Files
gio-patched/app/doc.go
T
Elias Naur eae39d8556 app: update documentation
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2024-02-05 11:09:36 +00:00

66 lines
1.6 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
/*
Package app provides a platform-independent interface to operating system
functionality for running graphical user interfaces.
See https://gioui.org for instructions to set up and run Gio programs.
# Windows
Create a new [Window] by calling [NewWindow]. On mobile platforms or when Gio
is embedded in another project, NewWindow merely connects with a previously
created window.
A Window is run by calling its NextEvent method in a loop. The most important event is
[FrameEvent] that prompts an update of the window contents.
For example:
w := app.NewWindow()
for {
e := w.NextEvent()
if e, ok := e.(app.FrameEvent); ok {
ops.Reset()
// Add operations to ops.
...
// Completely replace the window contents and state.
e.Frame(ops)
}
}
A program must keep receiving events from the event channel until
[DestroyEvent] is received.
# Main
The Main function must be called from a program's main function, to hand over
control of the main thread to operating systems that need it.
Because Main is also blocking on some platforms, the event loop of a Window must run in a goroutine.
For example, to display a blank but otherwise functional window:
package main
import "gioui.org/app"
func main() {
go func() {
w := app.NewWindow()
for {
w.NextEvent()
}
}()
app.Main()
}
# Permissions
The packages under gioui.org/app/permission should be imported
by a Gio program or by one of its dependencies to indicate that specific
operating-system permissions are required. Please see documentation for
package gioui.org/app/permission for more information.
*/
package app