forked from joejulian/gio
io/pointer: delete Foremost priority
It wasn't used, and it's not clear that it is useful at all in its current form. For example, a single control with multiple handler keys (say, one for scrolling and one for clicking) will only receive priority Foremost for one of them. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -95,8 +95,8 @@ For multiple grabbing handlers, the foremost handler wins.
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Priorities
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Handlers know their position in a matching set of a pointer through
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event priorities. The Shared and Foremost priorities are for matching sets
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with multiple handlers; the Grabbed priority indicate exclusive access.
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event priorities. The Shared priority is for matching sets with
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multiple handlers; the Grabbed priority indicate exclusive access.
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Priorities are useful for deferred gesture matching.
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