Files
gio-patched/internal/rendertest/transform_test.go
T
Viktor e3bb94ebb0 internal/rendertest: create test suit for drawing operations
Uses app/headless to create a set of test cases for drawing operations, including clipping
textures and transforms. This commit tests for approximate pixel matches, if future changes affect
local drawing operations it will be easy to change the reference images, it thus becomes and
should be an intentional operation if changes lead to local changes in drawn results.

Ideally we should be able to make the tests check for exact pixel matches down the line to ensure
consistent results between platforms.

Signed-off-by: Viktor <viktor.ogeman@gmail.com>
2020-06-21 11:19:12 +02:00

202 lines
5.6 KiB
Go

package rendertest
import (
"math"
"testing"
"gioui.org/f32"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
"golang.org/x/image/colornames"
)
func TestPaintOffset(t *testing.T) {
run(t, func(o *op.Ops) {
op.Offset(f32.Pt(10, 20)).Add(o)
paint.ColorOp{Color: colornames.Red}.Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 50, 50)}.Add(o)
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(59, 30, colornames.Red)
r.expect(60, 30, colornames.White)
r.expect(10, 70, colornames.White)
})
}
func TestPaintRotate(t *testing.T) {
run(t, func(o *op.Ops) {
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/8)
op.Affine(a).Add(o)
paint.ColorOp{Color: colornames.Red}.Add(o)
paint.PaintOp{Rect: f32.Rect(20, 20, 60, 60)}.Add(o)
}, func(r result) {
r.expect(40, 40, colornames.Red)
r.expect(50, 19, colornames.Red)
r.expect(59, 19, colornames.White)
r.expect(21, 21, colornames.White)
})
}
func TestPaintShear(t *testing.T) {
run(t, func(o *op.Ops) {
a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
op.Affine(a).Add(o)
paint.ColorOp{Color: colornames.Red}.Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 40, 40)}.Add(o)
}, func(r result) {
r.expect(10, 30, colornames.White)
})
}
func TestClipPaintOffset(t *testing.T) {
run(t, func(o *op.Ops) {
paint.ColorOp{Color: colornames.Red}.Add(o)
clip.Rect{Rect: f32.Rect(10, 10, 30, 30)}.Add(o)
op.Offset(f32.Pt(20, 20)).Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 100, 100)}.Add(o)
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(19, 19, colornames.White)
r.expect(20, 20, colornames.Red)
r.expect(30, 30, colornames.White)
})
}
func TestClipOffset(t *testing.T) {
run(t, func(o *op.Ops) {
paint.ColorOp{Color: colornames.Red}.Add(o)
op.Offset(f32.Pt(20, 20)).Add(o)
clip.Rect{Rect: f32.Rect(10, 10, 30, 30)}.Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 100, 100)}.Add(o)
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(29, 29, colornames.White)
r.expect(30, 30, colornames.Red)
r.expect(49, 49, colornames.Red)
r.expect(50, 50, colornames.White)
})
}
func TestClipScale(t *testing.T) {
run(t, func(o *op.Ops) {
paint.ColorOp{Color: colornames.Red}.Add(o)
a := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 2)).Offset(f32.Pt(10, 10))
op.Affine(a).Add(o)
clip.Rect{Rect: f32.Rect(10, 10, 20, 20)}.Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 1000, 1000)}.Add(o)
}, func(r result) {
r.expect(19+10, 19+10, colornames.White)
r.expect(20+10, 20+10, colornames.Red)
r.expect(39+10, 39+10, colornames.Red)
r.expect(40+10, 40+10, colornames.White)
})
}
func TestClipRotate(t *testing.T) {
run(t, func(o *op.Ops) {
paint.ColorOp{Color: colornames.Red}.Add(o)
op.Affine(f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/4)).Add(o)
clip.Rect{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
paint.PaintOp{Rect: f32.Rect(0, 40, 100, 100)}.Add(o)
}, func(r result) {
r.expect(39, 39, colornames.White)
r.expect(41, 41, colornames.Red)
r.expect(50, 50, colornames.White)
})
}
func TestOffsetTexture(t *testing.T) {
run(t, func(o *op.Ops) {
op.Offset(f32.Pt(15, 15)).Add(o)
squares.Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 50, 50)}.Add(o)
}, func(r result) {
r.expect(14, 20, colornames.White)
r.expect(66, 20, colornames.White)
r.expect(16, 64, colornames.Green)
r.expect(64, 16, colornames.Green)
})
}
func TestOffsetScaleTexture(t *testing.T) {
run(t, func(o *op.Ops) {
op.Offset(f32.Pt(15, 15)).Add(o)
squares.Add(o)
op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 1))).Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 50, 50)}.Add(o)
}, func(r result) {
r.expect(114, 64, colornames.Blue)
r.expect(116, 64, colornames.White)
})
}
func TestRotateTexture(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/4)
op.Affine(a).Add(o)
paint.PaintOp{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
}, func(r result) {
r.expect(40, 40-12, colornames.Blue)
r.expect(40+12, 40, colornames.Green)
})
}
func TestRotateClipTexture(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/8)
op.Affine(a).Add(o)
clip.Rect{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
paint.PaintOp{Rect: f32.Rect(10, 10, 70, 70)}.Add(o)
}, func(r result) {
r.expect(0, 0, colornames.White)
r.expect(37, 39, colornames.Green)
r.expect(36, 39, colornames.Green)
r.expect(35, 39, colornames.Green)
r.expect(34, 39, colornames.Green)
r.expect(33, 39, colornames.Green)
})
}
func TestComplicatedTransform(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
clip.Rect{Rect: f32.Rect(0, 0, 100, 100), SE: 50, SW: 50, NW: 50, NE: 50}.Add(o)
a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
op.Affine(a).Add(o)
clip.Rect{Rect: f32.Rect(0, 0, 50, 40)}.Add(o)
op.Offset(f32.Pt(-100, -100)).Add(o)
paint.PaintOp{Rect: f32.Rect(100, 100, 150, 150)}.Add(o)
}, func(r result) {
r.expect(20, 5, colornames.White)
})
}
func TestTransformOrder(t *testing.T) {
// check the ordering of operations bot in affine and in gpu stack.
run(t, func(o *op.Ops) {
paint.ColorOp{Color: colornames.Red}.Add(o)
a := f32.Affine2D{}.Offset(f32.Pt(64, 64))
op.Affine(a).Add(o)
b := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(8, 8))
op.Affine(b).Add(o)
c := f32.Affine2D{}.Offset(f32.Pt(-10, -10)).Scale(f32.Point{}, f32.Pt(0.5, 0.5))
op.Affine(c).Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 20, 20)}.Add(o)
}, func(r result) {
// centered and with radius 40
r.expect(64-41, 64, colornames.White)
r.expect(64-39, 64, colornames.Red)
r.expect(64+39, 64, colornames.Red)
r.expect(64+41, 64, colornames.White)
})
}