forked from joejulian/gio
layout,widget: transpose Constraints to use image.Points for limits
Instead of
type Contraints struct {
Width, Height Constraint
}
use
type Constraints struct {
Min, Max image.Point
}
which leads to simpler use. For example, the Min method is trivally replaced by
the field, and the RigidConstraints constructor is no longer a net win.
API Change. Rewrites:
gofmt -r 'gtx.Constraints.Min() -> gtx.Constraints.Min'
gofmt -r 'gtx.Constraints.Width.Min -> gtx.Constraints.Min.X'
gofmt -r 'gtx.Constraints.Height.Min -> gtx.Constraints.Min.Y'
gofmt -r 'gtx.Constraints.Height.Max -> gtx.Constraints.Max.Y'
gofmt -r 'gtx.Constraints.Width.Max -> gtx.Constraints.Max.X'
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -50,7 +50,7 @@ func (b ProgressBarStyle) Layout(gtx *layout.Context, progress int) {
|
||||
progress = 0
|
||||
}
|
||||
|
||||
progressBarWidth := float32(gtx.Constraints.Width.Max)
|
||||
progressBarWidth := float32(gtx.Constraints.Max.X)
|
||||
|
||||
layout.Stack{Alignment: layout.W}.Layout(gtx,
|
||||
layout.Stacked(func() {
|
||||
|
||||
Reference in New Issue
Block a user