Files
gio-patched/f32/f32.go
Elias Naur b5f12c5f26 f32: [API] unexport Rectangle
There are no public API that uses f32.Rectangle anymore. Move Rectangle
to an internal package for internal use.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2022-05-31 10:24:09 +02:00

61 lines
1.3 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
/*
Package f32 is a float32 implementation of package image's
Point and affine transformations.
The coordinate space has the origin in the top left
corner with the axes extending right and down.
*/
package f32
import (
"image"
"math"
"strconv"
)
// A Point is a two dimensional point.
type Point struct {
X, Y float32
}
// String return a string representation of p.
func (p Point) String() string {
return "(" + strconv.FormatFloat(float64(p.X), 'f', -1, 32) +
"," + strconv.FormatFloat(float64(p.Y), 'f', -1, 32) + ")"
}
// Pt is shorthand for Point{X: x, Y: y}.
func Pt(x, y float32) Point {
return Point{X: x, Y: y}
}
// Add return the point p+p2.
func (p Point) Add(p2 Point) Point {
return Point{X: p.X + p2.X, Y: p.Y + p2.Y}
}
// Sub returns the vector p-p2.
func (p Point) Sub(p2 Point) Point {
return Point{X: p.X - p2.X, Y: p.Y - p2.Y}
}
// Mul returns p scaled by s.
func (p Point) Mul(s float32) Point {
return Point{X: p.X * s, Y: p.Y * s}
}
// Div returns the vector p/s.
func (p Point) Div(s float32) Point {
return Point{X: p.X / s, Y: p.Y / s}
}
// Round returns the integer point closest to p.
func (p Point) Round() image.Point {
return image.Point{
X: int(math.Round(float64(p.X))),
Y: int(math.Round(float64(p.Y))),
}
}