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gio-patched/gpu/internal/convertshaders
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Elias Naur c19ce8e1d7 gpu/internal/convertshaders: don't require GL_ARB_shading_language_420pack
It's not supported on macOS.

Updates gio#216

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-04-17 11:10:20 +02:00
..
glslvalidate.go
gpu/internal/convertshaders,gpu: represent converted shaders with raw literals
2021-04-12 12:43:46 +02:00
hlsl.go
gpu/internal/convertshaders: build compute shaders in HLSL cs_5_0 profile
2021-04-12 12:49:49 +02:00
main.go
gpu/internal/convertshaders: build compute shaders in HLSL cs_5_0 profile
2021-04-12 12:49:49 +02:00
spirvcross.go
gpu/internal/convertshaders: don't require GL_ARB_shading_language_420pack
2021-04-17 11:10:20 +02:00
workdir.go
gpu/internal/convertshaders: move internal/cmd/convertshaders
2021-03-06 14:26:47 +01:00
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