Files
gio-patched/layout/context.go
T
Elias Naur 11506a974e layout: add NewContext, make zero value Contexts useful
While here, unexport the Queue and Config fields. The NewContext
cosntructor is shorter, and there is no reason to expose the fields
to accidental mutation.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-12-02 13:13:15 +01:00

89 lines
2.1 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package layout
import (
"image"
"math"
"time"
"gioui.org/io/event"
"gioui.org/io/system"
"gioui.org/op"
"gioui.org/unit"
)
// Context carries the state needed by almost all layouts and widgets.
// A zero value Context never returns events, map units to pixels
// with a scale of 1.0, and returns the zero time from Now.
type Context struct {
// Constraints track the constraints for the active widget or
// layout.
Constraints Constraints
// Dimensions track the result of the most recent layout
// operation.
Dimensions Dimensions
cfg system.Config
queue event.Queue
*op.Ops
}
// NewContext returns a Context for an event queue.
func NewContext(q event.Queue) *Context {
return &Context{
queue: q,
}
}
// layout a widget with a set of constraints and return its
// dimensions. The widget dimensions are constrained abd the previous
// constraints are restored after layout.
func ctxLayout(gtx *Context, cs Constraints, w Widget) Dimensions {
saved := gtx.Constraints
gtx.Constraints = cs
gtx.Dimensions = Dimensions{}
w()
gtx.Dimensions.Size = cs.Constrain(gtx.Dimensions.Size)
gtx.Constraints = saved
return gtx.Dimensions
}
// Reset the context. The constraints' minimum and maximum values are
// set to the size.
func (c *Context) Reset(cfg system.Config, size image.Point) {
c.Constraints = RigidConstraints(size)
c.Dimensions = Dimensions{}
c.cfg = cfg
if c.Ops == nil {
c.Ops = new(op.Ops)
}
c.Ops.Reset()
}
// Now returns the configuration time or the the zero time.
func (c *Context) Now() time.Time {
if c.cfg == nil {
return time.Time{}
}
return c.cfg.Now()
}
// Px maps the value to pixels. If no configuration is set,
// Px returns the rounded value of v.
func (c *Context) Px(v unit.Value) int {
if c.cfg == nil {
return int(math.Round(float64(v.V)))
}
return c.cfg.Px(v)
}
// Events returns the events available for the key. If no
// queue is configured, Events returns nil.
func (c *Context) Events(k event.Key) []event.Event {
if c.queue == nil {
return nil
}
return c.queue.Events(k)
}