forked from joejulian/gio
gpu/gl: remove unused field
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -103,7 +103,6 @@ type uniformLocation struct {
|
||||
}
|
||||
|
||||
type gpuInputLayout struct {
|
||||
backend *Backend
|
||||
inputs []backend.InputLocation
|
||||
layout []backend.InputDesc
|
||||
}
|
||||
@@ -416,7 +415,6 @@ func (b *Backend) NewInputLayout(vs backend.ShaderSources, layout []backend.Inpu
|
||||
}
|
||||
}
|
||||
return &gpuInputLayout{
|
||||
backend: b,
|
||||
inputs: vs.Inputs,
|
||||
layout: layout,
|
||||
}, nil
|
||||
|
||||
Reference in New Issue
Block a user