Files
gio-patched/widget/material/checkable.go
T
Elias Naur fb7337f794 layout: replace Align with a Layout method on Direction
It's one less type (Align) and shorter:

Before:

	layout.Align(layout.Center).Layout(...)

After

	layout.Center.Layout(...)

It is also safer: since `layout.Align(...)` was a casting operation,
the Go compiler would not complain about an incompatible constant.

For example, the widget/material package contained a wrong cast:

	layout.Align(layout.Start)

which should have been

	layout.Align(layout.W)

After this change, attempting `layout.Start.Layout(...)` result
in a compile error.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-02-02 17:13:02 +01:00

66 lines
1.5 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package material
import (
"image"
"image/color"
"gioui.org/io/pointer"
"gioui.org/layout"
"gioui.org/op/paint"
"gioui.org/text"
"gioui.org/unit"
"gioui.org/widget"
)
type checkable struct {
Label string
Color color.RGBA
Font text.Font
IconColor color.RGBA
Size unit.Value
shaper text.Shaper
checkedStateIcon *Icon
uncheckedStateIcon *Icon
}
func (c *checkable) layout(gtx *layout.Context, checked bool) {
var icon *Icon
if checked {
icon = c.checkedStateIcon
} else {
icon = c.uncheckedStateIcon
}
hmin := gtx.Constraints.Width.Min
vmin := gtx.Constraints.Height.Min
layout.Flex{Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(func() {
layout.Center.Layout(gtx, func() {
layout.UniformInset(unit.Dp(2)).Layout(gtx, func() {
size := gtx.Px(c.Size)
icon.Color = c.IconColor
icon.Layout(gtx, unit.Px(float32(size)))
gtx.Dimensions = layout.Dimensions{
Size: image.Point{X: size, Y: size},
}
})
})
}),
layout.Rigid(func() {
gtx.Constraints.Width.Min = hmin
gtx.Constraints.Height.Min = vmin
layout.W.Layout(gtx, func() {
layout.UniformInset(unit.Dp(2)).Layout(gtx, func() {
paint.ColorOp{Color: c.Color}.Add(gtx.Ops)
widget.Label{}.Layout(gtx, c.shaper, c.Font, c.Label)
})
})
}),
)
pointer.Rect(image.Rectangle{Max: gtx.Dimensions.Size}).Add(gtx.Ops)
}