Files
gio-patched/app/os_unix.go
T
Chris Waldon 7204632c39 app: [API] refactor app.ViewEvent to support wayland
This commit changes the definition of app.ViewEvent on Unix systems
to be an interface implemented by two different concrete types:
X11ViewEvent and WaylandViewEvent. Each provides the necessary fields
for custom rendering on its display protocol.

This is a breaking change for all users of app.ViewEvent on
Linux/BSD, as it now is an interface instead of a concrete type.

Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
2022-01-31 19:00:29 +01:00

69 lines
1.6 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
//go:build (linux && !android) || freebsd || openbsd
// +build linux,!android freebsd openbsd
package app
import (
"errors"
"unsafe"
)
// ViewEvent provides handles to the underlying window objects for the
// current display protocol.
type ViewEvent interface {
implementsViewEvent()
ImplementsEvent()
}
type X11ViewEvent struct {
// Display is a pointer to the X11 Display created by XOpenDisplay.
Display unsafe.Pointer
// Window is the X11 window ID as returned by XCreateWindow.
Window uintptr
}
func (X11ViewEvent) implementsViewEvent() {}
func (X11ViewEvent) ImplementsEvent() {}
type WaylandViewEvent struct {
// Display is the *wl_display returned by wl_display_connect.
Display unsafe.Pointer
// Surface is the *wl_surface returned by wl_compositor_create_surface.
Surface unsafe.Pointer
}
func (WaylandViewEvent) implementsViewEvent() {}
func (WaylandViewEvent) ImplementsEvent() {}
func osMain() {
select {}
}
type windowDriver func(*callbacks, []Option) error
// Instead of creating files with build tags for each combination of wayland +/- x11
// let each driver initialize these variables with their own version of createWindow.
var wlDriver, x11Driver windowDriver
func newWindow(window *callbacks, options []Option) error {
var errFirst error
for _, d := range []windowDriver{wlDriver, x11Driver} {
if d == nil {
continue
}
err := d(window, options)
if err == nil {
return nil
}
if errFirst == nil {
errFirst = err
}
}
if errFirst != nil {
return errFirst
}
return errors.New("app: no window driver available")
}