Files
gio-patched/widget/material/checkbox.go
T
Elias Naur 6b1ca4ca7e widget: add semantic descriptions
Some semantic information is automatically extracted, but some must be
provided by UI components. This change enriches the generic and material
widgets with such information.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-12-01 17:57:04 +01:00

40 lines
1015 B
Go

// SPDX-License-Identifier: Unlicense OR MIT
package material
import (
"gioui.org/io/semantic"
"gioui.org/layout"
"gioui.org/unit"
"gioui.org/widget"
)
type CheckBoxStyle struct {
checkable
CheckBox *widget.Bool
}
func CheckBox(th *Theme, checkBox *widget.Bool, label string) CheckBoxStyle {
return CheckBoxStyle{
CheckBox: checkBox,
checkable: checkable{
Label: label,
Color: th.Palette.Fg,
IconColor: th.Palette.ContrastBg,
TextSize: th.TextSize.Scale(14.0 / 16.0),
Size: unit.Dp(26),
shaper: th.Shaper,
checkedStateIcon: th.Icon.CheckBoxChecked,
uncheckedStateIcon: th.Icon.CheckBoxUnchecked,
},
}
}
// Layout updates the checkBox and displays it.
func (c CheckBoxStyle) Layout(gtx layout.Context) layout.Dimensions {
return c.CheckBox.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
semantic.CheckBox.Add(gtx.Ops)
return c.layout(gtx, c.CheckBox.Value, c.CheckBox.Hovered())
})
}