Logo
Explore Help
Sign In
joejulian/gio-patched
1
0
Fork 0
You've already forked gio-patched
forked from joejulian/gio
Code Pull Requests 1 Activity
Files
23f710910fc724d937dad495d62abec3624d3fb0
gio-patched/gpu
T
History
Elias Naur 23f710910f gpu: reclaim stale images in atlas texture before resizing
Issue found by Anthony Starks.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-01-02 18:28:41 +01:00
..
backend
gpu,app,internal/glimpl: update GL backend for the compute renderer
2020-12-31 17:21:35 +01:00
gl
gpu,app,internal/glimpl: update GL backend for the compute renderer
2020-12-31 17:21:35 +01:00
shaders
gpu: add compute implementation
2020-12-31 17:21:35 +01:00
caches.go
gpu: add and track fields needed by the compute renderer
2020-12-31 17:21:35 +01:00
clip.go
all: implement staticcheck suggestions
2020-07-19 10:47:17 +02:00
compute.go
gpu: reclaim stale images in atlas texture before resizing
2021-01-02 18:28:41 +01:00
dash.go
gpu,op/clip: implement dashed stroked paths
2020-12-09 11:23:13 +01:00
gen.go
internal/cmd/convertshaders: move shader converter to separate package
2020-02-27 20:34:22 +01:00
gpu.go
gpu: close outline paths if not already closed
2021-01-02 12:40:54 +01:00
pack.go
gpu: expose the rendering implementation
2020-02-07 21:21:38 +01:00
path.go
gpu: update definition of path vertex size
2020-12-31 17:21:35 +01:00
shaders.go
gpu: add compute implementation
2020-12-31 17:21:35 +01:00
stroke.go
gpu: handle rounding errors when splitting quads
2021-01-02 12:54:32 +01:00
timer.go
gpu/backend: move backend interface types to a separate package
2020-02-27 20:34:22 +01:00
Powered by Gitea Version: 1.26.1 Page: 417ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API