Files
gio-patched/example/windows/windows.go
T
2020-06-19 14:15:58 +02:00

79 lines
1.4 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package main
// Multiple windows in Gio.
import (
"log"
"gioui.org/app"
"gioui.org/io/event"
"gioui.org/io/system"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/unit"
"gioui.org/widget"
"gioui.org/widget/material"
"gioui.org/font/gofont"
)
type window struct {
*app.Window
more widget.Clickable
close widget.Clickable
}
func main() {
newWindow()
app.Main()
}
func newWindow() {
go func() {
w := new(window)
w.Window = app.NewWindow()
if err := w.loop(w.Events()); err != nil {
log.Fatal(err)
}
}()
}
func (w *window) loop(events <-chan event.Event) error {
th := material.NewTheme(gofont.Collection())
var ops op.Ops
for {
e := <-events
switch e := e.(type) {
case system.DestroyEvent:
return e.Err
case system.FrameEvent:
for w.more.Clicked() {
newWindow()
}
for w.close.Clicked() {
w.Close()
}
gtx := layout.NewContext(&ops, e)
layout.Center.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
return layout.Flex{
Alignment: layout.Middle,
}.Layout(gtx,
RigidInset(material.Button(th, &w.more, "More!").Layout),
RigidInset(material.Button(th, &w.close, "Close").Layout),
)
})
e.Frame(gtx.Ops)
}
}
}
func RigidInset(w layout.Widget) layout.FlexChild {
return layout.Rigid(func(gtx layout.Context) layout.Dimensions {
return layout.UniformInset(unit.Sp(5)).Layout(gtx, w)
})
}