UniformRRect to take integer coordinates

Like the change to op.Offset before this, clip.RRect and UniformRRect
is usually used with integer coordinates. Change to integer coordinates
to eliminate many useless conversions to float32.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2022-04-26 09:36:52 +02:00
parent a63e0cb44a
commit 48a8540a68
16 changed files with 103 additions and 139 deletions
+4 -11
View File
@@ -7,7 +7,6 @@ import (
"image/color"
"testing"
"gioui.org/f32"
"gioui.org/internal/f32color"
"gioui.org/op"
"gioui.org/op/clip"
@@ -50,20 +49,14 @@ func TestClipping(t *testing.T) {
var ops op.Ops
paint.ColorOp{Color: col}.Add(&ops)
clip.RRect{
Rect: f32.Rectangle{
Min: f32.Point{X: 50, Y: 50},
Max: f32.Point{X: 250, Y: 250},
},
SE: 75,
Rect: image.Rect(50, 50, 250, 250),
SE: 75,
}.Push(&ops)
paint.PaintOp{}.Add(&ops)
paint.ColorOp{Color: col2}.Add(&ops)
clip.RRect{
Rect: f32.Rectangle{
Min: f32.Point{X: 100, Y: 100},
Max: f32.Point{X: 350, Y: 350},
},
NW: 75,
Rect: image.Rect(100, 100, 350, 350),
NW: 75,
}.Push(&ops)
paint.PaintOp{}.Add(&ops)
if err := w.Frame(&ops); err != nil {
+4 -4
View File
@@ -161,7 +161,7 @@ func draw1000Circles(gtx layout.Context) {
for y := 0; y < 10; y++ {
paint.FillShape(ops,
color.NRGBA{R: 100 + uint8(x), G: 100 + uint8(y), B: 100, A: 120},
clip.RRect{Rect: f32.Rect(0, 0, 10, 10), NE: 5, SE: 5, SW: 5, NW: 5}.Op(ops),
clip.RRect{Rect: image.Rect(0, 0, 10, 10), NE: 5, SE: 5, SW: 5, NW: 5}.Op(ops),
)
op.Offset(image.Pt(0, 100)).Add(ops)
}
@@ -172,7 +172,7 @@ func draw1000CirclesInstanced(gtx layout.Context) {
ops := gtx.Ops
r := op.Record(ops)
cl := clip.RRect{Rect: f32.Rect(0, 0, 10, 10), NE: 5, SE: 5, SW: 5, NW: 5}.Push(ops)
cl := clip.RRect{Rect: image.Rect(0, 0, 10, 10), NE: 5, SE: 5, SW: 5, NW: 5}.Push(ops)
paint.PaintOp{}.Add(ops)
cl.Pop()
c := r.Stop()
@@ -207,7 +207,7 @@ func drawIndividualShapes(gtx layout.Context, th *material.Theme) chan op.CallOp
for y := 0; y < 9; y++ {
paint.FillShape(ops,
color.NRGBA{R: 100 + uint8(x), G: 100 + uint8(y), B: 100, A: 120},
clip.RRect{Rect: f32.Rect(0, 0, 25, 25), NE: 10, SE: 10, SW: 10, NW: 10}.Op(ops),
clip.RRect{Rect: image.Rect(0, 0, 25, 25), NE: 10, SE: 10, SW: 10, NW: 10}.Op(ops),
)
op.Offset(image.Pt(0, 50)).Add(ops)
}
@@ -224,7 +224,7 @@ func drawShapeInstances(gtx layout.Context, th *material.Theme) chan op.CallOp {
co := op.Record(ops)
r := op.Record(ops)
cl := clip.RRect{Rect: f32.Rect(0, 0, 25, 25), NE: 10, SE: 10, SW: 10, NW: 10}.Push(ops)
cl := clip.RRect{Rect: image.Rect(0, 0, 25, 25), NE: 10, SE: 10, SW: 10, NW: 10}.Push(ops)
paint.PaintOp{}.Add(ops)
cl.Pop()
c := r.Stop()
+7 -7
View File
@@ -29,7 +29,7 @@ func TestPaintRect(t *testing.T) {
func TestPaintClippedRect(t *testing.T) {
run(t, func(o *op.Ops) {
defer clip.RRect{Rect: f32.Rect(25, 25, 60, 60)}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(25, 25, 60, 60)}.Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
}, func(r result) {
r.expect(0, 0, transparent)
@@ -42,8 +42,8 @@ func TestPaintClippedRect(t *testing.T) {
func TestPaintClippedCircle(t *testing.T) {
run(t, func(o *op.Ops) {
r := float32(10)
defer clip.RRect{Rect: f32.Rect(20, 20, 40, 40), SE: r, SW: r, NW: r, NE: r}.Push(o).Pop()
const r = 10
defer clip.RRect{Rect: image.Rect(20, 20, 40, 40), SE: r, SW: r, NW: r, NE: r}.Push(o).Pop()
defer clip.Rect(image.Rect(0, 0, 30, 50)).Push(o).Pop()
paint.Fill(o, red)
}, func(r result) {
@@ -126,10 +126,10 @@ func TestTexturedStrokeClipped(t *testing.T) {
smallSquares.Add(o)
defer op.Offset(image.Pt(50, 50)).Push(o).Pop()
defer clip.Stroke{
Path: clip.RRect{Rect: f32.Rect(0, 0, 30, 30)}.Path(o),
Path: clip.RRect{Rect: image.Rect(0, 0, 30, 30)}.Path(o),
Width: 10,
}.Op().Push(o).Pop()
defer clip.RRect{Rect: f32.Rect(-30, -30, 60, 60)}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(-30, -30, 60, 60)}.Push(o).Pop()
defer op.Offset(image.Pt(-10, -10)).Push(o).Pop()
paint.PaintOp{}.Add(o)
}, func(r result) {
@@ -141,7 +141,7 @@ func TestTexturedStroke(t *testing.T) {
smallSquares.Add(o)
defer op.Offset(image.Pt(50, 50)).Push(o).Pop()
defer clip.Stroke{
Path: clip.RRect{Rect: f32.Rect(0, 0, 30, 30)}.Path(o),
Path: clip.RRect{Rect: image.Rect(0, 0, 30, 30)}.Path(o),
Width: 10,
}.Op().Push(o).Pop()
defer op.Offset(image.Pt(-10, -10)).Push(o).Pop()
@@ -153,7 +153,7 @@ func TestTexturedStroke(t *testing.T) {
func TestPaintClippedTexture(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
defer clip.RRect{Rect: f32.Rect(0, 0, 40, 40)}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(0, 0, 40, 40)}.Push(o).Pop()
defer scale(80.0/512, 80.0/512).Push(o).Pop()
paint.PaintOp{}.Add(o)
}, func(r result) {
+3 -3
View File
@@ -143,7 +143,7 @@ func constSqPath() clip.Op {
func constSqCirc() clip.Op {
innerOps := new(op.Ops)
return clip.RRect{Rect: f32.Rect(0, 0, 40, 40),
return clip.RRect{Rect: image.Rect(0, 0, 40, 40),
NW: 20, NE: 20, SW: 20, SE: 20}.Op(innerOps)
}
@@ -204,7 +204,7 @@ func TestBuildOffscreen(t *testing.T) {
func TestNegativeOverlaps(t *testing.T) {
run(t, func(ops *op.Ops) {
defer clip.RRect{Rect: f32.Rect(50, 50, 100, 100)}.Push(ops).Pop()
defer clip.RRect{Rect: image.Rect(50, 50, 100, 100)}.Push(ops).Pop()
clip.Rect(image.Rect(0, 120, 100, 122)).Push(ops).Pop()
paint.PaintOp{}.Add(ops)
}, func(r result) {
@@ -257,7 +257,7 @@ func TestLinearGradient(t *testing.T) {
Stop2: f32.Pt(gr.Max.X, gr.Min.Y),
Color2: g.To,
}.Add(ops)
cl := clip.RRect{Rect: gr}.Push(ops)
cl := clip.RRect{Rect: gr.Round()}.Push(ops)
t1 := op.Affine(f32.Affine2D{}.Offset(pixelAligned.Min)).Push(ops)
t2 := scale(pixelAligned.Dx()/128, 1).Push(ops)
paint.PaintOp{}.Add(ops)
+7 -7
View File
@@ -52,7 +52,7 @@ func TestPaintShear(t *testing.T) {
func TestClipPaintOffset(t *testing.T) {
run(t, func(o *op.Ops) {
defer clip.RRect{Rect: f32.Rect(10, 10, 30, 30)}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(10, 10, 30, 30)}.Push(o).Pop()
defer op.Offset(image.Pt(20, 20)).Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 100, 100)).Op())
}, func(r result) {
@@ -66,7 +66,7 @@ func TestClipPaintOffset(t *testing.T) {
func TestClipOffset(t *testing.T) {
run(t, func(o *op.Ops) {
defer op.Offset(image.Pt(20, 20)).Push(o).Pop()
defer clip.RRect{Rect: f32.Rect(10, 10, 30, 30)}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(10, 10, 30, 30)}.Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 100, 100)).Op())
}, func(r result) {
r.expect(0, 0, transparent)
@@ -81,7 +81,7 @@ func TestClipScale(t *testing.T) {
run(t, func(o *op.Ops) {
a := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 2)).Offset(f32.Pt(10, 10))
defer op.Affine(a).Push(o).Pop()
defer clip.RRect{Rect: f32.Rect(10, 10, 20, 20)}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(10, 10, 20, 20)}.Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 1000, 1000)).Op())
}, func(r result) {
r.expect(19+10, 19+10, transparent)
@@ -94,7 +94,7 @@ func TestClipScale(t *testing.T) {
func TestClipRotate(t *testing.T) {
run(t, func(o *op.Ops) {
defer op.Affine(f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/4)).Push(o).Pop()
defer clip.RRect{Rect: f32.Rect(30, 30, 50, 50)}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(30, 30, 50, 50)}.Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 40, 100, 100)).Op())
}, func(r result) {
r.expect(39, 39, transparent)
@@ -148,7 +148,7 @@ func TestRotateClipTexture(t *testing.T) {
squares.Add(o)
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/8)
defer op.Affine(a).Push(o).Pop()
defer clip.RRect{Rect: f32.Rect(30, 30, 50, 50)}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(30, 30, 50, 50)}.Push(o).Pop()
defer op.Affine(f32.Affine2D{}.Offset(f32.Pt(10, 10))).Push(o).Pop()
defer scale(60.0/512, 60.0/512).Push(o).Pop()
paint.PaintOp{}.Add(o)
@@ -166,11 +166,11 @@ func TestComplicatedTransform(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
defer clip.RRect{Rect: f32.Rect(0, 0, 100, 100), SE: 50, SW: 50, NW: 50, NE: 50}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(0, 0, 100, 100), SE: 50, SW: 50, NW: 50, NE: 50}.Push(o).Pop()
a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
defer op.Affine(a).Push(o).Pop()
defer clip.RRect{Rect: f32.Rect(0, 0, 50, 40)}.Push(o).Pop()
defer clip.RRect{Rect: image.Rect(0, 0, 50, 40)}.Push(o).Pop()
defer scale(50.0/512, 50.0/512).Push(o).Pop()
paint.PaintOp{}.Add(o)