forked from joejulian/gio
layout: add Background
It's relatively common to create a widget and then add a background to
it. Using layout.Stack causes bunch of heap allocs, which we would like
to avoid whenever we can.
This adds layout.Background which is roughly the same as:
layout.Stack{Alignment: layout.C}.Layout(gtx,
layout.Expanded(background),
layout.Stacked(widget)
)
goos: windows
goarch: amd64
pkg: gioui.org/layout
cpu: AMD Ryzen Threadripper 2950X 16-Core Processor
│ Stack │ Background │
│ sec/op │ sec/op vs base │
*-32 203.80n ± 1% 83.36n ± 3% -59.09% (p=0.000 n=10)
│ Stack │ Background │
│ B/op │ B/op vs base │
*-32 48.00 ± 0% 0.00 ± 0% -100.00% (p=0.000 n=10)
│ Stack │ Background │
│ allocs/op │ allocs/op vs base │
*-32 2.000 ± 0% 0.000 ± 0% -100.00% (p=0.000 n=10)
Signed-off-by: Egon Elbre <egonelbre@gmail.com>
This commit is contained in:
@@ -118,3 +118,36 @@ func (s Stack) Layout(gtx Context, children ...StackChild) Dimensions {
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Baseline: baseline,
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}
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}
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// Background lays out single child widget on top of a background,
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// centering, if necessary.
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type Background struct{}
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// Layout a widget and then add a background to it.
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func (Background) Layout(gtx Context, background, widget Widget) Dimensions {
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macro := op.Record(gtx.Ops)
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wdims := widget(gtx)
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baseline := wdims.Baseline
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call := macro.Stop()
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cgtx := gtx
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cgtx.Constraints.Min = gtx.Constraints.Constrain(wdims.Size)
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bdims := background(cgtx)
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if bdims.Size != wdims.Size {
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p := image.Point{
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X: (bdims.Size.X - wdims.Size.X) / 2,
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Y: (bdims.Size.Y - wdims.Size.Y) / 2,
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}
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baseline += (bdims.Size.Y - wdims.Size.Y) / 2
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trans := op.Offset(p).Push(gtx.Ops)
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defer trans.Pop()
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}
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call.Add(gtx.Ops)
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return Dimensions{
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Size: bdims.Size,
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Baseline: baseline,
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}
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}
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