Files
gio-patched/gpu/api.go
T
Elias Naur bdd0893dd0 app,gpu: move errDeviceLost from package app to package gpu
The Vulkan backend can return device lost error from more than just
Present.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-09-21 17:53:58 +02:00

35 lines
1.1 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package gpu
import "gioui.org/gpu/internal/driver"
// An API carries the necessary GPU API specific resources to create a Device.
// There is an API type for each supported GPU API such as OpenGL and Direct3D.
type API = driver.API
// A RenderTarget denotest the destination framebuffer for a frame.
type RenderTarget = driver.RenderTarget
// OpenGLRenderTarget is a render target suitable for the OpenGL backend.
type OpenGLRenderTarget = driver.OpenGLRenderTarget
// Direct3D11RenderTarget is a render target suitable for the Direct3D 11 backend.
type Direct3D11RenderTarget = driver.Direct3D11RenderTarget
// MetalRenderTarget is a render target suitable for the Metal backend.
type MetalRenderTarget = driver.MetalRenderTarget
// OpenGL denotes the OpenGL or OpenGL ES API.
type OpenGL = driver.OpenGL
// Direct3D11 denotes the Direct3D API.
type Direct3D11 = driver.Direct3D11
// Metal denotes the Apple Metal API.
type Metal = driver.Metal
// ErrDeviceLost is returned from GPU operations when the underlying GPU device
// is lost and should be recreated.
var ErrDeviceLost = driver.ErrDeviceLost