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gio-patched/internal
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Elias Naur dd6b379c74 internal/gl: explicitly state RTLD_LOCAL to dlopen
RTLD_LOCAL is the default on Linux, whereas RTLD_GLOBAL is default on
macOS. Be explicit.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-09-14 09:24:53 +02:00
..
byteslice
internal/byteslice: add specialized Uint32 for []uint32 view
2021-03-11 18:54:12 +01:00
cocoainit
internal/cocoainit: move app/internal/cocoainit
2021-03-06 14:26:47 +01:00
d3d11
gpu/internal/d3d11,internal/d3d11: add DirectCompute support
2021-08-28 16:13:06 +02:00
egl
internal/egl: remove unused field
2021-08-29 19:35:49 +02:00
f32color
internal/f32color: delete unused NRGBAToRGBA_PostAlpha
2021-04-21 17:17:39 +02:00
fling
all: make unit.Converter concrete and rename to Metric
2020-06-17 11:47:14 +02:00
gl
internal/gl: explicitly state RTLD_LOCAL to dlopen
2021-09-14 09:24:53 +02:00
opconst
gpu: [compute] compute and store clipping path hashes during construction
2021-07-27 14:34:18 +02:00
ops
internal/ops,gpu: remove transform fields from ops.Key
2021-07-19 16:37:06 +02:00
scene
gpu: [compute] support unlimited number of materials and images
2021-08-27 12:59:01 +02:00
stroke
internal/stroke, op/clip: remove unused variables
2021-06-07 17:02:48 +02:00
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