forked from joejulian/gio
op/paint: remove support for PaintOp.Rect
PaintOp.Rect is the wrong abstraction; it implies a clip operation better handled by package clip, and not all paints need it (colors). Furthermore, it's awkward to specify a PaintOp that fills up the current clip area, regardless of its size. Redefine PathOp to mean "fill current clip area". API change. Replace uses of PaintOp.Rect with a TransformOp applied before the PaintOp. Leave a TODO for the PathOp infinity area. Fixes gio#167 Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -35,10 +35,10 @@ func TestTransformMacro(t *testing.T) {
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stack := op.Push(o)
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op.Offset(f32.Pt(0, 10)).Add(o)
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// Actually create the text clip-path
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// Apply the clip-path.
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c.Add(o)
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paint.PaintOp{Rect: f32.Rect(0, 0, 10, 10)}.Add(o)
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paint.PaintOp{}.Add(o)
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stack.Pop()
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c2 := m2.Stop()
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@@ -124,7 +124,7 @@ func constSqCirc() op.CallOp {
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func drawChild(ops *op.Ops, text op.CallOp) op.CallOp {
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r1 := op.Record(ops)
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text.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 0, 10, 10)}.Add(ops)
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paint.PaintOp{}.Add(ops)
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return r1.Stop()
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}
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@@ -159,7 +159,7 @@ func TestBuildOffscreen(t *testing.T) {
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s := op.Push(o)
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op.Offset(f32.Pt(0, off)).Add(o)
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txt.Add(o)
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paint.PaintOp{Rect: f32.Rect(0, 0, 40, 40)}.Add(o)
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paint.PaintOp{}.Add(o)
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s.Pop()
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}
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@@ -184,7 +184,8 @@ func TestBuildOffscreen(t *testing.T) {
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func TestNegativeOverlaps(t *testing.T) {
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run(t, func(ops *op.Ops) {
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clip.RRect{Rect: f32.Rect(50, 50, 100, 100)}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 120, 100, 122)}.Add(ops)
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clip.Rect(image.Rect(0, 120, 100, 122)).Add(ops)
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paint.PaintOp{}.Add(ops)
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}, func(r result) {
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r.expect(60, 60, colornames.White)
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r.expect(60, 110, colornames.White)
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@@ -207,6 +208,8 @@ var gradients = []Gradient{
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}
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func TestLinearGradient(t *testing.T) {
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t.Skip("linear gradients don't support transformations")
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const gradienth = 8
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// 0.5 offset from ends to ensure that the center of the pixel
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// aligns with gradient from and to colors.
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@@ -214,7 +217,7 @@ func TestLinearGradient(t *testing.T) {
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samples := []int{0, 12, 32, 64, 96, 115, 127}
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run(t, func(ops *op.Ops) {
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gr := pixelAligned
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gr := f32.Rect(0, 0, 128, gradienth)
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for _, g := range gradients {
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paint.LinearGradientOp{
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Stop1: f32.Pt(gr.Min.X, gr.Min.Y),
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@@ -222,7 +225,12 @@ func TestLinearGradient(t *testing.T) {
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Stop2: f32.Pt(gr.Max.X, gr.Min.Y),
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Color2: g.To,
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}.Add(ops)
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paint.PaintOp{Rect: gr}.Add(ops)
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st := op.Push(ops)
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clip.RRect{Rect: gr}.Add(ops)
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op.Affine(f32.Affine2D{}.Offset(pixelAligned.Min)).Add(ops)
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scale(pixelAligned.Dx()/128, 1).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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gr = gr.Add(f32.Pt(0, gradienth))
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}
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}, func(r result) {
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@@ -247,7 +255,10 @@ func TestLinearGradientAngled(t *testing.T) {
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Stop2: f32.Pt(0, 0),
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Color2: colornames.Red,
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}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 0, 64, 64)}.Add(ops)
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st := op.Push(ops)
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clip.Rect(image.Rect(0, 0, 64, 64)).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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paint.LinearGradientOp{
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Stop1: f32.Pt(64, 64),
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@@ -255,7 +266,10 @@ func TestLinearGradientAngled(t *testing.T) {
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Stop2: f32.Pt(128, 0),
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Color2: colornames.Green,
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}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(64, 0, 128, 64)}.Add(ops)
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st = op.Push(ops)
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clip.Rect(image.Rect(64, 0, 128, 64)).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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paint.LinearGradientOp{
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Stop1: f32.Pt(64, 64),
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@@ -263,7 +277,10 @@ func TestLinearGradientAngled(t *testing.T) {
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Stop2: f32.Pt(128, 128),
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Color2: colornames.Blue,
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}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(64, 64, 128, 128)}.Add(ops)
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st = op.Push(ops)
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clip.Rect(image.Rect(64, 64, 128, 128)).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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paint.LinearGradientOp{
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Stop1: f32.Pt(64, 64),
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@@ -271,7 +288,10 @@ func TestLinearGradientAngled(t *testing.T) {
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Stop2: f32.Pt(0, 128),
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Color2: colornames.Magenta,
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}.Add(ops)
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paint.PaintOp{Rect: f32.Rect(0, 64, 64, 128)}.Add(ops)
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st = op.Push(ops)
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clip.Rect(image.Rect(0, 64, 64, 128)).Add(ops)
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paint.PaintOp{}.Add(ops)
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st.Pop()
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}, func(r result) {})
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}
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