Files
gio-patched/gpu/internal/rendertest/clip_test.go
T
2022-02-06 11:07:16 +01:00

280 lines
7.0 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package rendertest
import (
"image"
"image/color"
"math"
"testing"
"golang.org/x/image/colornames"
"gioui.org/f32"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
)
func TestPaintRect(t *testing.T) {
run(t, func(o *op.Ops) {
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
}, func(r result) {
r.expect(0, 0, colornames.Red)
r.expect(49, 0, colornames.Red)
r.expect(50, 0, transparent)
r.expect(10, 50, transparent)
})
}
func TestPaintClippedRect(t *testing.T) {
run(t, func(o *op.Ops) {
defer clip.RRect{Rect: f32.Rect(25, 25, 60, 60)}.Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
}, func(r result) {
r.expect(0, 0, transparent)
r.expect(24, 35, transparent)
r.expect(25, 35, colornames.Red)
r.expect(50, 0, transparent)
r.expect(10, 50, transparent)
})
}
func TestPaintClippedCircle(t *testing.T) {
run(t, func(o *op.Ops) {
r := float32(10)
defer clip.RRect{Rect: f32.Rect(20, 20, 40, 40), SE: r, SW: r, NW: r, NE: r}.Push(o).Pop()
defer clip.Rect(image.Rect(0, 0, 30, 50)).Push(o).Pop()
paint.Fill(o, red)
}, func(r result) {
r.expect(21, 21, transparent)
r.expect(25, 30, colornames.Red)
r.expect(31, 30, transparent)
})
}
func TestPaintArc(t *testing.T) {
run(t, func(o *op.Ops) {
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(0, 20))
p.Line(f32.Pt(10, 0))
p.Arc(f32.Pt(10, 0), f32.Pt(40, 0), math.Pi)
p.Line(f32.Pt(30, 0))
p.Line(f32.Pt(0, 25))
p.Arc(f32.Pt(-10, 5), f32.Pt(10, 15), -math.Pi)
p.Line(f32.Pt(0, 25))
p.Arc(f32.Pt(10, 10), f32.Pt(10, 10), 2*math.Pi)
p.Line(f32.Pt(-10, 0))
p.Arc(f32.Pt(-10, 0), f32.Pt(-40, 0), -math.Pi)
p.Line(f32.Pt(-10, 0))
p.Line(f32.Pt(0, -10))
p.Arc(f32.Pt(-10, -20), f32.Pt(10, -5), math.Pi)
p.Line(f32.Pt(0, -10))
p.Line(f32.Pt(-50, 0))
p.Close()
defer clip.Outline{
Path: p.End(),
}.Op().Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 128, 128)).Op())
}, func(r result) {
r.expect(0, 0, transparent)
r.expect(0, 25, colornames.Red)
r.expect(0, 15, transparent)
})
}
func TestPaintAbsolute(t *testing.T) {
run(t, func(o *op.Ops) {
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(100, 100)) // offset the initial pen position to test "MoveTo"
p.MoveTo(f32.Pt(20, 20))
p.LineTo(f32.Pt(80, 20))
p.QuadTo(f32.Pt(80, 80), f32.Pt(20, 80))
p.Close()
defer clip.Outline{
Path: p.End(),
}.Op().Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 128, 128)).Op())
}, func(r result) {
r.expect(0, 0, transparent)
r.expect(30, 30, colornames.Red)
r.expect(79, 79, transparent)
r.expect(90, 90, transparent)
})
}
func TestPaintTexture(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
defer scale(80.0/512, 80.0/512).Push(o).Pop()
paint.PaintOp{}.Add(o)
}, func(r result) {
r.expect(0, 0, colornames.Blue)
r.expect(79, 10, colornames.Green)
r.expect(80, 0, transparent)
r.expect(10, 80, transparent)
})
}
func TestTexturedStrokeClipped(t *testing.T) {
run(t, func(o *op.Ops) {
smallSquares.Add(o)
defer op.Offset(f32.Pt(50, 50)).Push(o).Pop()
defer clip.Stroke{
Path: clip.RRect{Rect: f32.Rect(0, 0, 30, 30)}.Path(o),
Width: 10,
}.Op().Push(o).Pop()
defer clip.RRect{Rect: f32.Rect(-30, -30, 60, 60)}.Push(o).Pop()
defer op.Offset(f32.Pt(-10, -10)).Push(o).Pop()
paint.PaintOp{}.Add(o)
}, func(r result) {
})
}
func TestTexturedStroke(t *testing.T) {
run(t, func(o *op.Ops) {
smallSquares.Add(o)
defer op.Offset(f32.Pt(50, 50)).Push(o).Pop()
defer clip.Stroke{
Path: clip.RRect{Rect: f32.Rect(0, 0, 30, 30)}.Path(o),
Width: 10,
}.Op().Push(o).Pop()
defer op.Offset(f32.Pt(-10, -10)).Push(o).Pop()
paint.PaintOp{}.Add(o)
}, func(r result) {
})
}
func TestPaintClippedTexture(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
defer clip.RRect{Rect: f32.Rect(0, 0, 40, 40)}.Push(o).Pop()
defer scale(80.0/512, 80.0/512).Push(o).Pop()
paint.PaintOp{}.Add(o)
}, func(r result) {
r.expect(40, 40, transparent)
r.expect(25, 35, colornames.Blue)
})
}
func TestStrokedPathZeroWidth(t *testing.T) {
run(t, func(o *op.Ops) {
{
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(10, 50))
p.Line(f32.Pt(30, 0))
cl := clip.Stroke{
Path: p.End(),
}.Op().Push(o) // width=0, disable stroke
paint.Fill(o, red)
cl.Pop()
}
}, func(r result) {
r.expect(0, 0, transparent)
r.expect(10, 50, colornames.Black)
r.expect(30, 50, colornames.Black)
r.expect(65, 50, transparent)
})
}
func TestStrokedPathCoincidentControlPoint(t *testing.T) {
run(t, func(o *op.Ops) {
p := new(clip.Path)
p.Begin(o)
p.MoveTo(f32.Pt(70, 20))
p.CubeTo(f32.Pt(70, 20), f32.Pt(70, 110), f32.Pt(120, 120))
p.LineTo(f32.Pt(20, 120))
p.LineTo(f32.Pt(70, 20))
cl := clip.Stroke{
Path: p.End(),
Width: 20,
}.Op().Push(o)
paint.Fill(o, black)
cl.Pop()
}, func(r result) {
r.expect(0, 0, transparent)
r.expect(70, 20, colornames.Black)
r.expect(70, 90, transparent)
})
}
func TestStrokedPathBalloon(t *testing.T) {
run(t, func(o *op.Ops) {
// This shape is based on the one drawn by the Bubble function in
// github.com/llgcode/draw2d/samples/geometry/geometry.go.
p := new(clip.Path)
p.Begin(o)
p.MoveTo(f32.Pt(42.69375, 10.5))
p.CubeTo(f32.Pt(42.69375, 10.5), f32.Pt(14.85, 10.5), f32.Pt(14.85, 31.5))
p.CubeTo(f32.Pt(14.85, 31.5), f32.Pt(14.85, 52.5), f32.Pt(28.771875, 52.5))
p.CubeTo(f32.Pt(28.771875, 52.5), f32.Pt(28.771875, 63.7), f32.Pt(17.634375, 66.5))
p.CubeTo(f32.Pt(17.634375, 66.5), f32.Pt(34.340626, 63.7), f32.Pt(37.125, 52.5))
p.CubeTo(f32.Pt(37.125, 52.5), f32.Pt(70.5375, 52.5), f32.Pt(70.5375, 31.5))
p.CubeTo(f32.Pt(70.5375, 31.5), f32.Pt(70.5375, 10.5), f32.Pt(42.69375, 10.5))
cl := clip.Stroke{
Path: p.End(),
Width: 2.83,
}.Op().Push(o)
paint.Fill(o, black)
cl.Pop()
}, func(r result) {
r.expect(0, 0, transparent)
r.expect(70, 52, colornames.Black)
r.expect(70, 90, transparent)
})
}
func TestPathReuse(t *testing.T) {
run(t, func(o *op.Ops) {
var path clip.Path
path.Begin(o)
path.MoveTo(f32.Pt(60, 10))
path.LineTo(f32.Pt(110, 75))
path.LineTo(f32.Pt(10, 75))
path.Close()
spec := path.End()
outline := clip.Outline{Path: spec}.Op().Push(o)
paint.Fill(o, color.NRGBA{R: 0xFF, A: 0xFF})
outline.Pop()
stroke := clip.Stroke{Path: spec, Width: 3}.Op().Push(o)
paint.Fill(o, color.NRGBA{B: 0xFF, A: 0xFF})
stroke.Pop()
}, func(r result) {
})
}
func TestPathInterleave(t *testing.T) {
t.Run("interleave op in clip.Path", func(t *testing.T) {
defer func() {
if err := recover(); err == nil {
t.Error("expected panic did not occur")
}
}()
ops := new(op.Ops)
var path clip.Path
path.Begin(ops)
path.LineTo(f32.Point{X: 123, Y: 456})
paint.ColorOp{}.Add(ops)
path.End()
})
t.Run("use ops after clip.Path", func(t *testing.T) {
ops := new(op.Ops)
var path clip.Path
path.Begin(ops)
path.LineTo(f32.Point{X: 123, Y: 456})
path.End()
paint.ColorOp{}.Add(ops)
})
}