Files
gio-patched/gpu
Elias Naur 8405bf0e47 gpu/shaders: be more robust against floating point inaccuracies
We're forced by compatibility to encode an integer state into a
floating point. Make the implicit conversion from floating point to
integer more robust against GPUs with low precision floats.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-02-29 14:27:50 +00:00
..
2020-02-27 21:22:59 +01:00
2020-02-10 18:22:57 +01:00