forked from joejulian/gio
e17dd5bd30
We're about the merge the Direct3D backend into package gpu. Extract the raw Direct3D API to its own package, just like package glimpl. Signed-off-by: Elias Naur <mail@eliasnaur.com>
6 lines
130 B
Go
6 lines
130 B
Go
// SPDX-License-Identifier: Unlicense OR MIT
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// This file exists so this package builds on non-Windows platforms.
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package d3d11
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