forked from joejulian/gio
c756986d9e
Change the gesture state update methods to align with the convention. Signed-off-by: Elias Naur <mail@eliasnaur.com>
92 lines
1.9 KiB
Go
92 lines
1.9 KiB
Go
package widget
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import (
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"io"
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"gioui.org/f32"
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"gioui.org/gesture"
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"gioui.org/io/pointer"
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"gioui.org/io/transfer"
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"gioui.org/layout"
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"gioui.org/op"
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"gioui.org/op/clip"
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)
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// Draggable makes a widget draggable.
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type Draggable struct {
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// Type contains the MIME type and matches transfer.SourceOp.
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Type string
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handle struct{}
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drag gesture.Drag
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click f32.Point
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pos f32.Point
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}
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func (d *Draggable) Layout(gtx layout.Context, w, drag layout.Widget) layout.Dimensions {
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if gtx.Queue == nil {
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return w(gtx)
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}
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dims := w(gtx)
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stack := clip.Rect{Max: dims.Size}.Push(gtx.Ops)
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d.drag.Add(gtx.Ops)
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transfer.SourceOp{
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Tag: &d.handle,
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Type: d.Type,
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}.Add(gtx.Ops)
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stack.Pop()
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if drag != nil && d.drag.Pressed() {
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rec := op.Record(gtx.Ops)
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op.Offset(d.pos.Round()).Add(gtx.Ops)
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drag(gtx)
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op.Defer(gtx.Ops, rec.Stop())
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}
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return dims
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}
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// Dragging returns whether d is being dragged.
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func (d *Draggable) Dragging() bool {
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return d.drag.Dragging()
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}
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// Update the draggable and returns the MIME type for which the Draggable was
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// requested to offer data, if any
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func (d *Draggable) Update(gtx layout.Context) (mime string, requested bool) {
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pos := d.pos
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for _, ev := range d.drag.Update(gtx.Metric, gtx.Queue, gesture.Both) {
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switch ev.Kind {
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case pointer.Press:
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d.click = ev.Position
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pos = f32.Point{}
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case pointer.Drag, pointer.Release:
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pos = ev.Position.Sub(d.click)
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}
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}
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d.pos = pos
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for _, ev := range gtx.Queue.Events(&d.handle) {
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if e, ok := ev.(transfer.RequestEvent); ok {
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return e.Type, true
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}
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}
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return "", false
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}
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// Offer the data ready for a drop. Must be called after being Requested.
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// The mime must be one in the requested list.
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func (d *Draggable) Offer(ops *op.Ops, mime string, data io.ReadCloser) {
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transfer.OfferOp{
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Tag: &d.handle,
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Type: mime,
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Data: data,
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}.Add(ops)
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}
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// Pos returns the drag position relative to its initial click position.
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func (d *Draggable) Pos() f32.Point {
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return d.pos
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}
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