forked from joejulian/gio
b4d93379c4
When storing a string in an interface value that escapes, Go has to heap allocate space for the string header, as interface values can only store pointers. In text-heavy applications, this can lead to hundreds of allocations per frame due to semantic.LabelOp, the primary user of string-typed references in ops. Instead of allocating each string header individually, provide a slice of strings to store string-typed references in, and store pointers into this slice as the actual references. This only allocates when resizing the slice's backing array, and averages out to no allocations, as the backing array gets reused between calls to Ops.Reset. We introduce two new functions, Write1String and Write2String, which make use of this new slice for their last argument. We could've automated this in the existing Write1 and Write2 methods, but that would require type assertions on each call, and the vast majority of ops do not make use of strings. Signed-off-by: Dominik Honnef <dominik@honnef.co>
534 lines
13 KiB
Go
534 lines
13 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
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package ops
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import (
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"encoding/binary"
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"image"
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"math"
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"gioui.org/f32"
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"gioui.org/internal/byteslice"
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"gioui.org/internal/scene"
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)
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type Ops struct {
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// version is incremented at each Reset.
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version int
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// data contains the serialized operations.
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data []byte
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// refs hold external references for operations.
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refs []interface{}
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// stringRefs provides space for string references, pointers to which will
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// be stored in refs. Storing a string directly in refs would cause a heap
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// allocation, to store the string header in an interface value. The backing
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// array of stringRefs, on the other hand, gets reused between calls to
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// reset, making string references free on average.
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//
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// Appending to stringRefs might reallocate the backing array, which will
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// leave pointers to the old array in refs. This temporarily causes a slight
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// increase in memory usage, but this, too, amortizes away as the capacity
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// of stringRefs approaches its stable maximum.
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stringRefs []string
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// nextStateID is the id allocated for the next
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// StateOp.
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nextStateID int
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// multipOp indicates a multi-op such as clip.Path is being added.
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multipOp bool
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macroStack stack
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stacks [_StackKind]stack
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}
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type OpType byte
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type Shape byte
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// Start at a high number for easier debugging.
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const firstOpIndex = 200
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const (
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TypeMacro OpType = iota + firstOpIndex
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TypeCall
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TypeDefer
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TypePushTransform
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TypeTransform
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TypePopTransform
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TypeInvalidate
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TypeImage
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TypePaint
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TypeColor
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TypeLinearGradient
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TypePass
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TypePopPass
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TypePointerInput
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TypeClipboardRead
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TypeClipboardWrite
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TypeSource
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TypeTarget
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TypeOffer
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TypeKeyInput
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TypeKeyFocus
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TypeKeySoftKeyboard
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TypeSave
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TypeLoad
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TypeAux
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TypeClip
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TypePopClip
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TypeProfile
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TypeCursor
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TypePath
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TypeStroke
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TypeSemanticLabel
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TypeSemanticDesc
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TypeSemanticClass
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TypeSemanticSelected
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TypeSemanticDisabled
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TypeSnippet
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TypeSelection
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TypeActionInput
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)
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type StackID struct {
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id int
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prev int
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}
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// StateOp represents a saved operation snapshot to be restored
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// later.
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type StateOp struct {
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id int
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macroID int
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ops *Ops
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}
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// stack tracks the integer identities of stack operations to ensure correct
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// pairing of their push and pop methods.
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type stack struct {
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currentID int
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nextID int
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}
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type StackKind uint8
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// ClipOp is the shadow of clip.Op.
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type ClipOp struct {
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Bounds image.Rectangle
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Outline bool
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Shape Shape
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}
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const (
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ClipStack StackKind = iota
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TransStack
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PassStack
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_StackKind
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)
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const (
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Path Shape = iota
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Ellipse
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Rect
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)
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const (
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TypeMacroLen = 1 + 4 + 4
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TypeCallLen = 1 + 4 + 4 + 4 + 4
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TypeDeferLen = 1
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TypePushTransformLen = 1 + 4*6
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TypeTransformLen = 1 + 1 + 4*6
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TypePopTransformLen = 1
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TypeRedrawLen = 1 + 8
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TypeImageLen = 1
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TypePaintLen = 1
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TypeColorLen = 1 + 4
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TypeLinearGradientLen = 1 + 8*2 + 4*2
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TypePassLen = 1
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TypePopPassLen = 1
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TypePointerInputLen = 1 + 1 + 1*2 + 2*4 + 2*4
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TypeClipboardReadLen = 1
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TypeClipboardWriteLen = 1
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TypeSourceLen = 1
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TypeTargetLen = 1
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TypeOfferLen = 1
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TypeKeyInputLen = 1 + 1
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TypeKeyFocusLen = 1 + 1
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TypeKeySoftKeyboardLen = 1 + 1
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TypeSaveLen = 1 + 4
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TypeLoadLen = 1 + 4
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TypeAuxLen = 1
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TypeClipLen = 1 + 4*4 + 1 + 1
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TypePopClipLen = 1
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TypeProfileLen = 1
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TypeCursorLen = 2
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TypePathLen = 8 + 1
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TypeStrokeLen = 1 + 4
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TypeSemanticLabelLen = 1
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TypeSemanticDescLen = 1
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TypeSemanticClassLen = 2
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TypeSemanticSelectedLen = 2
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TypeSemanticDisabledLen = 2
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TypeSnippetLen = 1 + 4 + 4
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TypeSelectionLen = 1 + 2*4 + 2*4 + 4 + 4
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TypeActionInputLen = 1 + 1
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)
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func (op *ClipOp) Decode(data []byte) {
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if len(data) < TypeClipLen || OpType(data[0]) != TypeClip {
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panic("invalid op")
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}
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data = data[:TypeClipLen]
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bo := binary.LittleEndian
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op.Bounds.Min.X = int(int32(bo.Uint32(data[1:])))
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op.Bounds.Min.Y = int(int32(bo.Uint32(data[5:])))
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op.Bounds.Max.X = int(int32(bo.Uint32(data[9:])))
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op.Bounds.Max.Y = int(int32(bo.Uint32(data[13:])))
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op.Outline = data[17] == 1
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op.Shape = Shape(data[18])
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}
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func Reset(o *Ops) {
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o.macroStack = stack{}
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o.stacks = [_StackKind]stack{}
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// Leave references to the GC.
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for i := range o.refs {
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o.refs[i] = nil
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}
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for i := range o.stringRefs {
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o.stringRefs[i] = ""
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}
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o.data = o.data[:0]
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o.refs = o.refs[:0]
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o.stringRefs = o.stringRefs[:0]
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o.nextStateID = 0
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o.version++
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}
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func Write(o *Ops, n int) []byte {
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if o.multipOp {
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panic("cannot mix multi ops with single ones")
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}
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o.data = append(o.data, make([]byte, n)...)
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return o.data[len(o.data)-n:]
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}
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func BeginMulti(o *Ops) {
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if o.multipOp {
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panic("cannot interleave multi ops")
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}
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o.multipOp = true
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}
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func EndMulti(o *Ops) {
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if !o.multipOp {
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panic("cannot end non multi ops")
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}
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o.multipOp = false
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}
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func WriteMulti(o *Ops, n int) []byte {
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if !o.multipOp {
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panic("cannot use multi ops in single ops")
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}
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o.data = append(o.data, make([]byte, n)...)
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return o.data[len(o.data)-n:]
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}
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func PushMacro(o *Ops) StackID {
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return o.macroStack.push()
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}
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func PopMacro(o *Ops, id StackID) {
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o.macroStack.pop(id)
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}
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func FillMacro(o *Ops, startPC PC) {
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pc := PCFor(o)
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// Fill out the macro definition reserved in Record.
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data := o.data[startPC.data:]
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data = data[:TypeMacroLen]
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data[0] = byte(TypeMacro)
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bo := binary.LittleEndian
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bo.PutUint32(data[1:], uint32(pc.data))
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bo.PutUint32(data[5:], uint32(pc.refs))
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}
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func AddCall(o *Ops, callOps *Ops, pc PC, end PC) {
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data := Write1(o, TypeCallLen, callOps)
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data[0] = byte(TypeCall)
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bo := binary.LittleEndian
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bo.PutUint32(data[1:], uint32(pc.data))
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bo.PutUint32(data[5:], uint32(pc.refs))
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bo.PutUint32(data[9:], uint32(end.data))
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bo.PutUint32(data[13:], uint32(end.refs))
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}
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func PushOp(o *Ops, kind StackKind) (StackID, int) {
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return o.stacks[kind].push(), o.macroStack.currentID
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}
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func PopOp(o *Ops, kind StackKind, sid StackID, macroID int) {
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if o.macroStack.currentID != macroID {
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panic("stack push and pop must not cross macro boundary")
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}
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o.stacks[kind].pop(sid)
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}
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func Write1(o *Ops, n int, ref1 interface{}) []byte {
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o.data = append(o.data, make([]byte, n)...)
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o.refs = append(o.refs, ref1)
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return o.data[len(o.data)-n:]
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}
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func Write1String(o *Ops, n int, ref1 string) []byte {
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o.data = append(o.data, make([]byte, n)...)
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o.stringRefs = append(o.stringRefs, ref1)
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o.refs = append(o.refs, &o.stringRefs[len(o.stringRefs)-1])
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return o.data[len(o.data)-n:]
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}
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func Write2(o *Ops, n int, ref1, ref2 interface{}) []byte {
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o.data = append(o.data, make([]byte, n)...)
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o.refs = append(o.refs, ref1, ref2)
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return o.data[len(o.data)-n:]
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}
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func Write2String(o *Ops, n int, ref1 interface{}, ref2 string) []byte {
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o.data = append(o.data, make([]byte, n)...)
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o.stringRefs = append(o.stringRefs, ref2)
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o.refs = append(o.refs, ref1, &o.stringRefs[len(o.stringRefs)-1])
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return o.data[len(o.data)-n:]
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}
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func Write3(o *Ops, n int, ref1, ref2, ref3 interface{}) []byte {
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o.data = append(o.data, make([]byte, n)...)
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o.refs = append(o.refs, ref1, ref2, ref3)
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return o.data[len(o.data)-n:]
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}
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func PCFor(o *Ops) PC {
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return PC{data: len(o.data), refs: len(o.refs)}
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}
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func (s *stack) push() StackID {
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s.nextID++
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sid := StackID{
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id: s.nextID,
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prev: s.currentID,
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}
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s.currentID = s.nextID
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return sid
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}
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func (s *stack) check(sid StackID) {
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if s.currentID != sid.id {
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panic("unbalanced operation")
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}
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}
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func (s *stack) pop(sid StackID) {
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s.check(sid)
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s.currentID = sid.prev
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}
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// Save the effective transformation.
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func Save(o *Ops) StateOp {
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o.nextStateID++
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s := StateOp{
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ops: o,
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id: o.nextStateID,
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macroID: o.macroStack.currentID,
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}
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bo := binary.LittleEndian
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data := Write(o, TypeSaveLen)
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data[0] = byte(TypeSave)
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bo.PutUint32(data[1:], uint32(s.id))
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return s
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}
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// Load a previously saved operations state given
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// its ID.
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func (s StateOp) Load() {
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bo := binary.LittleEndian
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data := Write(s.ops, TypeLoadLen)
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data[0] = byte(TypeLoad)
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bo.PutUint32(data[1:], uint32(s.id))
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}
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func DecodeCommand(d []byte) scene.Command {
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var cmd scene.Command
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copy(byteslice.Uint32(cmd[:]), d)
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return cmd
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}
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func EncodeCommand(out []byte, cmd scene.Command) {
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copy(out, byteslice.Uint32(cmd[:]))
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}
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func DecodeTransform(data []byte) (t f32.Affine2D, push bool) {
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if OpType(data[0]) != TypeTransform {
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panic("invalid op")
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}
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push = data[1] != 0
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data = data[2:]
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data = data[:4*6]
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bo := binary.LittleEndian
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a := math.Float32frombits(bo.Uint32(data))
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b := math.Float32frombits(bo.Uint32(data[4*1:]))
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c := math.Float32frombits(bo.Uint32(data[4*2:]))
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d := math.Float32frombits(bo.Uint32(data[4*3:]))
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e := math.Float32frombits(bo.Uint32(data[4*4:]))
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f := math.Float32frombits(bo.Uint32(data[4*5:]))
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return f32.NewAffine2D(a, b, c, d, e, f), push
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}
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// DecodeSave decodes the state id of a save op.
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func DecodeSave(data []byte) int {
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if OpType(data[0]) != TypeSave {
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panic("invalid op")
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}
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bo := binary.LittleEndian
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return int(bo.Uint32(data[1:]))
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}
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// DecodeLoad decodes the state id of a load op.
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func DecodeLoad(data []byte) int {
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if OpType(data[0]) != TypeLoad {
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panic("invalid op")
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}
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bo := binary.LittleEndian
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return int(bo.Uint32(data[1:]))
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}
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type opProp struct {
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Size byte
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NumRefs byte
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}
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var opProps = [0x100]opProp{
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TypeMacro: {Size: TypeMacroLen, NumRefs: 0},
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TypeCall: {Size: TypeCallLen, NumRefs: 1},
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TypeDefer: {Size: TypeDeferLen, NumRefs: 0},
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TypePushTransform: {Size: TypePushTransformLen, NumRefs: 0},
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TypeTransform: {Size: TypeTransformLen, NumRefs: 0},
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TypePopTransform: {Size: TypePopTransformLen, NumRefs: 0},
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TypeInvalidate: {Size: TypeRedrawLen, NumRefs: 0},
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TypeImage: {Size: TypeImageLen, NumRefs: 2},
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TypePaint: {Size: TypePaintLen, NumRefs: 0},
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TypeColor: {Size: TypeColorLen, NumRefs: 0},
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TypeLinearGradient: {Size: TypeLinearGradientLen, NumRefs: 0},
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TypePass: {Size: TypePassLen, NumRefs: 0},
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TypePopPass: {Size: TypePopPassLen, NumRefs: 0},
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TypePointerInput: {Size: TypePointerInputLen, NumRefs: 1},
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TypeClipboardRead: {Size: TypeClipboardReadLen, NumRefs: 1},
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TypeClipboardWrite: {Size: TypeClipboardWriteLen, NumRefs: 1},
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TypeSource: {Size: TypeSourceLen, NumRefs: 2},
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TypeTarget: {Size: TypeTargetLen, NumRefs: 2},
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TypeOffer: {Size: TypeOfferLen, NumRefs: 3},
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TypeKeyInput: {Size: TypeKeyInputLen, NumRefs: 2},
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TypeKeyFocus: {Size: TypeKeyFocusLen, NumRefs: 1},
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TypeKeySoftKeyboard: {Size: TypeKeySoftKeyboardLen, NumRefs: 0},
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TypeSave: {Size: TypeSaveLen, NumRefs: 0},
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TypeLoad: {Size: TypeLoadLen, NumRefs: 0},
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TypeAux: {Size: TypeAuxLen, NumRefs: 0},
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TypeClip: {Size: TypeClipLen, NumRefs: 0},
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TypePopClip: {Size: TypePopClipLen, NumRefs: 0},
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TypeProfile: {Size: TypeProfileLen, NumRefs: 1},
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TypeCursor: {Size: TypeCursorLen, NumRefs: 0},
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TypePath: {Size: TypePathLen, NumRefs: 0},
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TypeStroke: {Size: TypeStrokeLen, NumRefs: 0},
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TypeSemanticLabel: {Size: TypeSemanticLabelLen, NumRefs: 1},
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TypeSemanticDesc: {Size: TypeSemanticDescLen, NumRefs: 1},
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TypeSemanticClass: {Size: TypeSemanticClassLen, NumRefs: 0},
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TypeSemanticSelected: {Size: TypeSemanticSelectedLen, NumRefs: 0},
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TypeSemanticDisabled: {Size: TypeSemanticDisabledLen, NumRefs: 0},
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TypeSnippet: {Size: TypeSnippetLen, NumRefs: 2},
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TypeSelection: {Size: TypeSelectionLen, NumRefs: 1},
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TypeActionInput: {Size: TypeActionInputLen, NumRefs: 0},
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}
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func (t OpType) props() (size, numRefs int) {
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v := opProps[t]
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return int(v.Size), int(v.NumRefs)
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}
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func (t OpType) Size() int {
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return int(opProps[t].Size)
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}
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func (t OpType) NumRefs() int {
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return int(opProps[t].NumRefs)
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}
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func (t OpType) String() string {
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switch t {
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case TypeMacro:
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return "Macro"
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case TypeCall:
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return "Call"
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case TypeDefer:
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return "Defer"
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case TypePushTransform:
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return "PushTransform"
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case TypeTransform:
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return "Transform"
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case TypePopTransform:
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return "PopTransform"
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case TypeInvalidate:
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return "Invalidate"
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case TypeImage:
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return "Image"
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case TypePaint:
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return "Paint"
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case TypeColor:
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return "Color"
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case TypeLinearGradient:
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return "LinearGradient"
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case TypePass:
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return "Pass"
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case TypePopPass:
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return "PopPass"
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case TypePointerInput:
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return "PointerInput"
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case TypeClipboardRead:
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return "ClipboardRead"
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case TypeClipboardWrite:
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return "ClipboardWrite"
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case TypeSource:
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return "Source"
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case TypeTarget:
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return "Target"
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case TypeOffer:
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return "Offer"
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case TypeKeyInput:
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return "KeyInput"
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case TypeKeyFocus:
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return "KeyFocus"
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case TypeKeySoftKeyboard:
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return "KeySoftKeyboard"
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case TypeSave:
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return "Save"
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case TypeLoad:
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return "Load"
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case TypeAux:
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return "Aux"
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case TypeClip:
|
|
return "Clip"
|
|
case TypePopClip:
|
|
return "PopClip"
|
|
case TypeProfile:
|
|
return "Profile"
|
|
case TypeCursor:
|
|
return "Cursor"
|
|
case TypePath:
|
|
return "Path"
|
|
case TypeStroke:
|
|
return "Stroke"
|
|
case TypeSemanticLabel:
|
|
return "SemanticDescription"
|
|
default:
|
|
panic("unknown OpType")
|
|
}
|
|
}
|