Files
gio-patched/app/os_macos.m
T
Elias Naur 1527e91a02 app: [macOS] send ViewEvents when the NSView is attached to a NSWindow
Instead of sending ViewEvents once at construction and once at destruction,
it's better to send them when the underlying NSView changes attachment.

The main advantage is that we're about to move the destruction and
emitting of DestroyEvent to the NSView's dealloc method. However, the
dealloc will not be called if user code has a strong reference to it
through a non-empty ViewEvent. By sending an empty ViewEvent when the
view is detached, well-behaving users will remove the strong reference.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-08 18:45:26 +00:00

444 lines
14 KiB
Objective-C

// SPDX-License-Identifier: Unlicense OR MIT
// +build darwin,!ios
#import <AppKit/AppKit.h>
#include "_cgo_export.h"
__attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(void);
@interface GioAppDelegate : NSObject<NSApplicationDelegate>
@end
@interface GioWindowDelegate : NSObject<NSWindowDelegate>
@end
@interface GioView : NSView <CALayerDelegate,NSTextInputClient>
@property uintptr_t handle;
@end
@implementation GioWindowDelegate
- (void)windowWillMiniaturize:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
GioView *view = (GioView *)window.contentView;
gio_onHide(view.handle);
}
- (void)windowDidDeminiaturize:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
GioView *view = (GioView *)window.contentView;
gio_onShow(view.handle);
}
- (void)windowWillEnterFullScreen:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
GioView *view = (GioView *)window.contentView;
gio_onFullscreen(view.handle);
}
- (void)windowWillExitFullScreen:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
GioView *view = (GioView *)window.contentView;
gio_onWindowed(view.handle);
}
- (void)windowDidChangeScreen:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
CGDirectDisplayID dispID = [[[window screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
GioView *view = (GioView *)window.contentView;
gio_onChangeScreen(view.handle, dispID);
}
- (void)windowDidBecomeKey:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
GioView *view = (GioView *)window.contentView;
gio_onFocus(view.handle, 1);
}
- (void)windowDidResignKey:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
GioView *view = (GioView *)window.contentView;
gio_onFocus(view.handle, 0);
}
@end
static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFloat dy) {
NSPoint p = [view convertPoint:[event locationInWindow] fromView:nil];
if (!event.hasPreciseScrollingDeltas) {
// dx and dy are in rows and columns.
dx *= 10;
dy *= 10;
}
// Origin is in the lower left corner. Convert to upper left.
CGFloat height = view.bounds.size.height;
gio_onMouse(view.handle, (__bridge CFTypeRef)event, typ, event.buttonNumber, p.x, height - p.y, dx, dy, [event timestamp], [event modifierFlags]);
}
@implementation GioView
- (void)setFrameSize:(NSSize)newSize {
[super setFrameSize:newSize];
[self setNeedsDisplay:YES];
}
// drawRect is called when OpenGL is used, displayLayer otherwise.
// Don't know why.
- (void)drawRect:(NSRect)r {
gio_onDraw(self.handle);
}
- (void)displayLayer:(CALayer *)layer {
layer.contentsScale = self.window.backingScaleFactor;
gio_onDraw(self.handle);
}
- (CALayer *)makeBackingLayer {
CALayer *layer = gio_layerFactory();
layer.delegate = self;
return layer;
}
- (void)viewDidMoveToWindow {
gio_onAttached(self.handle, self.window != nil ? 1 : 0);
if (self.window == nil) {
gio_onClose(self.handle);
}
}
- (void)mouseDown:(NSEvent *)event {
handleMouse(self, event, MOUSE_DOWN, 0, 0);
}
- (void)mouseUp:(NSEvent *)event {
handleMouse(self, event, MOUSE_UP, 0, 0);
}
- (void)rightMouseDown:(NSEvent *)event {
handleMouse(self, event, MOUSE_DOWN, 0, 0);
}
- (void)rightMouseUp:(NSEvent *)event {
handleMouse(self, event, MOUSE_UP, 0, 0);
}
- (void)otherMouseDown:(NSEvent *)event {
handleMouse(self, event, MOUSE_DOWN, 0, 0);
}
- (void)otherMouseUp:(NSEvent *)event {
handleMouse(self, event, MOUSE_UP, 0, 0);
}
- (void)mouseMoved:(NSEvent *)event {
handleMouse(self, event, MOUSE_MOVE, 0, 0);
}
- (void)mouseDragged:(NSEvent *)event {
handleMouse(self, event, MOUSE_MOVE, 0, 0);
}
- (void)rightMouseDragged:(NSEvent *)event {
handleMouse(self, event, MOUSE_MOVE, 0, 0);
}
- (void)otherMouseDragged:(NSEvent *)event {
handleMouse(self, event, MOUSE_MOVE, 0, 0);
}
- (void)scrollWheel:(NSEvent *)event {
CGFloat dx = -event.scrollingDeltaX;
CGFloat dy = -event.scrollingDeltaY;
handleMouse(self, event, MOUSE_SCROLL, dx, dy);
}
- (void)keyDown:(NSEvent *)event {
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
NSString *keys = [event charactersIgnoringModifiers];
gio_onKeys(self.handle, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], true);
}
- (void)keyUp:(NSEvent *)event {
NSString *keys = [event charactersIgnoringModifiers];
gio_onKeys(self.handle, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], false);
}
- (void)insertText:(id)string {
gio_onText(self.handle, (__bridge CFTypeRef)string);
}
- (void)doCommandBySelector:(SEL)sel {
// Don't pass commands up the responder chain.
// They will end up in a beep.
}
- (BOOL)hasMarkedText {
int res = gio_hasMarkedText(self.handle);
return res ? YES : NO;
}
- (NSRange)markedRange {
return gio_markedRange(self.handle);
}
- (NSRange)selectedRange {
return gio_selectedRange(self.handle);
}
- (void)unmarkText {
gio_unmarkText(self.handle);
}
- (void)setMarkedText:(id)string
selectedRange:(NSRange)selRange
replacementRange:(NSRange)replaceRange {
NSString *str;
// string is either an NSAttributedString or an NSString.
if ([string isKindOfClass:[NSAttributedString class]]) {
str = [string string];
} else {
str = string;
}
gio_setMarkedText(self.handle, (__bridge CFTypeRef)str, selRange, replaceRange);
}
- (NSArray<NSAttributedStringKey> *)validAttributesForMarkedText {
return nil;
}
- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)range
actualRange:(NSRangePointer)actualRange {
NSString *str = CFBridgingRelease(gio_substringForProposedRange(self.handle, range, actualRange));
return [[NSAttributedString alloc] initWithString:str attributes:nil];
}
- (void)insertText:(id)string
replacementRange:(NSRange)replaceRange {
NSString *str;
// string is either an NSAttributedString or an NSString.
if ([string isKindOfClass:[NSAttributedString class]]) {
str = [string string];
} else {
str = string;
}
gio_insertText(self.handle, (__bridge CFTypeRef)str, replaceRange);
}
- (NSUInteger)characterIndexForPoint:(NSPoint)p {
return gio_characterIndexForPoint(self.handle, p);
}
- (NSRect)firstRectForCharacterRange:(NSRange)rng
actualRange:(NSRangePointer)actual {
NSRect r = gio_firstRectForCharacterRange(self.handle, rng, actual);
r = [self convertRect:r toView:nil];
return [[self window] convertRectToScreen:r];
}
- (void)applicationWillUnhide:(NSNotification *)notification {
gio_onShow(self.handle);
}
- (void)applicationDidHide:(NSNotification *)notification {
gio_onHide(self.handle);
}
@end
// Delegates are weakly referenced from their peers. Nothing
// else holds a strong reference to our window delegate, so
// keep a single global reference instead.
static GioWindowDelegate *globalWindowDel;
static CVReturn displayLinkCallback(CVDisplayLinkRef dl, const CVTimeStamp *inNow, const CVTimeStamp *inOutputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *handle) {
gio_onFrameCallback(dl);
return kCVReturnSuccess;
}
CFTypeRef gio_createDisplayLink(void) {
CVDisplayLinkRef dl;
CVDisplayLinkCreateWithActiveCGDisplays(&dl);
CVDisplayLinkSetOutputCallback(dl, displayLinkCallback, nil);
return dl;
}
int gio_startDisplayLink(CFTypeRef dl) {
return CVDisplayLinkStart((CVDisplayLinkRef)dl);
}
int gio_stopDisplayLink(CFTypeRef dl) {
return CVDisplayLinkStop((CVDisplayLinkRef)dl);
}
void gio_releaseDisplayLink(CFTypeRef dl) {
CVDisplayLinkRelease((CVDisplayLinkRef)dl);
}
void gio_setDisplayLinkDisplay(CFTypeRef dl, uint64_t did) {
CVDisplayLinkSetCurrentCGDisplay((CVDisplayLinkRef)dl, (CGDirectDisplayID)did);
}
void gio_hideCursor() {
@autoreleasepool {
[NSCursor hide];
}
}
void gio_showCursor() {
@autoreleasepool {
[NSCursor unhide];
}
}
// some cursors are not public, this tries to use a private cursor
// and uses fallback when the use of private cursor fails.
static void trySetPrivateCursor(SEL cursorName, NSCursor* fallback) {
if ([NSCursor respondsToSelector:cursorName]) {
id object = [NSCursor performSelector:cursorName];
if ([object isKindOfClass:[NSCursor class]]) {
[(NSCursor*)object set];
return;
}
}
[fallback set];
}
void gio_setCursor(NSUInteger curID) {
@autoreleasepool {
switch (curID) {
case 0: // pointer.CursorDefault
[NSCursor.arrowCursor set];
break;
// case 1: // pointer.CursorNone
case 2: // pointer.CursorText
[NSCursor.IBeamCursor set];
break;
case 3: // pointer.CursorVerticalText
[NSCursor.IBeamCursorForVerticalLayout set];
break;
case 4: // pointer.CursorPointer
[NSCursor.pointingHandCursor set];
break;
case 5: // pointer.CursorCrosshair
[NSCursor.crosshairCursor set];
break;
case 6: // pointer.CursorAllScroll
// For some reason, using _moveCursor fails on Monterey.
// trySetPrivateCursor(@selector(_moveCursor), NSCursor.arrowCursor);
[NSCursor.arrowCursor set];
break;
case 7: // pointer.CursorColResize
[NSCursor.resizeLeftRightCursor set];
break;
case 8: // pointer.CursorRowResize
[NSCursor.resizeUpDownCursor set];
break;
case 9: // pointer.CursorGrab
[NSCursor.openHandCursor set];
break;
case 10: // pointer.CursorGrabbing
[NSCursor.closedHandCursor set];
break;
case 11: // pointer.CursorNotAllowed
[NSCursor.operationNotAllowedCursor set];
break;
case 12: // pointer.CursorWait
trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
break;
case 13: // pointer.CursorProgress
trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
break;
case 14: // pointer.CursorNorthWestResize
trySetPrivateCursor(@selector(_windowResizeNorthWestCursor), NSCursor.resizeUpDownCursor);
break;
case 15: // pointer.CursorNorthEastResize
trySetPrivateCursor(@selector(_windowResizeNorthEastCursor), NSCursor.resizeUpDownCursor);
break;
case 16: // pointer.CursorSouthWestResize
trySetPrivateCursor(@selector(_windowResizeSouthWestCursor), NSCursor.resizeUpDownCursor);
break;
case 17: // pointer.CursorSouthEastResize
trySetPrivateCursor(@selector(_windowResizeSouthEastCursor), NSCursor.resizeUpDownCursor);
break;
case 18: // pointer.CursorNorthSouthResize
[NSCursor.resizeUpDownCursor set];
break;
case 19: // pointer.CursorEastWestResize
[NSCursor.resizeLeftRightCursor set];
break;
case 20: // pointer.CursorWestResize
[NSCursor.resizeLeftCursor set];
break;
case 21: // pointer.CursorEastResize
[NSCursor.resizeRightCursor set];
break;
case 22: // pointer.CursorNorthResize
[NSCursor.resizeUpCursor set];
break;
case 23: // pointer.CursorSouthResize
[NSCursor.resizeDownCursor set];
break;
case 24: // pointer.CursorNorthEastSouthWestResize
trySetPrivateCursor(@selector(_windowResizeNorthEastSouthWestCursor), NSCursor.resizeUpDownCursor);
break;
case 25: // pointer.CursorNorthWestSouthEastResize
trySetPrivateCursor(@selector(_windowResizeNorthWestSouthEastCursor), NSCursor.resizeUpDownCursor);
break;
default:
[NSCursor.arrowCursor set];
break;
}
}
}
CFTypeRef gio_createWindow(CFTypeRef viewRef, CGFloat width, CGFloat height, CGFloat minWidth, CGFloat minHeight, CGFloat maxWidth, CGFloat maxHeight) {
@autoreleasepool {
NSRect rect = NSMakeRect(0, 0, width, height);
NSUInteger styleMask = NSTitledWindowMask |
NSResizableWindowMask |
NSMiniaturizableWindowMask |
NSClosableWindowMask;
NSWindow* window = [[NSWindow alloc] initWithContentRect:rect
styleMask:styleMask
backing:NSBackingStoreBuffered
defer:NO];
if (minWidth > 0 || minHeight > 0) {
window.contentMinSize = NSMakeSize(minWidth, minHeight);
}
if (maxWidth > 0 || maxHeight > 0) {
window.contentMaxSize = NSMakeSize(maxWidth, maxHeight);
}
[window setAcceptsMouseMovedEvents:YES];
NSView *view = (__bridge NSView *)viewRef;
[window setContentView:view];
[window makeFirstResponder:view];
window.delegate = globalWindowDel;
return (__bridge_retained CFTypeRef)window;
}
}
CFTypeRef gio_createView(void) {
@autoreleasepool {
NSRect frame = NSMakeRect(0, 0, 0, 0);
GioView* view = [[GioView alloc] initWithFrame:frame];
view.wantsLayer = YES;
view.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize;
[[NSNotificationCenter defaultCenter] addObserver:view
selector:@selector(applicationWillUnhide:)
name:NSApplicationWillUnhideNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:view
selector:@selector(applicationDidHide:)
name:NSApplicationDidHideNotification
object:nil];
return CFBridgingRetain(view);
}
}
void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle) {
@autoreleasepool {
GioView *v = (__bridge GioView *)viewRef;
v.handle = handle;
}
}
@implementation GioAppDelegate
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
[NSApp activateIgnoringOtherApps:YES];
gio_onFinishLaunching();
}
@end
void gio_main() {
@autoreleasepool {
[NSApplication sharedApplication];
GioAppDelegate *del = [[GioAppDelegate alloc] init];
[NSApp setDelegate:del];
NSMenuItem *mainMenu = [NSMenuItem new];
NSMenu *menu = [NSMenu new];
NSMenuItem *hideMenuItem = [[NSMenuItem alloc] initWithTitle:@"Hide"
action:@selector(hide:)
keyEquivalent:@"h"];
[menu addItem:hideMenuItem];
NSMenuItem *quitMenuItem = [[NSMenuItem alloc] initWithTitle:@"Quit"
action:@selector(terminate:)
keyEquivalent:@"q"];
[menu addItem:quitMenuItem];
[mainMenu setSubmenu:menu];
NSMenu *menuBar = [NSMenu new];
[menuBar addItem:mainMenu];
[NSApp setMainMenu:menuBar];
globalWindowDel = [[GioWindowDelegate alloc] init];
[NSApp run];
}
}