forked from joejulian/gio
README.md: add note about webassembly support
Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -1,7 +1,7 @@
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# Gio
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Gio implements portable immediate mode GUI programs in Go. Gio programs run on all the major platforms:
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iOS/tvOS, Android, Linux (Wayland), macOS and Windows.
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iOS/tvOS, Android, Linux (Wayland), macOS, Windows and browsers (Wwebassembly/WebGL).
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Gio includes an efficient vector renderer based on the Pathfinder project (https://github.com/pcwalton/pathfinder).
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Text and other shapes are rendered using only their outlines without baking them into texture images,
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@@ -95,6 +95,19 @@ To run the demo on an iOS device, use the sample Xcode project:
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You need to provide a valid bundle identifier and set up code signing in Xcode to run the demo
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on a device. If you're using Go 1.12 or older, you also need to disable bitcode.
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## Webassembly/WebGL
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To run a Gio program in a browser with WebAssembly and WebGL support, use the Go webassembly
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driver and add a <div id="giowindow"> element to a HTML page. To run the Gio demo:
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$ go get github.com/shurcooL/goexec
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$ git clone https://git.sr.ht/~eliasnaur/gio
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$ cd gio/apps/
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$ GOOS=js GOARCH=wasm go build -o gophers/web/main.wasm ./gophers/
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$ goexec 'http.ListenAndServe(":8080", http.FileServer(http.Dir("gophers/web")))'
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and then open http://localhost:8080 in a browser.
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## Issues
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File bugs and TODOs in the [issue tracker](https://todo.sr.ht/~eliasnaur/gio) or send them to
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