io/input: merge per-handler state

We're about to need per-handler state related to neither pointer nor
key input. This change merges the pointer and key handler state into one
state struct, tracked in the Router.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2023-11-20 18:02:35 -06:00
parent 9dfada745c
commit 4d8caba6c9
3 changed files with 263 additions and 256 deletions
+127 -145
View File
@@ -17,9 +17,8 @@ import (
)
type pointerQueue struct {
hitTree []hitNode
areas []areaNode
handlers map[event.Tag]*pointerHandler
hitTree []hitNode
areas []areaNode
semantic struct {
idsAssigned bool
@@ -62,12 +61,22 @@ type pointerInfo struct {
}
type pointerHandler struct {
area int
// areaPlusOne is the index into the list of pointerQueue.areas, plus 1.
areaPlusOne int
// setup tracks whether the handler has received
// the pointer.Cancel event that resets its state.
setup bool
active bool
types pointer.Kind
setup bool
// filter is the combined filter of every filter the handler has
// asked for through event handling in the previous frame. It is
// used for routing events in the current frame.
filter pointerFilter
// prevFilter is the filter being built in the current frame.
nextFilter pointerFilter
}
// pointerFilter represents the union of a set of pointer filters.
type pointerFilter struct {
kinds pointer.Kind
// min and max horizontal/vertical scroll
scrollRange image.Rectangle
@@ -228,37 +237,20 @@ func (c *pointerCollector) addHitNode(n hitNode) {
}
// newHandler returns the current handler or a new one for tag.
func (c *pointerCollector) newHandler(tag event.Tag) *pointerHandler {
func (c *pointerCollector) newHandler(tag event.Tag, state *pointerHandler) {
areaID := c.currentArea()
c.addHitNode(hitNode{
area: areaID,
tag: tag,
pass: c.state.pass > 0,
})
h := c.q.handlerFor(tag)
h.area = areaID
return h
state.areaPlusOne = areaID + 1
}
func (q *pointerQueue) handlerFor(tag event.Tag) *pointerHandler {
h, ok := q.handlers[tag]
if !ok {
h = &pointerHandler{
area: -1,
}
if q.handlers == nil {
q.handlers = make(map[event.Tag]*pointerHandler)
}
q.handlers[tag] = h
}
if !h.active {
h.types = 0
h.scrollRange = image.Rectangle{}
h.sourceMimes = h.sourceMimes[:0]
h.targetMimes = h.targetMimes[:0]
}
h.active = true
return h
func (s *pointerHandler) Reset() {
s.areaPlusOne = 0
s.filter = s.nextFilter
s.nextFilter = pointerFilter{}
}
func (c *pointerCollector) actionInputOp(act system.Action) {
@@ -288,25 +280,23 @@ func (q *pointerQueue) grab(state pointerState, req pointer.GrabCmd) (pointerSta
return state, evts
}
func (c *pointerCollector) inputOp(tag event.Tag) {
func (c *pointerCollector) inputOp(tag event.Tag, state *pointerHandler) {
areaID := c.currentArea()
area := &c.q.areas[areaID]
area.semantic.content.tag = tag
c.newHandler(tag)
c.newHandler(tag, state)
}
func (q *pointerQueue) filterTag(tag event.Tag, f pointer.Filter) {
h := q.handlerFor(tag)
h.types = h.types | f.Kinds
h.scrollRange = h.scrollRange.Union(f.ScrollBounds)
func (s *pointerHandler) Filter(tag event.Tag, f pointer.Filter) {
s.nextFilter.kinds = s.nextFilter.kinds | f.Kinds
s.nextFilter.scrollRange = s.nextFilter.scrollRange.Union(f.ScrollBounds)
}
func (q *pointerQueue) ResetEvent(tag event.Tag) (event.Event, bool) {
h, ok := q.handlers[tag]
if !ok || h.setup {
func (s *pointerHandler) ResetEvent() (event.Event, bool) {
if s.setup {
return nil, false
}
h.setup = true
s.setup = true
return pointer.Event{Kind: pointer.Cancel}, true
}
@@ -351,17 +341,15 @@ func (c *pointerCollector) cursor(cursor pointer.Cursor) {
area.cursor = cursor
}
func (q *pointerQueue) sourceFilter(tag event.Tag, f transfer.SourceFilter) {
h := q.handlerFor(tag)
h.sourceMimes = append(h.sourceMimes, f.Type)
func (s *pointerHandler) SourceFilter(tag event.Tag, f transfer.SourceFilter) {
s.nextFilter.sourceMimes = append(s.nextFilter.sourceMimes, f.Type)
}
func (q *pointerQueue) targetFilter(tag event.Tag, f transfer.TargetFilter) {
h := q.handlerFor(tag)
h.targetMimes = append(h.targetMimes, f.Type)
func (s *pointerHandler) TargetFilter(tag event.Tag, f transfer.TargetFilter) {
s.nextFilter.targetMimes = append(s.nextFilter.targetMimes, f.Type)
}
func (q *pointerQueue) offerData(state pointerState, req transfer.OfferCmd) (pointerState, []taggedEvent) {
func (q *pointerQueue) offerData(handlers map[event.Tag]*handler, state pointerState, req transfer.OfferCmd) (pointerState, []taggedEvent) {
var evts []taggedEvent
for i, p := range state.pointers {
if p.dataSource != req.Tag {
@@ -376,13 +364,13 @@ func (q *pointerQueue) offerData(state pointerState, req transfer.OfferCmd) (poi
}})
}
state.pointers = append([]pointerInfo{}, state.pointers...)
state.pointers[i], evts = q.deliverTransferCancelEvent(p, evts)
state.pointers[i], evts = q.deliverTransferCancelEvent(handlers, p, evts)
break
}
return state, evts
}
func (c *pointerCollector) reset() {
func (c *pointerCollector) Reset() {
c.q.reset()
c.resetState()
c.ensureRoot()
@@ -537,19 +525,6 @@ func (q *pointerQueue) hitTest(pos f32.Point, onNode func(*hitNode) bool) pointe
return cursor
}
func (q *pointerQueue) opHit(pos f32.Point) ([]event.Tag, pointer.Cursor) {
var hits []event.Tag
cursor := q.hitTest(pos, func(n *hitNode) bool {
if n.tag != nil {
if _, exists := q.handlers[n.tag]; exists {
hits = addHandler(hits, n.tag)
}
}
return true
})
return hits, cursor
}
func (q *pointerQueue) invTransform(areaIdx int, p f32.Point) f32.Point {
if areaIdx == -1 {
return p
@@ -574,10 +549,6 @@ func (q *pointerQueue) hit(areaIdx int, p f32.Point) (bool, pointer.Cursor) {
}
func (q *pointerQueue) reset() {
for _, h := range q.handlers {
// Reset handler.
h.area = -1
}
q.hitTree = q.hitTree[:0]
q.areas = q.areas[:0]
q.semantic.idsAssigned = false
@@ -597,20 +568,14 @@ func (q *pointerQueue) reset() {
}
}
func (q *pointerQueue) Frame(state pointerState) (pointerState, []taggedEvent) {
for k, h := range q.handlers {
if !h.active {
state = dropHandler(state, k)
delete(q.handlers, k)
continue
}
h.active = false
if h.area != -1 {
area := &q.areas[h.area]
if h.types&(pointer.Press|pointer.Release) != 0 {
func (q *pointerQueue) Frame(handlers map[event.Tag]*handler, state pointerState) (pointerState, []taggedEvent) {
for _, h := range handlers {
if h.pointer.areaPlusOne != 0 {
area := &q.areas[h.pointer.areaPlusOne-1]
if h.pointer.filter.kinds&(pointer.Press|pointer.Release) != 0 {
area.semantic.content.gestures |= ClickGesture
}
if h.types&pointer.Scroll != 0 {
if h.pointer.filter.kinds&pointer.Scroll != 0 {
area.semantic.content.gestures |= ScrollGesture
}
area.semantic.valid = area.semantic.content.gestures != 0
@@ -619,7 +584,7 @@ func (q *pointerQueue) Frame(state pointerState) (pointerState, []taggedEvent) {
var evts []taggedEvent
for i, p := range state.pointers {
changed := false
p, evts, state.cursor, changed = q.deliverEnterLeaveEvents(state.cursor, p, evts, p.last)
p, evts, state.cursor, changed = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, p.last)
if changed {
state.pointers = append([]pointerInfo{}, state.pointers...)
state.pointers[i] = p
@@ -664,7 +629,7 @@ func (s pointerState) pointerOf(e pointer.Event) (pointerState, int) {
}
// Deliver is like Push, but delivers an event to a particular area.
func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event) []taggedEvent {
func (q *pointerQueue) Deliver(handlers map[event.Tag]*handler, areaIdx int, e pointer.Event) []taggedEvent {
var sx, sy = e.Scroll.X, e.Scroll.Y
idx := len(q.hitTree) - 1
// Locate first potential receiver.
@@ -679,23 +644,21 @@ func (q *pointerQueue) Deliver(areaIdx int, e pointer.Event) []taggedEvent {
for idx != -1 {
n := &q.hitTree[idx]
idx = n.next
if n.tag == nil {
continue
}
h := q.handlers[n.tag]
if h == nil || e.Kind&h.types == 0 {
h, ok := handlers[n.tag]
if !ok || e.Kind&h.pointer.filter.kinds == 0 {
continue
}
f := h.pointer.filter
e := e
if e.Kind == pointer.Scroll {
if sx == 0 && sy == 0 {
break
}
// Distribute the scroll to the handler based on its ScrollRange.
sx, e.Scroll.X = setScrollEvent(sx, h.scrollRange.Min.X, h.scrollRange.Max.X)
sy, e.Scroll.Y = setScrollEvent(sy, h.scrollRange.Min.Y, h.scrollRange.Max.Y)
sx, e.Scroll.X = setScrollEvent(sx, f.scrollRange.Min.X, f.scrollRange.Max.X)
sy, e.Scroll.Y = setScrollEvent(sy, f.scrollRange.Min.Y, f.scrollRange.Max.Y)
}
e.Position = q.invTransform(h.area, e.Position)
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
evts = append(evts, taggedEvent{tag: n.tag, event: e})
if e.Kind != pointer.Scroll {
break
@@ -717,10 +680,10 @@ func (q *pointerQueue) SemanticArea(areaIdx int) (semanticContent, int) {
return semanticContent{}, -1
}
func (q *pointerQueue) Push(state pointerState, e pointer.Event) (pointerState, []taggedEvent) {
func (q *pointerQueue) Push(handlers map[event.Tag]*handler, state pointerState, e pointer.Event) (pointerState, []taggedEvent) {
var evts []taggedEvent
if e.Kind == pointer.Cancel {
for k := range q.handlers {
for k := range handlers {
evts = append(evts, taggedEvent{
event: pointer.Event{Kind: pointer.Cancel},
tag: k,
@@ -734,26 +697,26 @@ func (q *pointerQueue) Push(state pointerState, e pointer.Event) (pointerState,
switch e.Kind {
case pointer.Press:
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(state.cursor, p, evts, e)
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
p.pressed = true
evts = q.deliverEvent(p, evts, e)
evts = q.deliverEvent(handlers, p, evts, e)
case pointer.Move:
if p.pressed {
e.Kind = pointer.Drag
}
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(state.cursor, p, evts, e)
evts = q.deliverEvent(p, evts, e)
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
evts = q.deliverEvent(handlers, p, evts, e)
if p.pressed {
p, evts = q.deliverDragEvent(p, evts)
p, evts = q.deliverDragEvent(handlers, p, evts)
}
case pointer.Release:
evts = q.deliverEvent(p, evts, e)
evts = q.deliverEvent(handlers, p, evts, e)
p.pressed = false
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(state.cursor, p, evts, e)
p, evts = q.deliverDropEvent(p, evts)
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
p, evts = q.deliverDropEvent(handlers, p, evts)
case pointer.Scroll:
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(state.cursor, p, evts, e)
evts = q.deliverEvent(p, evts, e)
p, evts, state.cursor, _ = q.deliverEnterLeaveEvents(handlers, state.cursor, p, evts, e)
evts = q.deliverEvent(handlers, p, evts, e)
default:
panic("unsupported pointer event type")
}
@@ -770,7 +733,7 @@ func (q *pointerQueue) Push(state pointerState, e pointer.Event) (pointerState,
return state, evts
}
func (q *pointerQueue) deliverEvent(p pointerInfo, evts []taggedEvent, e pointer.Event) []taggedEvent {
func (q *pointerQueue) deliverEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent, e pointer.Event) []taggedEvent {
foremost := true
if p.pressed && len(p.handlers) == 1 {
e.Priority = pointer.Grabbed
@@ -778,16 +741,20 @@ func (q *pointerQueue) deliverEvent(p pointerInfo, evts []taggedEvent, e pointer
}
var sx, sy = e.Scroll.X, e.Scroll.Y
for _, k := range p.handlers {
h := q.handlers[k]
h, ok := handlers[k]
if !ok {
continue
}
f := h.pointer.filter
if e.Kind == pointer.Scroll {
if sx == 0 && sy == 0 {
return evts
}
// Distribute the scroll to the handler based on its ScrollRange.
sx, e.Scroll.X = setScrollEvent(sx, h.scrollRange.Min.X, h.scrollRange.Max.X)
sy, e.Scroll.Y = setScrollEvent(sy, h.scrollRange.Min.Y, h.scrollRange.Max.Y)
sx, e.Scroll.X = setScrollEvent(sx, f.scrollRange.Min.X, f.scrollRange.Max.X)
sy, e.Scroll.Y = setScrollEvent(sy, f.scrollRange.Min.Y, f.scrollRange.Max.Y)
}
if e.Kind&h.types == 0 {
if e.Kind&f.kinds == 0 {
continue
}
e := e
@@ -795,38 +762,47 @@ func (q *pointerQueue) deliverEvent(p pointerInfo, evts []taggedEvent, e pointer
foremost = false
e.Priority = pointer.Foremost
}
e.Position = q.invTransform(h.area, e.Position)
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
evts = append(evts, taggedEvent{event: e, tag: k})
}
return evts
}
func (q *pointerQueue) deliverEnterLeaveEvents(cursor pointer.Cursor, p pointerInfo, evts []taggedEvent, e pointer.Event) (pointerInfo, []taggedEvent, pointer.Cursor, bool) {
func (q *pointerQueue) deliverEnterLeaveEvents(handlers map[event.Tag]*handler, cursor pointer.Cursor, p pointerInfo, evts []taggedEvent, e pointer.Event) (pointerInfo, []taggedEvent, pointer.Cursor, bool) {
changed := false
var hits []event.Tag
if e.Source != pointer.Mouse && !p.pressed && e.Kind != pointer.Press {
// Consider non-mouse pointers leaving when they're released.
} else {
hits, cursor = q.opHit(e.Position)
if p.pressed {
// Filter out non-participating handlers,
// except potential transfer targets when a transfer has been initiated.
var hitsHaveTarget bool
if p.dataSource != nil {
transferSource := q.handlers[p.dataSource]
for _, hit := range hits {
if _, ok := firstMimeMatch(transferSource, q.handlers[hit]); ok {
hitsHaveTarget = true
break
var transSrc *pointerHandler
if p.dataSource != nil {
transSrc = &handlers[p.dataSource].pointer
}
cursor = q.hitTest(e.Position, func(n *hitNode) bool {
h, ok := handlers[n.tag]
if !ok {
return true
}
add := true
if p.pressed {
add = false
// Filter out non-participating handlers,
// except potential transfer targets when a transfer has been initiated.
if _, found := searchTag(p.handlers, n.tag); found {
add = true
}
if transSrc != nil {
if _, ok := firstMimeMatch(transSrc, &h.pointer); ok {
add = true
}
}
}
for i := len(hits) - 1; i >= 0; i-- {
if _, found := searchTag(p.handlers, hits[i]); !found && !hitsHaveTarget {
hits = append(hits[:i], hits[i+1:]...)
}
if add {
hits = addHandler(hits, n.tag)
}
} else {
return true
})
if !p.pressed {
changed = true
p.handlers = hits
}
@@ -836,28 +812,34 @@ func (q *pointerQueue) deliverEnterLeaveEvents(cursor pointer.Cursor, p pointerI
if _, found := searchTag(hits, k); found {
continue
}
h, ok := handlers[k]
if !ok {
continue
}
changed = true
h := q.handlers[k]
e := e
e.Kind = pointer.Leave
if e.Kind&h.types != 0 {
e.Position = q.invTransform(h.area, e.Position)
if e.Kind&h.pointer.filter.kinds != 0 {
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
evts = append(evts, taggedEvent{tag: k, event: e})
}
}
// Deliver Enter events.
for _, k := range hits {
h := q.handlers[k]
if _, found := searchTag(p.entered, k); found {
continue
}
h, ok := handlers[k]
if !ok {
continue
}
changed = true
e := e
e.Kind = pointer.Enter
if e.Kind&h.types != 0 {
e.Position = q.invTransform(h.area, e.Position)
if e.Kind&h.pointer.filter.kinds != 0 {
e.Position = q.invTransform(h.pointer.areaPlusOne-1, e.Position)
evts = append(evts, taggedEvent{tag: k, event: e})
}
}
@@ -865,21 +847,21 @@ func (q *pointerQueue) deliverEnterLeaveEvents(cursor pointer.Cursor, p pointerI
return p, evts, cursor, changed
}
func (q *pointerQueue) deliverDragEvent(p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
func (q *pointerQueue) deliverDragEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
if p.dataSource != nil {
return p, evts
}
// Identify the data source.
for _, k := range p.entered {
src := q.handlers[k]
if len(src.sourceMimes) == 0 {
src := &handlers[k].pointer
if len(src.filter.sourceMimes) == 0 {
continue
}
// One data source handler per pointer.
p.dataSource = k
// Notify all potential targets.
for k, tgt := range q.handlers {
if _, ok := firstMimeMatch(src, tgt); ok {
for k, tgt := range handlers {
if _, ok := firstMimeMatch(src, &tgt.pointer); ok {
evts = append(evts, taggedEvent{tag: k, event: transfer.InitiateEvent{}})
}
}
@@ -888,30 +870,30 @@ func (q *pointerQueue) deliverDragEvent(p pointerInfo, evts []taggedEvent) (poin
return p, evts
}
func (q *pointerQueue) deliverDropEvent(p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
func (q *pointerQueue) deliverDropEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
if p.dataSource == nil {
return p, evts
}
// Request data from the source.
src := q.handlers[p.dataSource]
src := &handlers[p.dataSource].pointer
for _, k := range p.entered {
h := q.handlers[k]
if m, ok := firstMimeMatch(src, h); ok {
h := handlers[k]
if m, ok := firstMimeMatch(src, &h.pointer); ok {
p.dataTarget = k
evts = append(evts, taggedEvent{tag: p.dataSource, event: transfer.RequestEvent{Type: m}})
return p, evts
}
}
// No valid target found, abort.
return q.deliverTransferCancelEvent(p, evts)
return q.deliverTransferCancelEvent(handlers, p, evts)
}
func (q *pointerQueue) deliverTransferCancelEvent(p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
func (q *pointerQueue) deliverTransferCancelEvent(handlers map[event.Tag]*handler, p pointerInfo, evts []taggedEvent) (pointerInfo, []taggedEvent) {
evts = append(evts, taggedEvent{tag: p.dataSource, event: transfer.CancelEvent{}})
// Cancel all potential targets.
src := q.handlers[p.dataSource]
for k, h := range q.handlers {
if _, ok := firstMimeMatch(src, h); ok {
src := &handlers[p.dataSource].pointer
for k, h := range handlers {
if _, ok := firstMimeMatch(src, &h.pointer); ok {
evts = append(evts, taggedEvent{tag: k, event: transfer.CancelEvent{}})
}
}
@@ -953,8 +935,8 @@ func addHandler(tags []event.Tag, tag event.Tag) []event.Tag {
// firstMimeMatch returns the first type match between src and tgt.
func firstMimeMatch(src, tgt *pointerHandler) (first string, matched bool) {
for _, m1 := range tgt.targetMimes {
for _, m2 := range src.sourceMimes {
for _, m1 := range tgt.filter.targetMimes {
for _, m2 := range src.filter.sourceMimes {
if m1 == m2 {
return m1, true
}