Files
gio-patched/gpu/internal/rendertest/clip_test.go
T
Elias Naur 884e7d27e2 op/clip: don't accept open Paths for Outline
Outline represents a clipping operations that clips all drawing outside
a closed path. Before this change, paths not closed we're patched up by
adding an implicit line from the endpoint to the beginning.

These fixups are inefficient for a rare case, but acceptable because the
old renderer post-processes all paths anyway. However, the new compute
renderer don't need post-processing in most cases, making fixups too
expensive.

Given that clipping to an open path is fundamentally undefined and that
implicit fixup with a closing line segment is merely a way to force the
clip to be well-defined, this change adds a panic to Outline for Paths
that are not closed.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-11 08:57:27 +01:00

551 lines
11 KiB
Go

package rendertest
import (
"image"
"math"
"testing"
"golang.org/x/image/colornames"
"gioui.org/f32"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
)
func TestPaintRect(t *testing.T) {
run(t, func(o *op.Ops) {
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
}, func(r result) {
r.expect(0, 0, colornames.Red)
r.expect(49, 0, colornames.Red)
r.expect(50, 0, colornames.White)
r.expect(10, 50, colornames.White)
})
}
func TestPaintClippedRect(t *testing.T) {
run(t, func(o *op.Ops) {
clip.RRect{Rect: f32.Rect(25, 25, 60, 60)}.Add(o)
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(24, 35, colornames.White)
r.expect(25, 35, colornames.Red)
r.expect(50, 0, colornames.White)
r.expect(10, 50, colornames.White)
})
}
func TestPaintClippedBorder(t *testing.T) {
run(t, func(o *op.Ops) {
var dashes clip.Dash
dashes.Begin(o)
dashes.Phase(1)
dashes.Dash(2)
dashes.Dash(1)
clip.Border{
Rect: f32.Rect(25, 25, 60, 60),
Width: 4,
Dashes: dashes.End(),
}.Add(o)
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(25, 25, colornames.Red)
r.expect(50, 0, colornames.White)
r.expect(10, 50, colornames.White)
})
}
func TestPaintClippedCircle(t *testing.T) {
run(t, func(o *op.Ops) {
r := float32(10)
clip.RRect{Rect: f32.Rect(20, 20, 40, 40), SE: r, SW: r, NW: r, NE: r}.Add(o)
clip.Rect(image.Rect(0, 0, 30, 50)).Add(o)
paint.Fill(o, red)
}, func(r result) {
r.expect(21, 21, colornames.White)
r.expect(25, 30, colornames.Red)
r.expect(31, 30, colornames.White)
})
}
func TestPaintArc(t *testing.T) {
run(t, func(o *op.Ops) {
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(0, 20))
p.Line(f32.Pt(10, 0))
p.Arc(f32.Pt(10, 0), f32.Pt(40, 0), math.Pi)
p.Line(f32.Pt(30, 0))
p.Line(f32.Pt(0, 25))
p.Arc(f32.Pt(-10, 5), f32.Pt(10, 15), -math.Pi)
p.Line(f32.Pt(0, 25))
p.Arc(f32.Pt(10, 10), f32.Pt(10, 10), 2*math.Pi)
p.Line(f32.Pt(-10, 0))
p.Arc(f32.Pt(-10, 0), f32.Pt(-40, 0), -math.Pi)
p.Line(f32.Pt(-10, 0))
p.Line(f32.Pt(0, -10))
p.Arc(f32.Pt(-10, -20), f32.Pt(10, -5), math.Pi)
p.Line(f32.Pt(0, -10))
p.Line(f32.Pt(-50, 0))
p.Close()
clip.Outline{
Path: p.End(),
}.Op().Add(o)
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 128, 128)).Op())
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(0, 25, colornames.Red)
r.expect(0, 15, colornames.White)
})
}
func TestPaintAbsolute(t *testing.T) {
run(t, func(o *op.Ops) {
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(100, 100)) // offset the initial pen position to test "MoveTo"
p.MoveTo(f32.Pt(20, 20))
p.LineTo(f32.Pt(80, 20))
p.QuadTo(f32.Pt(80, 80), f32.Pt(20, 80))
p.Close()
clip.Outline{
Path: p.End(),
}.Op().Add(o)
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 128, 128)).Op())
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(30, 30, colornames.Red)
r.expect(79, 79, colornames.White)
r.expect(90, 90, colornames.White)
})
}
func TestPaintTexture(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
scale(80.0/512, 80.0/512).Add(o)
paint.PaintOp{}.Add(o)
}, func(r result) {
r.expect(0, 0, colornames.Blue)
r.expect(79, 10, colornames.Green)
r.expect(80, 0, colornames.White)
r.expect(10, 80, colornames.White)
})
}
func TestPaintClippedTexture(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
clip.RRect{Rect: f32.Rect(0, 0, 40, 40)}.Add(o)
scale(80.0/512, 80.0/512).Add(o)
paint.PaintOp{}.Add(o)
}, func(r result) {
r.expect(40, 40, colornames.White)
r.expect(25, 35, colornames.Blue)
})
}
func TestStrokedPathBevelFlat(t *testing.T) {
run(t, func(o *op.Ops) {
p := newStrokedPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 2.5,
Cap: clip.FlatCap,
Join: clip.BevelJoin,
},
}.Op().Add(o)
paint.Fill(o, red)
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(10, 50, colornames.Red)
})
}
func TestStrokedPathBevelRound(t *testing.T) {
run(t, func(o *op.Ops) {
p := newStrokedPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 2.5,
Cap: clip.RoundCap,
Join: clip.BevelJoin,
},
}.Op().Add(o)
paint.Fill(o, red)
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(10, 50, colornames.Red)
})
}
func TestStrokedPathBevelSquare(t *testing.T) {
run(t, func(o *op.Ops) {
p := newStrokedPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 2.5,
Cap: clip.SquareCap,
Join: clip.BevelJoin,
},
}.Op().Add(o)
paint.Fill(o, red)
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(10, 50, colornames.Red)
})
}
func TestStrokedPathRoundRound(t *testing.T) {
run(t, func(o *op.Ops) {
p := newStrokedPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 2.5,
Cap: clip.RoundCap,
Join: clip.RoundJoin,
},
}.Op().Add(o)
paint.Fill(o, red)
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(10, 50, colornames.Red)
})
}
func TestStrokedPathFlatMiter(t *testing.T) {
run(t, func(o *op.Ops) {
{
stk := op.Save(o)
p := newZigZagPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 10,
Cap: clip.FlatCap,
Join: clip.BevelJoin,
Miter: 5,
},
}.Op().Add(o)
paint.Fill(o, red)
stk.Load()
}
{
stk := op.Save(o)
p := newZigZagPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 2,
},
}.Op().Add(o)
paint.Fill(o, black)
stk.Load()
}
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(40, 10, colornames.Black)
r.expect(40, 12, colornames.Red)
})
}
func TestStrokedPathFlatMiterInf(t *testing.T) {
run(t, func(o *op.Ops) {
{
stk := op.Save(o)
p := newZigZagPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 10,
Cap: clip.FlatCap,
Join: clip.BevelJoin,
Miter: float32(math.Inf(+1)),
},
}.Op().Add(o)
paint.Fill(o, red)
stk.Load()
}
{
stk := op.Save(o)
p := newZigZagPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 2,
},
}.Op().Add(o)
paint.Fill(o, black)
stk.Load()
}
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(40, 10, colornames.Black)
r.expect(40, 12, colornames.Red)
})
}
func TestStrokedPathZeroWidth(t *testing.T) {
run(t, func(o *op.Ops) {
{
stk := op.Save(o)
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(10, 50))
p.Line(f32.Pt(50, 0))
clip.Stroke{
Path: p.End(),
Style: clip.StrokeStyle{
Width: 2,
},
}.Op().Add(o)
paint.Fill(o, black)
stk.Load()
}
{
stk := op.Save(o)
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(10, 50))
p.Line(f32.Pt(30, 0))
clip.Stroke{
Path: p.End(),
}.Op().Add(o) // width=0, disable stroke
paint.Fill(o, red)
stk.Load()
}
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(10, 50, colornames.Black)
r.expect(30, 50, colornames.Black)
r.expect(65, 50, colornames.White)
})
}
func TestDashedPathFlatCapEllipse(t *testing.T) {
run(t, func(o *op.Ops) {
{
stk := op.Save(o)
p := newEllipsePath(o)
var dash clip.Dash
dash.Begin(o)
dash.Dash(5)
dash.Dash(3)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 10,
Cap: clip.FlatCap,
Join: clip.BevelJoin,
Miter: float32(math.Inf(+1)),
},
Dashes: dash.End(),
}.Op().Add(o)
paint.Fill(
o,
red,
)
stk.Load()
}
{
stk := op.Save(o)
p := newEllipsePath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 2,
},
}.Op().Add(o)
paint.Fill(
o,
black,
)
stk.Load()
}
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(0, 62, colornames.Red)
r.expect(0, 65, colornames.Black)
})
}
func TestDashedPathFlatCapZ(t *testing.T) {
run(t, func(o *op.Ops) {
{
stk := op.Save(o)
p := newZigZagPath(o)
var dash clip.Dash
dash.Begin(o)
dash.Dash(5)
dash.Dash(3)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 10,
Cap: clip.FlatCap,
Join: clip.BevelJoin,
Miter: float32(math.Inf(+1)),
},
Dashes: dash.End(),
}.Op().Add(o)
paint.Fill(o, red)
stk.Load()
}
{
stk := op.Save(o)
p := newZigZagPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{Width: 2},
}.Op().Add(o)
paint.Fill(o, black)
stk.Load()
}
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(40, 10, colornames.Black)
r.expect(40, 12, colornames.Red)
r.expect(46, 12, colornames.White)
})
}
func TestDashedPathFlatCapZNoDash(t *testing.T) {
run(t, func(o *op.Ops) {
{
stk := op.Save(o)
p := newZigZagPath(o)
var dash clip.Dash
dash.Begin(o)
dash.Phase(1)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{
Width: 10,
Cap: clip.FlatCap,
Join: clip.BevelJoin,
Miter: float32(math.Inf(+1)),
},
Dashes: dash.End(),
}.Op().Add(o)
paint.Fill(o, red)
stk.Load()
}
{
stk := op.Save(o)
clip.Stroke{
Path: newZigZagPath(o),
Style: clip.StrokeStyle{Width: 2},
}.Op().Add(o)
paint.Fill(o, black)
stk.Load()
}
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(40, 10, colornames.Black)
r.expect(40, 12, colornames.Red)
r.expect(46, 12, colornames.Red)
})
}
func TestDashedPathFlatCapZNoPath(t *testing.T) {
run(t, func(o *op.Ops) {
{
stk := op.Save(o)
var dash clip.Dash
dash.Begin(o)
dash.Dash(0)
clip.Stroke{
Path: newZigZagPath(o),
Style: clip.StrokeStyle{
Width: 10,
Cap: clip.FlatCap,
Join: clip.BevelJoin,
Miter: float32(math.Inf(+1)),
},
Dashes: dash.End(),
}.Op().Add(o)
paint.Fill(o, red)
stk.Load()
}
{
stk := op.Save(o)
p := newZigZagPath(o)
clip.Stroke{
Path: p,
Style: clip.StrokeStyle{Width: 2},
}.Op().Add(o)
paint.Fill(o, black)
stk.Load()
}
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(40, 10, colornames.Black)
r.expect(40, 12, colornames.White)
r.expect(46, 12, colornames.White)
})
}
func newStrokedPath(o *op.Ops) clip.PathSpec {
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(10, 50))
p.Line(f32.Pt(10, 0))
p.Arc(f32.Pt(10, 0), f32.Pt(20, 0), math.Pi)
p.Line(f32.Pt(10, 0))
p.Line(f32.Pt(10, 10))
p.Arc(f32.Pt(0, 30), f32.Pt(0, 30), 2*math.Pi)
p.Line(f32.Pt(-20, 0))
p.Quad(f32.Pt(-10, -10), f32.Pt(-30, 30))
return p.End()
}
func newZigZagPath(o *op.Ops) clip.PathSpec {
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(40, 10))
p.Line(f32.Pt(50, 0))
p.Line(f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
p.Quad(f32.Pt(-50, 20), f32.Pt(-50, 50))
p.Line(f32.Pt(50, 0))
return p.End()
}
func newEllipsePath(o *op.Ops) clip.PathSpec {
p := new(clip.Path)
p.Begin(o)
p.Move(f32.Pt(0, 65))
p.Line(f32.Pt(20, 0))
p.Arc(f32.Pt(20, 0), f32.Pt(70, 0), 2*math.Pi)
return p.End()
}