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gio-patched
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2f67feafc0a23913f467dd5bb1adbc6d0784d388
gio-patched
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internal
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Sebastien Binet
f2cd504a9f
op/clip: smoother implementation of Arc for large angles
...
Signed-off-by: Sebastien Binet <
s@sbinet.org
>
2020-08-29 17:36:37 +02:00
..
cmd
/convertshaders
internal/cmd/convertshaders: target 9.1 compatibility shader model
2020-02-28 15:22:58 +01:00
d3dcompile
internal/cmd/convertshaders: replace fxc.exe with D3DCompile
2020-02-28 15:14:54 +01:00
f32color
internal/f32color: use explicit type to avoid allocation
2020-06-21 11:20:36 +02:00
fling
all: make unit.Converter concrete and rename to Metric
2020-06-17 11:47:14 +02:00
opconst
gpu, io/router, op: use f32.Affine2D instead of op.TransformOp for transforms
2020-06-21 11:17:42 +02:00
ops
gpu: build gpu data also when outside window
2020-06-21 11:20:36 +02:00
rendertest
op/clip: smoother implementation of Arc for large angles
2020-08-29 17:36:37 +02:00
unsafe
gpu,gpu/gl: introduce Backend
2020-02-10 18:22:57 +01:00