Logo
Explore Help
Sign In
joejulian/gio-patched
1
0
Fork 0
You've already forked gio-patched
forked from joejulian/gio
Code Pull Requests 1 Activity
Files
da01fbdea784f16b9307a82f3e71e9a981ce94ce
gio-patched/gpu/shaders
T
History
Elias Naur 61529c2cb6 gpu: fix clip intersection with the D3D backend
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-03-11 16:23:35 +01:00
..
blit.frag
gpu/internal/shaders: generate shader variants
2020-02-27 20:34:22 +01:00
blit.vert
gpu/shaders: introduce toClipSpace to map to GPU native clip space
2020-02-27 21:22:59 +01:00
common.inc
gpu: fix clip intersection with the D3D backend
2020-03-11 16:23:35 +01:00
cover.frag
gpu/internal/shaders: generate shader variants
2020-02-27 20:34:22 +01:00
cover.vert
gpu/shaders: introduce toClipSpace to map to GPU native clip space
2020-02-27 21:22:59 +01:00
intersect.frag
gpu/internal/shaders: generate shader variants
2020-02-27 20:34:22 +01:00
intersect.vert
gpu: fix clip intersection with the D3D backend
2020-03-11 16:23:35 +01:00
stencil.frag
gpu/shaders: delete unused uniform
2020-02-27 20:34:22 +01:00
stencil.vert
gpu/shaders: be more robust against floating point inaccuracies
2020-02-29 14:27:50 +00:00
Powered by Gitea Version: 1.26.1 Page: 87ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API