gpu: implement automatic mipmaps for images
All GPU APIs except OpenGL ES 2 can generate mipmaps for textures. This trades 33% more GPU memory use for improved rendering quality and speed for downscaled images. Signed-off-by: Elias Naur <mail@eliasnaur.com>
@@ -436,7 +436,7 @@ func (r *renderer) texHandle(cache *resourceCache, data imageOpData) driver.Text
|
||||
if tex.tex != nil {
|
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return tex.tex
|
||||
}
|
||||
handle, err := r.ctx.NewTexture(driver.TextureFormatSRGBA, data.src.Bounds().Dx(), data.src.Bounds().Dy(), driver.FilterLinear, driver.FilterLinear, driver.BufferBindingTexture)
|
||||
handle, err := r.ctx.NewTexture(driver.TextureFormatSRGBA, data.src.Bounds().Dx(), data.src.Bounds().Dy(), driver.FilterLinearMipmapLinear, driver.FilterLinear, driver.BufferBindingTexture)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ import (
|
||||
"fmt"
|
||||
"image"
|
||||
"math"
|
||||
"math/bits"
|
||||
"unsafe"
|
||||
|
||||
"golang.org/x/sys/windows"
|
||||
@@ -58,6 +59,7 @@ type Texture struct {
|
||||
|
||||
width int
|
||||
height int
|
||||
mipmap bool
|
||||
foreign bool
|
||||
}
|
||||
|
||||
@@ -219,17 +221,33 @@ func (b *Backend) NewTexture(format driver.TextureFormat, width, height int, min
|
||||
default:
|
||||
return nil, fmt.Errorf("unsupported texture format %d", format)
|
||||
}
|
||||
bindFlags := convBufferBinding(bindings)
|
||||
miscFlags := uint32(0)
|
||||
mipmap := minFilter == driver.FilterLinearMipmapLinear
|
||||
nmipmaps := 1
|
||||
if mipmap {
|
||||
// Flags required by ID3D11DeviceContext::GenerateMips.
|
||||
bindFlags |= d3d11.BIND_SHADER_RESOURCE | d3d11.BIND_RENDER_TARGET
|
||||
miscFlags |= d3d11.RESOURCE_MISC_GENERATE_MIPS
|
||||
dim := width
|
||||
if height > dim {
|
||||
dim = height
|
||||
}
|
||||
log2 := 32 - bits.LeadingZeros32(uint32(dim)) - 1
|
||||
nmipmaps = log2 + 1
|
||||
}
|
||||
tex, err := b.dev.CreateTexture2D(&d3d11.TEXTURE2D_DESC{
|
||||
Width: uint32(width),
|
||||
Height: uint32(height),
|
||||
MipLevels: 1,
|
||||
MipLevels: uint32(nmipmaps),
|
||||
ArraySize: 1,
|
||||
Format: d3dfmt,
|
||||
SampleDesc: d3d11.DXGI_SAMPLE_DESC{
|
||||
Count: 1,
|
||||
Quality: 0,
|
||||
},
|
||||
BindFlags: convBufferBinding(bindings),
|
||||
BindFlags: bindFlags,
|
||||
MiscFlags: miscFlags,
|
||||
})
|
||||
if err != nil {
|
||||
return nil, err
|
||||
@@ -247,6 +265,8 @@ func (b *Backend) NewTexture(format driver.TextureFormat, width, height int, min
|
||||
filter = d3d11.FILTER_MIN_MAG_MIP_POINT
|
||||
case minFilter == driver.FilterLinear && magFilter == driver.FilterLinear:
|
||||
filter = d3d11.FILTER_MIN_MAG_LINEAR_MIP_POINT
|
||||
case minFilter == driver.FilterLinearMipmapLinear && magFilter == driver.FilterLinear:
|
||||
filter = d3d11.FILTER_MIN_MAG_MIP_LINEAR
|
||||
default:
|
||||
d3d11.IUnknownRelease(unsafe.Pointer(tex), tex.Vtbl.Release)
|
||||
return nil, fmt.Errorf("unsupported texture filter combination %d, %d", minFilter, magFilter)
|
||||
@@ -325,7 +345,7 @@ func (b *Backend) NewTexture(format driver.TextureFormat, width, height int, min
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return &Texture{backend: b, format: d3dfmt, tex: tex, sampler: sampler, resView: resView, uaView: uaView, renderTarget: fbo, bindings: bindings, width: width, height: height}, nil
|
||||
return &Texture{backend: b, format: d3dfmt, tex: tex, sampler: sampler, resView: resView, uaView: uaView, renderTarget: fbo, bindings: bindings, width: width, height: height, mipmap: mipmap}, nil
|
||||
}
|
||||
|
||||
func (b *Backend) newInputLayout(vertexShader shader.Sources, layout []driver.InputDesc) (*d3d11.InputLayout, error) {
|
||||
@@ -609,6 +629,9 @@ func (t *Texture) Upload(offset, size image.Point, pixels []byte, stride int) {
|
||||
}
|
||||
res := (*d3d11.Resource)(unsafe.Pointer(t.tex))
|
||||
t.backend.ctx.UpdateSubresource(res, dst, uint32(stride), uint32(len(pixels)), pixels)
|
||||
if t.mipmap {
|
||||
t.backend.ctx.GenerateMips(t.resView)
|
||||
}
|
||||
}
|
||||
|
||||
func (t *Texture) Release() {
|
||||
|
||||
@@ -166,6 +166,7 @@ const (
|
||||
const (
|
||||
FilterNearest TextureFilter = iota
|
||||
FilterLinear
|
||||
FilterLinearMipmapLinear
|
||||
)
|
||||
|
||||
const (
|
||||
|
||||
@@ -239,6 +239,14 @@ static void blitEncCopyBufferToTexture(CFTypeRef blitEncRef, CFTypeRef bufRef, C
|
||||
}
|
||||
}
|
||||
|
||||
static void blitEncGenerateMipmapsForTexture(CFTypeRef blitEncRef, CFTypeRef texRef) {
|
||||
@autoreleasepool {
|
||||
id<MTLBlitCommandEncoder> enc = (__bridge id<MTLBlitCommandEncoder>)blitEncRef;
|
||||
id<MTLTexture> tex = (__bridge id<MTLTexture>)texRef;
|
||||
[enc generateMipmapsForTexture: tex];
|
||||
}
|
||||
}
|
||||
|
||||
static void blitEncCopyTextureToBuffer(CFTypeRef blitEncRef, CFTypeRef texRef, CFTypeRef bufRef, NSUInteger offset, NSUInteger stride, NSUInteger length, MTLSize dims, MTLOrigin orig) {
|
||||
@autoreleasepool {
|
||||
id<MTLBlitCommandEncoder> enc = (__bridge id<MTLBlitCommandEncoder>)blitEncRef;
|
||||
@@ -269,25 +277,26 @@ static void blitEncCopyBufferToBuffer(CFTypeRef blitEncRef, CFTypeRef srcRef, CF
|
||||
}
|
||||
}
|
||||
|
||||
static CFTypeRef newTexture(CFTypeRef devRef, NSUInteger width, NSUInteger height, MTLPixelFormat format, MTLTextureUsage usage) {
|
||||
static CFTypeRef newTexture(CFTypeRef devRef, NSUInteger width, NSUInteger height, MTLPixelFormat format, MTLTextureUsage usage, int mipmapped) {
|
||||
@autoreleasepool {
|
||||
id<MTLDevice> dev = (__bridge id<MTLDevice>)devRef;
|
||||
MTLTextureDescriptor *mtlDesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat: format
|
||||
width: width
|
||||
height: height
|
||||
mipmapped: NO];
|
||||
mipmapped: mipmapped ? YES : NO];
|
||||
mtlDesc.usage = usage;
|
||||
mtlDesc.storageMode = MTLStorageModePrivate;
|
||||
return CFBridgingRetain([dev newTextureWithDescriptor:mtlDesc]);
|
||||
}
|
||||
}
|
||||
|
||||
static CFTypeRef newSampler(CFTypeRef devRef, MTLSamplerMinMagFilter minFilter, MTLSamplerMinMagFilter magFilter) {
|
||||
static CFTypeRef newSampler(CFTypeRef devRef, MTLSamplerMinMagFilter minFilter, MTLSamplerMinMagFilter magFilter, MTLSamplerMipFilter mipFilter) {
|
||||
@autoreleasepool {
|
||||
id<MTLDevice> dev = (__bridge id<MTLDevice>)devRef;
|
||||
MTLSamplerDescriptor *desc = [MTLSamplerDescriptor new];
|
||||
desc.minFilter = minFilter;
|
||||
desc.magFilter = magFilter;
|
||||
desc.mipFilter = mipFilter;
|
||||
return CFBridgingRetain([dev newSamplerStateWithDescriptor:desc]);
|
||||
}
|
||||
}
|
||||
@@ -405,6 +414,7 @@ type Texture struct {
|
||||
sampler C.CFTypeRef
|
||||
width int
|
||||
height int
|
||||
mipmap bool
|
||||
foreign bool
|
||||
}
|
||||
|
||||
@@ -581,26 +591,33 @@ func (b *Backend) NewTexture(format driver.TextureFormat, width, height int, min
|
||||
if bindings&driver.BufferBindingShaderStorageWrite != 0 {
|
||||
usage |= C.MTLTextureUsageShaderWrite
|
||||
}
|
||||
tex := C.newTexture(b.dev, C.NSUInteger(width), C.NSUInteger(height), mformat, usage)
|
||||
min, mip := samplerFilterFor(minFilter)
|
||||
max, _ := samplerFilterFor(magFilter)
|
||||
mipmap := mip != C.MTLSamplerMipFilterNotMipmapped
|
||||
mipmapped := C.int(0)
|
||||
if mipmap {
|
||||
mipmapped = 1
|
||||
}
|
||||
tex := C.newTexture(b.dev, C.NSUInteger(width), C.NSUInteger(height), mformat, usage, mipmapped)
|
||||
if tex == 0 {
|
||||
return nil, errors.New("metal: [MTLDevice newTextureWithDescriptor:] failed")
|
||||
}
|
||||
min := samplerFilterFor(minFilter)
|
||||
max := samplerFilterFor(magFilter)
|
||||
s := C.newSampler(b.dev, min, max)
|
||||
s := C.newSampler(b.dev, min, max, mip)
|
||||
if s == 0 {
|
||||
C.CFRelease(tex)
|
||||
return nil, errors.New("metal: [MTLDevice newSamplerStateWithDescriptor:] failed")
|
||||
}
|
||||
return &Texture{backend: b, texture: tex, sampler: s, width: width, height: height}, nil
|
||||
return &Texture{backend: b, texture: tex, sampler: s, width: width, height: height, mipmap: mipmap}, nil
|
||||
}
|
||||
|
||||
func samplerFilterFor(f driver.TextureFilter) C.MTLSamplerMinMagFilter {
|
||||
func samplerFilterFor(f driver.TextureFilter) (C.MTLSamplerMinMagFilter, C.MTLSamplerMipFilter) {
|
||||
switch f {
|
||||
case driver.FilterNearest:
|
||||
return C.MTLSamplerMinMagFilterNearest
|
||||
return C.MTLSamplerMinMagFilterNearest, C.MTLSamplerMipFilterNotMipmapped
|
||||
case driver.FilterLinear:
|
||||
return C.MTLSamplerMinMagFilterLinear
|
||||
return C.MTLSamplerMinMagFilterLinear, C.MTLSamplerMipFilterNotMipmapped
|
||||
case driver.FilterLinearMipmapLinear:
|
||||
return C.MTLSamplerMinMagFilterLinear, C.MTLSamplerMipFilterLinear
|
||||
default:
|
||||
panic("invalid texture filter")
|
||||
}
|
||||
@@ -900,6 +917,9 @@ func (t *Texture) Upload(offset, size image.Point, pixels []byte, stride int) {
|
||||
depth: 1,
|
||||
}
|
||||
C.blitEncCopyBufferToTexture(enc, buf, t.texture, C.NSUInteger(off), C.NSUInteger(dstStride), C.NSUInteger(len(store)), msize, orig)
|
||||
if t.mipmap {
|
||||
C.blitEncGenerateMipmapsForTexture(enc, t.texture)
|
||||
}
|
||||
}
|
||||
|
||||
func (t *Texture) Release() {
|
||||
|
||||
@@ -6,6 +6,7 @@ import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"image"
|
||||
"math/bits"
|
||||
"runtime"
|
||||
"strings"
|
||||
"time"
|
||||
@@ -105,6 +106,7 @@ type texture struct {
|
||||
triple textureTriple
|
||||
width int
|
||||
height int
|
||||
mipmap bool
|
||||
bindings driver.BufferBinding
|
||||
foreign bool
|
||||
}
|
||||
@@ -695,13 +697,29 @@ func (b *Backend) NewTexture(format driver.TextureFormat, width, height int, min
|
||||
return nil, errors.New("unsupported texture format")
|
||||
}
|
||||
b.BindTexture(0, tex)
|
||||
b.funcs.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, toTexFilter(magFilter))
|
||||
b.funcs.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, toTexFilter(minFilter))
|
||||
min, mipmap := toTexFilter(minFilter)
|
||||
mag, _ := toTexFilter(magFilter)
|
||||
if b.gles && b.glver[0] < 3 {
|
||||
// OpenGL ES 2 only supports mipmaps for power-of-two textures.
|
||||
mipmap = false
|
||||
}
|
||||
tex.mipmap = mipmap
|
||||
b.funcs.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, mag)
|
||||
b.funcs.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, min)
|
||||
b.funcs.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE)
|
||||
b.funcs.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE)
|
||||
if b.gles && b.glver[0] >= 3 {
|
||||
if mipmap {
|
||||
nmipmaps := 1
|
||||
if mipmap {
|
||||
dim := width
|
||||
if height > dim {
|
||||
dim = height
|
||||
}
|
||||
log2 := 32 - bits.LeadingZeros32(uint32(dim)) - 1
|
||||
nmipmaps = log2 + 1
|
||||
}
|
||||
// Immutable textures are required for BindImageTexture, and can't hurt otherwise.
|
||||
b.funcs.TexStorage2D(gl.TEXTURE_2D, 1, tex.triple.internalFormat, width, height)
|
||||
b.funcs.TexStorage2D(gl.TEXTURE_2D, nmipmaps, tex.triple.internalFormat, width, height)
|
||||
} else {
|
||||
b.funcs.TexImage2D(gl.TEXTURE_2D, 0, tex.triple.internalFormat, width, height, tex.triple.format, tex.triple.typ)
|
||||
}
|
||||
@@ -1195,12 +1213,14 @@ func (p *pipeline) Release() {
|
||||
*p = pipeline{}
|
||||
}
|
||||
|
||||
func toTexFilter(f driver.TextureFilter) int {
|
||||
func toTexFilter(f driver.TextureFilter) (int, bool) {
|
||||
switch f {
|
||||
case driver.FilterNearest:
|
||||
return gl.NEAREST
|
||||
return gl.NEAREST, false
|
||||
case driver.FilterLinear:
|
||||
return gl.LINEAR
|
||||
return gl.LINEAR, false
|
||||
case driver.FilterLinearMipmapLinear:
|
||||
return gl.LINEAR_MIPMAP_LINEAR, true
|
||||
default:
|
||||
panic("unsupported texture filter")
|
||||
}
|
||||
@@ -1234,6 +1254,9 @@ func (t *texture) Upload(offset, size image.Point, pixels []byte, stride int) {
|
||||
}
|
||||
t.backend.glstate.pixelStorei(t.backend.funcs, gl.UNPACK_ROW_LENGTH, rowLen)
|
||||
t.backend.funcs.TexSubImage2D(gl.TEXTURE_2D, 0, offset.X, offset.Y, size.X, size.Y, t.triple.format, t.triple.typ, pixels)
|
||||
if t.mipmap {
|
||||
t.backend.funcs.GenerateMipmap(gl.TEXTURE_2D)
|
||||
}
|
||||
}
|
||||
|
||||
func (t *timer) Begin() {
|
||||
|
||||
|
Before Width: | Height: | Size: 491 B After Width: | Height: | Size: 569 B |
|
Before Width: | Height: | Size: 273 B After Width: | Height: | Size: 402 B |
|
Before Width: | Height: | Size: 283 B After Width: | Height: | Size: 386 B |
|
Before Width: | Height: | Size: 219 B After Width: | Height: | Size: 304 B |
|
Before Width: | Height: | Size: 280 B After Width: | Height: | Size: 383 B |
|
Before Width: | Height: | Size: 597 B After Width: | Height: | Size: 791 B |
|
Before Width: | Height: | Size: 374 B After Width: | Height: | Size: 1.0 KiB |
@@ -10,6 +10,7 @@ import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"image"
|
||||
"math/bits"
|
||||
|
||||
"gioui.org/gpu/internal/driver"
|
||||
"gioui.org/internal/vk"
|
||||
@@ -75,6 +76,7 @@ type Texture struct {
|
||||
sampler vk.Sampler
|
||||
fbo vk.Framebuffer
|
||||
format vk.Format
|
||||
mipmaps int
|
||||
layout vk.ImageLayout
|
||||
passLayout vk.ImageLayout
|
||||
width int
|
||||
@@ -155,7 +157,7 @@ func newVulkanDevice(api driver.Vulkan) (driver.Device, error) {
|
||||
if props&reqs == reqs {
|
||||
b.caps |= driver.FeatureFloatRenderTargets
|
||||
}
|
||||
reqs = vk.FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT | vk.FORMAT_FEATURE_SAMPLED_IMAGE_BIT
|
||||
reqs = vk.FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT | vk.FORMAT_FEATURE_SAMPLED_IMAGE_BIT | vk.FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
|
||||
props = vk.GetPhysicalDeviceFormatProperties(b.physDev, vk.FORMAT_R8G8B8A8_SRGB)
|
||||
if props&reqs == reqs {
|
||||
b.caps |= driver.FeatureSRGB
|
||||
@@ -292,19 +294,31 @@ func (b *Backend) NewTexture(format driver.TextureFormat, width, height int, min
|
||||
usage |= vk.IMAGE_USAGE_STORAGE_BIT
|
||||
}
|
||||
filterFor := func(f driver.TextureFilter) vk.Filter {
|
||||
switch minFilter {
|
||||
case driver.FilterLinear:
|
||||
switch f {
|
||||
case driver.FilterLinear, driver.FilterLinearMipmapLinear:
|
||||
return vk.FILTER_LINEAR
|
||||
case driver.FilterNearest:
|
||||
return vk.FILTER_NEAREST
|
||||
}
|
||||
panic("unknown filter")
|
||||
}
|
||||
sampler, err := vk.CreateSampler(b.dev, filterFor(minFilter), filterFor(magFilter))
|
||||
mipmapMode := vk.SAMPLER_MIPMAP_MODE_NEAREST
|
||||
mipmap := minFilter == driver.FilterLinearMipmapLinear
|
||||
nmipmaps := 1
|
||||
if mipmap {
|
||||
mipmapMode = vk.SAMPLER_MIPMAP_MODE_LINEAR
|
||||
dim := width
|
||||
if height > dim {
|
||||
dim = height
|
||||
}
|
||||
log2 := 32 - bits.LeadingZeros32(uint32(dim)) - 1
|
||||
nmipmaps = log2 + 1
|
||||
}
|
||||
sampler, err := vk.CreateSampler(b.dev, filterFor(minFilter), filterFor(magFilter), mipmapMode)
|
||||
if err != nil {
|
||||
return nil, mapErr(err)
|
||||
}
|
||||
img, mem, err := vk.CreateImage(b.physDev, b.dev, vkfmt, width, height, usage)
|
||||
img, mem, err := vk.CreateImage(b.physDev, b.dev, vkfmt, width, height, nmipmaps, usage)
|
||||
if err != nil {
|
||||
vk.DestroySampler(b.dev, sampler)
|
||||
return nil, mapErr(err)
|
||||
@@ -316,7 +330,7 @@ func (b *Backend) NewTexture(format driver.TextureFormat, width, height int, min
|
||||
vk.FreeMemory(b.dev, mem)
|
||||
return nil, mapErr(err)
|
||||
}
|
||||
t := &Texture{backend: b, img: img, mem: mem, view: view, sampler: sampler, layout: vk.IMAGE_LAYOUT_UNDEFINED, passLayout: passLayout, width: width, height: height, format: vkfmt}
|
||||
t := &Texture{backend: b, img: img, mem: mem, view: view, sampler: sampler, layout: vk.IMAGE_LAYOUT_UNDEFINED, passLayout: passLayout, width: width, height: height, format: vkfmt, mipmaps: nmipmaps}
|
||||
if bindings&driver.BufferBindingFramebuffer != 0 {
|
||||
pass, err := vk.CreateRenderPass(b.dev, vkfmt, vk.ATTACHMENT_LOAD_OP_DONT_CARE,
|
||||
vk.IMAGE_LAYOUT_UNDEFINED, vk.IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, nil)
|
||||
@@ -646,6 +660,40 @@ func (t *Texture) Upload(offset, size image.Point, pixels []byte, stride int) {
|
||||
vk.ACCESS_TRANSFER_WRITE_BIT,
|
||||
)
|
||||
vk.CmdCopyBufferToImage(cmdBuf, stage.buf, t.img, t.layout, op)
|
||||
// Build mipmaps by repeating linear blits.
|
||||
w, h := t.width, t.height
|
||||
for i := 1; i < t.mipmaps; i++ {
|
||||
nw, nh := w/2, h/2
|
||||
if nh < 1 {
|
||||
nh = 1
|
||||
}
|
||||
if nw < 1 {
|
||||
nw = 1
|
||||
}
|
||||
// Transition previous (source) level.
|
||||
b := vk.BuildImageMemoryBarrier(
|
||||
t.img,
|
||||
vk.ACCESS_TRANSFER_WRITE_BIT, vk.ACCESS_TRANSFER_READ_BIT,
|
||||
vk.IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, vk.IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
i-1, 1,
|
||||
)
|
||||
vk.CmdPipelineBarrier(cmdBuf, vk.PIPELINE_STAGE_TRANSFER_BIT, vk.PIPELINE_STAGE_TRANSFER_BIT, vk.DEPENDENCY_BY_REGION_BIT, nil, nil, []vk.ImageMemoryBarrier{b})
|
||||
// Blit to this mipmap level.
|
||||
blit := vk.BuildImageBlit(0, 0, 0, 0, w, h, nw, nh, i-1, i)
|
||||
vk.CmdBlitImage(cmdBuf, t.img, vk.IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, t.img, vk.IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, []vk.ImageBlit{blit}, vk.FILTER_LINEAR)
|
||||
w, h = nw, nh
|
||||
}
|
||||
if t.mipmaps > 1 {
|
||||
// Add barrier for last blit.
|
||||
b := vk.BuildImageMemoryBarrier(
|
||||
t.img,
|
||||
vk.ACCESS_TRANSFER_WRITE_BIT, vk.ACCESS_TRANSFER_READ_BIT,
|
||||
vk.IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, vk.IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
t.mipmaps-1, 1,
|
||||
)
|
||||
vk.CmdPipelineBarrier(cmdBuf, vk.PIPELINE_STAGE_TRANSFER_BIT, vk.PIPELINE_STAGE_TRANSFER_BIT, vk.DEPENDENCY_BY_REGION_BIT, nil, nil, []vk.ImageMemoryBarrier{b})
|
||||
t.layout = vk.IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL
|
||||
}
|
||||
}
|
||||
|
||||
func (t *Texture) Release() {
|
||||
@@ -756,6 +804,7 @@ func (t *Texture) imageBarrier(cmdBuf vk.CommandBuffer, layout vk.ImageLayout, s
|
||||
t.img,
|
||||
t.scope.access, access,
|
||||
t.layout, layout,
|
||||
0, vk.REMAINING_MIP_LEVELS,
|
||||
)
|
||||
vk.CmdPipelineBarrier(cmdBuf, srcStage, stage, vk.DEPENDENCY_BY_REGION_BIT, nil, nil, []vk.ImageMemoryBarrier{b})
|
||||
t.layout = layout
|
||||
|
||||
@@ -685,6 +685,7 @@ const (
|
||||
PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5
|
||||
|
||||
FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14
|
||||
FILTER_MIN_MAG_MIP_LINEAR = 0x15
|
||||
FILTER_MIN_MAG_MIP_POINT = 0
|
||||
|
||||
TEXTURE_ADDRESS_MIRROR = 2
|
||||
@@ -701,6 +702,7 @@ const (
|
||||
BUFFEREX_SRV_FLAG_RAW = 0x1
|
||||
|
||||
RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20
|
||||
RESOURCE_MISC_GENERATE_MIPS = 0x1
|
||||
|
||||
CREATE_DEVICE_DEBUG = 0x2
|
||||
|
||||
@@ -1190,6 +1192,16 @@ func (s *IDXGISwapChain) GetBuffer(index int, riid *GUID) (*IUnknown, error) {
|
||||
return buf, nil
|
||||
}
|
||||
|
||||
func (c *DeviceContext) GenerateMips(res *ShaderResourceView) {
|
||||
syscall.Syscall(
|
||||
c.Vtbl.GenerateMips,
|
||||
2,
|
||||
uintptr(unsafe.Pointer(c)),
|
||||
uintptr(unsafe.Pointer(res)),
|
||||
0,
|
||||
)
|
||||
}
|
||||
|
||||
func (c *DeviceContext) Unmap(resource *Resource, subResource uint32) {
|
||||
syscall.Syscall(
|
||||
c.Vtbl.Unmap,
|
||||
|
||||
@@ -56,6 +56,7 @@ const (
|
||||
GREATER = 0x204
|
||||
GEQUAL = 0x206
|
||||
LINEAR = 0x2601
|
||||
LINEAR_MIPMAP_LINEAR = 0x2703
|
||||
LINK_STATUS = 0x8b82
|
||||
LUMINANCE = 0x1909
|
||||
MAP_READ_BIT = 0x0001
|
||||
|
||||
@@ -72,6 +72,7 @@ type Functions struct {
|
||||
_flush js.Value
|
||||
_framebufferRenderbuffer js.Value
|
||||
_framebufferTexture2D js.Value
|
||||
_generateMipmap js.Value
|
||||
_getRenderbufferParameteri js.Value
|
||||
_getFramebufferAttachmentParameter js.Value
|
||||
_getParameter js.Value
|
||||
@@ -167,6 +168,7 @@ func NewFunctions(ctx Context, forceES bool) (*Functions, error) {
|
||||
_flush: _bind(webgl, `flush`),
|
||||
_framebufferRenderbuffer: _bind(webgl, `framebufferRenderbuffer`),
|
||||
_framebufferTexture2D: _bind(webgl, `framebufferTexture2D`),
|
||||
_generateMipmap: _bind(webgl, `generateMipmap`),
|
||||
_getRenderbufferParameteri: _bind(webgl, `getRenderbufferParameteri`),
|
||||
_getFramebufferAttachmentParameter: _bind(webgl, `getFramebufferAttachmentParameter`),
|
||||
_getParameter: _bind(webgl, `getParameter`),
|
||||
@@ -419,6 +421,9 @@ func (f *Functions) FramebufferRenderbuffer(target, attachment, renderbuffertarg
|
||||
func (f *Functions) FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) {
|
||||
f._framebufferTexture2D.Invoke(int(target), int(attachment), int(texTarget), js.Value(t), level)
|
||||
}
|
||||
func (f *Functions) GenerateMipmap(target Enum) {
|
||||
f._generateMipmap.Invoke(int(target))
|
||||
}
|
||||
func (f *Functions) GetError() Enum {
|
||||
// Avoid slow getError calls. See gio#179.
|
||||
return 0
|
||||
|
||||
@@ -72,6 +72,7 @@ typedef void (*_glFlush)(void);
|
||||
typedef void (*_glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef void (*_glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef void (*_glGenBuffers)(GLsizei n, GLuint *buffers);
|
||||
typedef void (*_glGenerateMipmap)(GLenum target);
|
||||
typedef void (*_glGenFramebuffers)(GLsizei n, GLuint *framebuffers);
|
||||
typedef void (*_glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
|
||||
typedef void (*_glGenTextures)(GLsizei n, GLuint *textures);
|
||||
@@ -286,6 +287,10 @@ static void glGenBuffers(_glGenBuffers f, GLsizei n, GLuint *buffers) {
|
||||
f(n, buffers);
|
||||
}
|
||||
|
||||
static void glGenerateMipmap(_glGenerateMipmap f, GLenum target) {
|
||||
f(target);
|
||||
}
|
||||
|
||||
static void glGenFramebuffers(_glGenFramebuffers f, GLsizei n, GLuint *framebuffers) {
|
||||
f(n, framebuffers);
|
||||
}
|
||||
@@ -561,6 +566,7 @@ type Functions struct {
|
||||
glFramebufferRenderbuffer C._glFramebufferRenderbuffer
|
||||
glFramebufferTexture2D C._glFramebufferTexture2D
|
||||
glGenBuffers C._glGenBuffers
|
||||
glGenerateMipmap C._glGenerateMipmap
|
||||
glGenFramebuffers C._glGenFramebuffers
|
||||
glGenRenderbuffers C._glGenRenderbuffers
|
||||
glGenTextures C._glGenTextures
|
||||
@@ -723,6 +729,7 @@ func (f *Functions) load(forceES bool) error {
|
||||
f.glFramebufferRenderbuffer = must("glFramebufferRenderbuffer")
|
||||
f.glFramebufferTexture2D = must("glFramebufferTexture2D")
|
||||
f.glGenBuffers = must("glGenBuffers")
|
||||
f.glGenerateMipmap = must("glGenerateMipmap")
|
||||
f.glGenFramebuffers = must("glGenFramebuffers")
|
||||
f.glGenRenderbuffers = must("glGenRenderbuffers")
|
||||
f.glGenTextures = must("glGenTextures")
|
||||
@@ -1048,6 +1055,10 @@ func (f *Functions) FramebufferTexture2D(target, attachment, texTarget Enum, t T
|
||||
C.glFramebufferTexture2D(f.glFramebufferTexture2D, C.GLenum(target), C.GLenum(attachment), C.GLenum(texTarget), C.GLuint(t.V), C.GLint(level))
|
||||
}
|
||||
|
||||
func (f *Functions) GenerateMipmap(target Enum) {
|
||||
C.glGenerateMipmap(f.glGenerateMipmap, C.GLenum(target))
|
||||
}
|
||||
|
||||
func (c *Functions) GetBinding(pname Enum) Object {
|
||||
return Object{uint(c.GetInteger(pname))}
|
||||
}
|
||||
|
||||
@@ -35,6 +35,7 @@ var (
|
||||
_glDeleteVertexArrays = LibGLESv2.NewProc("glDeleteVertexArrays")
|
||||
_glCompileShader = LibGLESv2.NewProc("glCompileShader")
|
||||
_glCopyTexSubImage2D = LibGLESv2.NewProc("glCopyTexSubImage2D")
|
||||
_glGenerateMipmap = LibGLESv2.NewProc("glGenerateMipmap")
|
||||
_glGenBuffers = LibGLESv2.NewProc("glGenBuffers")
|
||||
_glGenFramebuffers = LibGLESv2.NewProc("glGenFramebuffers")
|
||||
_glGenVertexArrays = LibGLESv2.NewProc("glGenVertexArrays")
|
||||
@@ -192,6 +193,9 @@ func (c *Functions) CompileShader(s Shader) {
|
||||
func (f *Functions) CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) {
|
||||
syscall.Syscall9(_glCopyTexSubImage2D.Addr(), 8, uintptr(target), uintptr(level), uintptr(xoffset), uintptr(yoffset), uintptr(x), uintptr(y), uintptr(width), uintptr(height), 0)
|
||||
}
|
||||
func (f *Functions) GenerateMipmap(target Enum) {
|
||||
syscall.Syscall(_glGenerateMipmap.Addr(), 1, uintptr(target), 0, 0)
|
||||
}
|
||||
func (c *Functions) CreateBuffer() Buffer {
|
||||
var buf uintptr
|
||||
syscall.Syscall(_glGenBuffers.Addr(), 2, 1, uintptr(unsafe.Pointer(&buf)), 0)
|
||||
|
||||
@@ -303,6 +303,10 @@ static VkResult vkResetDescriptorPool(PFN_vkResetDescriptorPool f, VkDevice devi
|
||||
return f(device, descriptorPool, flags);
|
||||
}
|
||||
|
||||
static void vkCmdBlitImage(PFN_vkCmdBlitImage f, VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter) {
|
||||
f(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter);
|
||||
}
|
||||
|
||||
static void vkCmdCopyImage(PFN_vkCmdCopyImage f, VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy *pRegions) {
|
||||
f(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
|
||||
}
|
||||
@@ -415,6 +419,7 @@ type (
|
||||
Queue = C.VkQueue
|
||||
IndexType = C.VkIndexType
|
||||
Image = C.VkImage
|
||||
ImageBlit = C.VkImageBlit
|
||||
ImageCopy = C.VkImageCopy
|
||||
ImageLayout = C.VkImageLayout
|
||||
ImageMemoryBarrier = C.VkImageMemoryBarrier
|
||||
@@ -485,6 +490,7 @@ const (
|
||||
FORMAT_FEATURE_COLOR_ATTACHMENT_BIT FormatFeatureFlags = C.VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT
|
||||
FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT FormatFeatureFlags = C.VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT
|
||||
FORMAT_FEATURE_SAMPLED_IMAGE_BIT FormatFeatureFlags = C.VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT
|
||||
FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT FormatFeatureFlags = C.VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT
|
||||
|
||||
IMAGE_USAGE_SAMPLED_BIT ImageUsageFlags = C.VK_IMAGE_USAGE_SAMPLED_BIT
|
||||
IMAGE_USAGE_COLOR_ATTACHMENT_BIT ImageUsageFlags = C.VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
|
||||
@@ -574,6 +580,11 @@ const (
|
||||
|
||||
QUEUE_GRAPHICS_BIT QueueFlags = C.VK_QUEUE_GRAPHICS_BIT
|
||||
QUEUE_COMPUTE_BIT QueueFlags = C.VK_QUEUE_COMPUTE_BIT
|
||||
|
||||
SAMPLER_MIPMAP_MODE_NEAREST SamplerMipmapMode = C.VK_SAMPLER_MIPMAP_MODE_NEAREST
|
||||
SAMPLER_MIPMAP_MODE_LINEAR SamplerMipmapMode = C.VK_SAMPLER_MIPMAP_MODE_LINEAR
|
||||
|
||||
REMAINING_MIP_LEVELS = -1
|
||||
)
|
||||
|
||||
var (
|
||||
@@ -654,6 +665,7 @@ var funcs struct {
|
||||
vkFreeDescriptorSets C.PFN_vkFreeDescriptorSets
|
||||
vkUpdateDescriptorSets C.PFN_vkUpdateDescriptorSets
|
||||
vkResetDescriptorPool C.PFN_vkResetDescriptorPool
|
||||
vkCmdBlitImage C.PFN_vkCmdBlitImage
|
||||
vkCmdCopyImage C.PFN_vkCmdCopyImage
|
||||
vkCreateComputePipelines C.PFN_vkCreateComputePipelines
|
||||
vkCreateFence C.PFN_vkCreateFence
|
||||
@@ -794,6 +806,7 @@ func vkInit() error {
|
||||
funcs.vkFreeDescriptorSets = must("vkFreeDescriptorSets")
|
||||
funcs.vkUpdateDescriptorSets = must("vkUpdateDescriptorSets")
|
||||
funcs.vkResetDescriptorPool = must("vkResetDescriptorPool")
|
||||
funcs.vkCmdBlitImage = must("vkCmdBlitImage")
|
||||
funcs.vkCmdCopyImage = must("vkCmdCopyImage")
|
||||
funcs.vkCreateComputePipelines = must("vkCreateComputePipelines")
|
||||
funcs.vkCreateFence = must("vkCreateFence")
|
||||
@@ -1376,6 +1389,13 @@ func CmdBindDescriptorSets(cmdBuf CommandBuffer, point PipelineBindPoint, layout
|
||||
C.vkCmdBindDescriptorSets(funcs.vkCmdBindDescriptorSets, cmdBuf, point, layout, C.uint32_t(firstSet), C.uint32_t(len(sets)), &sets[0], 0, nil)
|
||||
}
|
||||
|
||||
func CmdBlitImage(cmdBuf CommandBuffer, src Image, srcLayout ImageLayout, dst Image, dstLayout ImageLayout, regions []ImageBlit, filter Filter) {
|
||||
if len(regions) == 0 {
|
||||
return
|
||||
}
|
||||
C.vkCmdBlitImage(funcs.vkCmdBlitImage, cmdBuf, src, srcLayout, dst, dstLayout, C.uint32_t(len(regions)), ®ions[0], filter)
|
||||
}
|
||||
|
||||
func CmdCopyImage(cmdBuf CommandBuffer, src Image, srcLayout ImageLayout, dst Image, dstLayout ImageLayout, regions []ImageCopy) {
|
||||
if len(regions) == 0 {
|
||||
return
|
||||
@@ -1394,7 +1414,7 @@ func CmdDispatch(cmdBuf CommandBuffer, x, y, z int) {
|
||||
C.vkCmdDispatch(funcs.vkCmdDispatch, cmdBuf, C.uint32_t(x), C.uint32_t(y), C.uint32_t(z))
|
||||
}
|
||||
|
||||
func CreateImage(pd PhysicalDevice, d Device, format Format, width, height int, usage ImageUsageFlags) (Image, DeviceMemory, error) {
|
||||
func CreateImage(pd PhysicalDevice, d Device, format Format, width, height, mipmaps int, usage ImageUsageFlags) (Image, DeviceMemory, error) {
|
||||
inf := C.VkImageCreateInfo{
|
||||
sType: C.VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
imageType: C.VK_IMAGE_TYPE_2D,
|
||||
@@ -1404,7 +1424,7 @@ func CreateImage(pd PhysicalDevice, d Device, format Format, width, height int,
|
||||
height: C.uint32_t(height),
|
||||
depth: 1,
|
||||
},
|
||||
mipLevels: 1,
|
||||
mipLevels: C.uint32_t(mipmaps),
|
||||
arrayLayers: 1,
|
||||
samples: C.VK_SAMPLE_COUNT_1_BIT,
|
||||
tiling: C.VK_IMAGE_TILING_OPTIMAL,
|
||||
@@ -1451,11 +1471,13 @@ func FreeMemory(d Device, mem DeviceMemory) {
|
||||
C.vkFreeMemory(funcs.vkFreeMemory, d, mem, nil)
|
||||
}
|
||||
|
||||
func CreateSampler(d Device, minFilter, magFilter Filter) (Sampler, error) {
|
||||
func CreateSampler(d Device, minFilter, magFilter Filter, mipmapMode SamplerMipmapMode) (Sampler, error) {
|
||||
inf := C.VkSamplerCreateInfo{
|
||||
sType: C.VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
minFilter: minFilter,
|
||||
magFilter: magFilter,
|
||||
mipmapMode: mipmapMode,
|
||||
maxLod: C.VK_LOD_CLAMP_NONE,
|
||||
addressModeU: C.VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
|
||||
addressModeV: C.VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
|
||||
}
|
||||
@@ -1905,7 +1927,7 @@ func BuildViewport(x, y, width, height float32) Viewport {
|
||||
}
|
||||
}
|
||||
|
||||
func BuildImageMemoryBarrier(img Image, srcMask, dstMask AccessFlags, oldLayout, newLayout ImageLayout) ImageMemoryBarrier {
|
||||
func BuildImageMemoryBarrier(img Image, srcMask, dstMask AccessFlags, oldLayout, newLayout ImageLayout, baseMip, numMips int) ImageMemoryBarrier {
|
||||
return C.VkImageMemoryBarrier{
|
||||
sType: C.VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
srcAccessMask: srcMask,
|
||||
@@ -1915,7 +1937,8 @@ func BuildImageMemoryBarrier(img Image, srcMask, dstMask AccessFlags, oldLayout,
|
||||
image: img,
|
||||
subresourceRange: C.VkImageSubresourceRange{
|
||||
aspectMask: C.VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
levelCount: C.VK_REMAINING_MIP_LEVELS,
|
||||
baseMipLevel: C.uint32_t(baseMip),
|
||||
levelCount: C.uint32_t(numMips),
|
||||
layerCount: C.VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
}
|
||||
@@ -1982,6 +2005,29 @@ func BuildImageCopy(srcX, srcY, dstX, dstY, width, height int) ImageCopy {
|
||||
}
|
||||
}
|
||||
|
||||
func BuildImageBlit(srcX, srcY, dstX, dstY, srcWidth, srcHeight, dstWidth, dstHeight, srcMip, dstMip int) ImageBlit {
|
||||
return C.VkImageBlit{
|
||||
srcOffsets: [2]C.VkOffset3D{
|
||||
{C.int32_t(srcX), C.int32_t(srcY), 0},
|
||||
{C.int32_t(srcWidth), C.int32_t(srcHeight), 1},
|
||||
},
|
||||
srcSubresource: C.VkImageSubresourceLayers{
|
||||
aspectMask: C.VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
layerCount: 1,
|
||||
mipLevel: C.uint32_t(srcMip),
|
||||
},
|
||||
dstOffsets: [2]C.VkOffset3D{
|
||||
{C.int32_t(dstX), C.int32_t(dstY), 0},
|
||||
{C.int32_t(dstWidth), C.int32_t(dstHeight), 1},
|
||||
},
|
||||
dstSubresource: C.VkImageSubresourceLayers{
|
||||
aspectMask: C.VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
layerCount: 1,
|
||||
mipLevel: C.uint32_t(dstMip),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
func findMemoryTypeIndex(pd C.VkPhysicalDevice, constraints C.uint32_t, wantProps C.VkMemoryPropertyFlags) (int, bool) {
|
||||
var memProps C.VkPhysicalDeviceMemoryProperties
|
||||
C.vkGetPhysicalDeviceMemoryProperties(funcs.vkGetPhysicalDeviceMemoryProperties, pd, &memProps)
|
||||
|
||||