Files
gio-patched/internal/ops/ops.go
T
Egon Elbre 4172566aad io/pointer: [API] make cursor name into a byte
Add most of the common cursors defined by different systems.

Normalize cursor names to match CSS.

This is API change: some cursor names have changed, and the
underlying type is no longer a string.

Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2022-03-01 14:04:21 +01:00

507 lines
10 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package ops
import (
"encoding/binary"
"image"
"math"
"gioui.org/f32"
"gioui.org/internal/byteslice"
"gioui.org/internal/scene"
)
type Ops struct {
// version is incremented at each Reset.
version int
// data contains the serialized operations.
data []byte
// refs hold external references for operations.
refs []interface{}
// nextStateID is the id allocated for the next
// StateOp.
nextStateID int
// multipOp indicates a multi-op such as clip.Path is being added.
multipOp bool
macroStack stack
stacks [_StackKind]stack
}
type OpType byte
type Shape byte
// Start at a high number for easier debugging.
const firstOpIndex = 200
const (
TypeMacro OpType = iota + firstOpIndex
TypeCall
TypeDefer
TypePushTransform
TypeTransform
TypePopTransform
TypeInvalidate
TypeImage
TypePaint
TypeColor
TypeLinearGradient
TypePass
TypePopPass
TypePointerInput
TypeClipboardRead
TypeClipboardWrite
TypeSource
TypeTarget
TypeOffer
TypeKeyInput
TypeKeyFocus
TypeKeySoftKeyboard
TypeSave
TypeLoad
TypeAux
TypeClip
TypePopClip
TypeProfile
TypeCursor
TypePath
TypeStroke
TypeSemanticLabel
TypeSemanticDesc
TypeSemanticClass
TypeSemanticSelected
TypeSemanticDisabled
TypeSnippet
TypeSelection
)
type StackID struct {
id int
prev int
}
// StateOp represents a saved operation snapshot to be restored
// later.
type StateOp struct {
id int
macroID int
ops *Ops
}
// stack tracks the integer identities of stack operations to ensure correct
// pairing of their push and pop methods.
type stack struct {
currentID int
nextID int
}
type StackKind uint8
// ClipOp is the shadow of clip.Op.
type ClipOp struct {
Bounds image.Rectangle
Outline bool
Shape Shape
}
const (
ClipStack StackKind = iota
TransStack
PassStack
_StackKind
)
const (
Path Shape = iota
Ellipse
Rect
)
const (
TypeMacroLen = 1 + 4 + 4
TypeCallLen = 1 + 4 + 4 + 4 + 4
TypeDeferLen = 1
TypePushTransformLen = 1 + 4*6
TypeTransformLen = 1 + 1 + 4*6
TypePopTransformLen = 1
TypeRedrawLen = 1 + 8
TypeImageLen = 1
TypePaintLen = 1
TypeColorLen = 1 + 4
TypeLinearGradientLen = 1 + 8*2 + 4*2
TypePassLen = 1
TypePopPassLen = 1
TypePointerInputLen = 1 + 1 + 1*2 + 2*4 + 2*4
TypeClipboardReadLen = 1
TypeClipboardWriteLen = 1
TypeSourceLen = 1
TypeTargetLen = 1
TypeOfferLen = 1
TypeKeyInputLen = 1 + 1
TypeKeyFocusLen = 1 + 1
TypeKeySoftKeyboardLen = 1 + 1
TypeSaveLen = 1 + 4
TypeLoadLen = 1 + 4
TypeAuxLen = 1
TypeClipLen = 1 + 4*4 + 1 + 1
TypePopClipLen = 1
TypeProfileLen = 1
TypeCursorLen = 2
TypePathLen = 8 + 1
TypeStrokeLen = 1 + 4
TypeSemanticLabelLen = 1
TypeSemanticDescLen = 1
TypeSemanticClassLen = 2
TypeSemanticSelectedLen = 2
TypeSemanticDisabledLen = 2
TypeSnippetLen = 1 + 4 + 4
TypeSelectionLen = 1 + 2*4 + 2*4 + 4 + 4
)
func (op *ClipOp) Decode(data []byte) {
if OpType(data[0]) != TypeClip {
panic("invalid op")
}
bo := binary.LittleEndian
r := image.Rectangle{
Min: image.Point{
X: int(int32(bo.Uint32(data[1:]))),
Y: int(int32(bo.Uint32(data[5:]))),
},
Max: image.Point{
X: int(int32(bo.Uint32(data[9:]))),
Y: int(int32(bo.Uint32(data[13:]))),
},
}
*op = ClipOp{
Bounds: r,
Outline: data[17] == 1,
Shape: Shape(data[18]),
}
}
func Reset(o *Ops) {
o.macroStack = stack{}
o.stacks = [_StackKind]stack{}
// Leave references to the GC.
for i := range o.refs {
o.refs[i] = nil
}
o.data = o.data[:0]
o.refs = o.refs[:0]
o.nextStateID = 0
o.version++
}
func Write(o *Ops, n int) []byte {
if o.multipOp {
panic("cannot mix multi ops with single ones")
}
o.data = append(o.data, make([]byte, n)...)
return o.data[len(o.data)-n:]
}
func BeginMulti(o *Ops) {
if o.multipOp {
panic("cannot interleave multi ops")
}
o.multipOp = true
}
func EndMulti(o *Ops) {
if !o.multipOp {
panic("cannot end non multi ops")
}
o.multipOp = false
}
func WriteMulti(o *Ops, n int) []byte {
if !o.multipOp {
panic("cannot use multi ops in single ops")
}
o.data = append(o.data, make([]byte, n)...)
return o.data[len(o.data)-n:]
}
func PushMacro(o *Ops) StackID {
return o.macroStack.push()
}
func PopMacro(o *Ops, id StackID) {
o.macroStack.pop(id)
}
func FillMacro(o *Ops, startPC PC) {
pc := PCFor(o)
// Fill out the macro definition reserved in Record.
data := o.data[startPC.data:]
data = data[:TypeMacroLen]
data[0] = byte(TypeMacro)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(pc.data))
bo.PutUint32(data[5:], uint32(pc.refs))
}
func AddCall(o *Ops, callOps *Ops, pc PC, end PC) {
data := Write1(o, TypeCallLen, callOps)
data[0] = byte(TypeCall)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(pc.data))
bo.PutUint32(data[5:], uint32(pc.refs))
bo.PutUint32(data[9:], uint32(end.data))
bo.PutUint32(data[13:], uint32(end.refs))
}
func PushOp(o *Ops, kind StackKind) (StackID, int) {
return o.stacks[kind].push(), o.macroStack.currentID
}
func PopOp(o *Ops, kind StackKind, sid StackID, macroID int) {
if o.macroStack.currentID != macroID {
panic("stack push and pop must not cross macro boundary")
}
o.stacks[kind].pop(sid)
}
func Write1(o *Ops, n int, ref1 interface{}) []byte {
o.data = append(o.data, make([]byte, n)...)
o.refs = append(o.refs, ref1)
return o.data[len(o.data)-n:]
}
func Write2(o *Ops, n int, ref1, ref2 interface{}) []byte {
o.data = append(o.data, make([]byte, n)...)
o.refs = append(o.refs, ref1, ref2)
return o.data[len(o.data)-n:]
}
func Write3(o *Ops, n int, ref1, ref2, ref3 interface{}) []byte {
o.data = append(o.data, make([]byte, n)...)
o.refs = append(o.refs, ref1, ref2, ref3)
return o.data[len(o.data)-n:]
}
func PCFor(o *Ops) PC {
return PC{data: len(o.data), refs: len(o.refs)}
}
func (s *stack) push() StackID {
s.nextID++
sid := StackID{
id: s.nextID,
prev: s.currentID,
}
s.currentID = s.nextID
return sid
}
func (s *stack) check(sid StackID) {
if s.currentID != sid.id {
panic("unbalanced operation")
}
}
func (s *stack) pop(sid StackID) {
s.check(sid)
s.currentID = sid.prev
}
// Save the effective transformation.
func Save(o *Ops) StateOp {
o.nextStateID++
s := StateOp{
ops: o,
id: o.nextStateID,
macroID: o.macroStack.currentID,
}
bo := binary.LittleEndian
data := Write(o, TypeSaveLen)
data[0] = byte(TypeSave)
bo.PutUint32(data[1:], uint32(s.id))
return s
}
// Load a previously saved operations state given
// its ID.
func (s StateOp) Load() {
bo := binary.LittleEndian
data := Write(s.ops, TypeLoadLen)
data[0] = byte(TypeLoad)
bo.PutUint32(data[1:], uint32(s.id))
}
func DecodeCommand(d []byte) scene.Command {
var cmd scene.Command
copy(byteslice.Uint32(cmd[:]), d)
return cmd
}
func EncodeCommand(out []byte, cmd scene.Command) {
copy(out, byteslice.Uint32(cmd[:]))
}
func DecodeTransform(data []byte) (t f32.Affine2D, push bool) {
if OpType(data[0]) != TypeTransform {
panic("invalid op")
}
push = data[1] != 0
data = data[2:]
data = data[:4*6]
bo := binary.LittleEndian
a := math.Float32frombits(bo.Uint32(data))
b := math.Float32frombits(bo.Uint32(data[4*1:]))
c := math.Float32frombits(bo.Uint32(data[4*2:]))
d := math.Float32frombits(bo.Uint32(data[4*3:]))
e := math.Float32frombits(bo.Uint32(data[4*4:]))
f := math.Float32frombits(bo.Uint32(data[4*5:]))
return f32.NewAffine2D(a, b, c, d, e, f), push
}
// DecodeSave decodes the state id of a save op.
func DecodeSave(data []byte) int {
if OpType(data[0]) != TypeSave {
panic("invalid op")
}
bo := binary.LittleEndian
return int(bo.Uint32(data[1:]))
}
// DecodeLoad decodes the state id of a load op.
func DecodeLoad(data []byte) int {
if OpType(data[0]) != TypeLoad {
panic("invalid op")
}
bo := binary.LittleEndian
return int(bo.Uint32(data[1:]))
}
func (t OpType) Size() int {
return [...]int{
TypeMacroLen,
TypeCallLen,
TypeDeferLen,
TypePushTransformLen,
TypeTransformLen,
TypePopTransformLen,
TypeRedrawLen,
TypeImageLen,
TypePaintLen,
TypeColorLen,
TypeLinearGradientLen,
TypePassLen,
TypePopPassLen,
TypePointerInputLen,
TypeClipboardReadLen,
TypeClipboardWriteLen,
TypeSourceLen,
TypeTargetLen,
TypeOfferLen,
TypeKeyInputLen,
TypeKeyFocusLen,
TypeKeySoftKeyboardLen,
TypeSaveLen,
TypeLoadLen,
TypeAuxLen,
TypeClipLen,
TypePopClipLen,
TypeProfileLen,
TypeCursorLen,
TypePathLen,
TypeStrokeLen,
TypeSemanticLabelLen,
TypeSemanticDescLen,
TypeSemanticClassLen,
TypeSemanticSelectedLen,
TypeSemanticDisabledLen,
TypeSnippetLen,
TypeSelectionLen,
}[t-firstOpIndex]
}
func (t OpType) NumRefs() int {
switch t {
case TypeKeyInput, TypeKeyFocus, TypePointerInput, TypeProfile, TypeCall, TypeClipboardRead, TypeClipboardWrite, TypeSemanticLabel, TypeSemanticDesc, TypeSelection:
return 1
case TypeImage, TypeSource, TypeTarget, TypeSnippet:
return 2
case TypeOffer:
return 3
default:
return 0
}
}
func (t OpType) String() string {
switch t {
case TypeMacro:
return "Macro"
case TypeCall:
return "Call"
case TypeDefer:
return "Defer"
case TypePushTransform:
return "PushTransform"
case TypeTransform:
return "Transform"
case TypePopTransform:
return "PopTransform"
case TypeInvalidate:
return "Invalidate"
case TypeImage:
return "Image"
case TypePaint:
return "Paint"
case TypeColor:
return "Color"
case TypeLinearGradient:
return "LinearGradient"
case TypePass:
return "Pass"
case TypePopPass:
return "PopPass"
case TypePointerInput:
return "PointerInput"
case TypeClipboardRead:
return "ClipboardRead"
case TypeClipboardWrite:
return "ClipboardWrite"
case TypeSource:
return "Source"
case TypeTarget:
return "Target"
case TypeOffer:
return "Offer"
case TypeKeyInput:
return "KeyInput"
case TypeKeyFocus:
return "KeyFocus"
case TypeKeySoftKeyboard:
return "KeySoftKeyboard"
case TypeSave:
return "Save"
case TypeLoad:
return "Load"
case TypeAux:
return "Aux"
case TypeClip:
return "Clip"
case TypePopClip:
return "PopClip"
case TypeProfile:
return "Profile"
case TypeCursor:
return "Cursor"
case TypePath:
return "Path"
case TypeStroke:
return "Stroke"
case TypeSemanticLabel:
return "SemanticDescription"
default:
panic("unknown OpType")
}
}