forked from joejulian/gio
font/opentype: support using Collection as a Face
This change allows font collection files (extensions .ttc or .otc) to be used as a text.Face. These files contain an ordered list of SFNT fonts, each supporting a maximum of 2^16 glyphs. When used as a text.Face, each rune in the string to layout or render will be assigned to the first font with a glyph for that rune, or to the replacement character from the first font in the file otherwise. With this change, it is possible to support multiple unicode planes in a single text.Face by using a Collection with more than one internal SFNT file. For example, it is now possible to display characters from the basic multilingual plane and emoji in a single widget.Label by loading an appropriate OTC file. Fixes gio#104 Signed-off-by: tainted-bit <sourcehut@taintedbit.com>
This commit is contained in:
+101
-35
@@ -6,7 +6,6 @@ package opentype
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import (
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"io"
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"unicode"
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"unicode/utf8"
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@@ -25,9 +24,11 @@ type Font struct {
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font *sfnt.Font
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}
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// Collection is a collection of one or more fonts.
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// Collection is a collection of one or more fonts. When used as a text.Face,
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// each rune will be assigned a glyph from the first font in the collection
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// that supports it.
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type Collection struct {
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coll *sfnt.Collection
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fonts []*opentype
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}
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type opentype struct {
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@@ -55,7 +56,7 @@ func ParseCollection(src []byte) (*Collection, error) {
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if err != nil {
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return nil, err
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}
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return &Collection{c}, nil
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return newCollectionFrom(c)
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}
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// ParseCollectionReaderAt parses an SFNT collection, such as TTC or OTC data,
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@@ -68,21 +69,35 @@ func ParseCollectionReaderAt(src io.ReaderAt) (*Collection, error) {
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if err != nil {
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return nil, err
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}
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return &Collection{c}, nil
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return newCollectionFrom(c)
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}
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func newCollectionFrom(coll *sfnt.Collection) (*Collection, error) {
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fonts := make([]*opentype, coll.NumFonts())
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for i := range fonts {
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fnt, err := coll.Font(i)
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if err != nil {
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return nil, err
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}
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fonts[i] = &opentype{
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Font: fnt,
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Hinting: font.HintingFull,
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}
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}
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return &Collection{fonts: fonts}, nil
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}
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// NumFonts returns the number of fonts in the collection.
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func (c *Collection) NumFonts() int {
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return c.coll.NumFonts()
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return len(c.fonts)
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}
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// Font returns the i'th font in the collection.
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func (c *Collection) Font(i int) (*Font, error) {
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fnt, err := c.coll.Font(i)
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if err != nil {
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return nil, err
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if i < 0 || len(c.fonts) <= i {
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return nil, sfnt.ErrNotFound
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}
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return &Font{font: fnt}, nil
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return &Font{font: c.fonts[i].Font}, nil
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}
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func (f *Font) Layout(ppem fixed.Int26_6, maxWidth int, txt io.Reader) ([]text.Line, error) {
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@@ -90,13 +105,14 @@ func (f *Font) Layout(ppem fixed.Int26_6, maxWidth int, txt io.Reader) ([]text.L
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if err != nil {
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return nil, err
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}
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fonts := []*opentype{{Font: f.font, Hinting: font.HintingFull}}
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var buf sfnt.Buffer
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return layoutText(&buf, ppem, maxWidth, &opentype{Font: f.font, Hinting: font.HintingFull}, glyphs)
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return layoutText(&buf, ppem, maxWidth, fonts, glyphs)
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}
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func (f *Font) Shape(ppem fixed.Int26_6, str []text.Glyph) op.CallOp {
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var buf sfnt.Buffer
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return textPath(&buf, ppem, &opentype{Font: f.font, Hinting: font.HintingFull}, str)
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return textPath(&buf, ppem, []*opentype{{Font: f.font, Hinting: font.HintingFull}}, str)
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}
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func (f *Font) Metrics(ppem fixed.Int26_6) font.Metrics {
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@@ -105,19 +121,53 @@ func (f *Font) Metrics(ppem fixed.Int26_6) font.Metrics {
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return o.Metrics(&buf, ppem)
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}
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func layoutText(sbuf *sfnt.Buffer, ppem fixed.Int26_6, maxWidth int, f *opentype, glyphs []text.Glyph) ([]text.Line, error) {
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m := f.Metrics(sbuf, ppem)
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lineTmpl := text.Line{
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Ascent: m.Ascent,
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func (c *Collection) Layout(ppem fixed.Int26_6, maxWidth int, txt io.Reader) ([]text.Line, error) {
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glyphs, err := readGlyphs(txt)
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if err != nil {
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return nil, err
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}
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var buf sfnt.Buffer
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return layoutText(&buf, ppem, maxWidth, c.fonts, glyphs)
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}
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func (c *Collection) Shape(ppem fixed.Int26_6, str []text.Glyph) op.CallOp {
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var buf sfnt.Buffer
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return textPath(&buf, ppem, c.fonts, str)
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}
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func fontForGlyph(buf *sfnt.Buffer, fonts []*opentype, r rune) *opentype {
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if len(fonts) < 1 {
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return nil
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}
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for _, f := range fonts {
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if f.HasGlyph(buf, r) {
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return f
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}
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}
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return fonts[0] // Use replacement character from the first font if necessary
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}
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func layoutText(sbuf *sfnt.Buffer, ppem fixed.Int26_6, maxWidth int, fonts []*opentype, glyphs []text.Glyph) ([]text.Line, error) {
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var lines []text.Line
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var nextLine text.Line
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updateBounds := func(f *opentype) {
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m := f.Metrics(sbuf, ppem)
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if m.Ascent > nextLine.Ascent {
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nextLine.Ascent = m.Ascent
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}
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// m.Height is equal to m.Ascent + m.Descent + linegap.
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// Compute the descent including the linegap.
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Descent: m.Height - m.Ascent,
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Bounds: f.Bounds(sbuf, ppem),
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descent := m.Height - m.Ascent
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if descent > nextLine.Descent {
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nextLine.Descent = descent
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}
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b := f.Bounds(sbuf, ppem)
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nextLine.Bounds = nextLine.Bounds.Union(b)
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}
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var lines []text.Line
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maxDotX := fixed.I(maxWidth)
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type state struct {
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r rune
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f *opentype
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adv fixed.Int26_6
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x fixed.Int26_6
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idx int
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@@ -126,26 +176,33 @@ func layoutText(sbuf *sfnt.Buffer, ppem fixed.Int26_6, maxWidth int, f *opentype
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}
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var prev, word state
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endLine := func() {
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line := lineTmpl
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line.Layout = glyphs[:prev.idx:prev.idx]
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line.Len = prev.len
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line.Width = prev.x + prev.adv
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line.Bounds.Max.X += prev.x
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lines = append(lines, line)
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if prev.f != nil {
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updateBounds(prev.f)
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}
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nextLine.Layout = glyphs[:prev.idx:prev.idx]
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nextLine.Len = prev.len
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nextLine.Width = prev.x + prev.adv
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nextLine.Bounds.Max.X += prev.x
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lines = append(lines, nextLine)
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glyphs = glyphs[prev.idx:]
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nextLine = text.Line{}
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prev = state{}
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word = state{}
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}
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for prev.idx < len(glyphs) {
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g := &glyphs[prev.idx]
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a, valid := f.GlyphAdvance(sbuf, ppem, g.Rune)
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next := state{
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r: g.Rune,
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idx: prev.idx + 1,
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len: prev.len + utf8.RuneLen(g.Rune),
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x: prev.x + prev.adv,
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adv: a,
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valid: valid,
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r: g.Rune,
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f: fontForGlyph(sbuf, fonts, g.Rune),
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idx: prev.idx + 1,
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len: prev.len + utf8.RuneLen(g.Rune),
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x: prev.x + prev.adv,
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}
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if next.f != nil {
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if next.f != prev.f {
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updateBounds(next.f)
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}
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next.adv, next.valid = next.f.GlyphAdvance(sbuf, ppem, g.Rune)
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}
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if g.Rune == '\n' {
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// The newline is zero width; use the previous
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@@ -156,8 +213,8 @@ func layoutText(sbuf *sfnt.Buffer, ppem fixed.Int26_6, maxWidth int, f *opentype
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continue
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}
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var k fixed.Int26_6
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if prev.valid {
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k = f.Kern(sbuf, ppem, prev.r, next.r)
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if prev.valid && next.f != nil {
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k = next.f.Kern(sbuf, ppem, prev.r, next.r)
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}
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// Break the line if we're out of space.
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if prev.idx > 0 && next.x+next.adv+k > maxDotX {
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@@ -184,7 +241,7 @@ func layoutText(sbuf *sfnt.Buffer, ppem fixed.Int26_6, maxWidth int, f *opentype
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return lines, nil
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}
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func textPath(buf *sfnt.Buffer, ppem fixed.Int26_6, f *opentype, str []text.Glyph) op.CallOp {
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func textPath(buf *sfnt.Buffer, ppem fixed.Int26_6, fonts []*opentype, str []text.Glyph) op.CallOp {
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var lastPos f32.Point
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var builder clip.Path
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ops := new(op.Ops)
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@@ -193,6 +250,10 @@ func textPath(buf *sfnt.Buffer, ppem fixed.Int26_6, f *opentype, str []text.Glyp
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builder.Begin(ops)
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for _, g := range str {
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if !unicode.IsSpace(g.Rune) {
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f := fontForGlyph(buf, fonts, g.Rune)
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if f == nil {
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continue
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}
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segs, ok := f.LoadGlyph(buf, ppem, g.Rune)
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if !ok {
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continue
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@@ -274,6 +335,11 @@ func readGlyphs(r io.Reader) ([]text.Glyph, error) {
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return glyphs, nil
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}
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func (f *opentype) HasGlyph(buf *sfnt.Buffer, r rune) bool {
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g, err := f.Font.GlyphIndex(buf, r)
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return g != 0 && err == nil
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}
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func (f *opentype) GlyphAdvance(buf *sfnt.Buffer, ppem fixed.Int26_6, r rune) (advance fixed.Int26_6, ok bool) {
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g, err := f.Font.GlyphIndex(buf, r)
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if err != nil {
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