all: rename io/event.Key to Tag

Key had an unfortunate association with keyboard input.

This is an API change. The following rewrites were run to fixup
Gio code:

        $ gofmt -r 'pointer.InputOp{Key:a} -> pointer.InputOp{Tag:a}' -w .
        $ gofmt -r 'pointer.InputOp{Key:a, Grab:b} -> pointer.InputOp{Tag:a, Grab:b}' -w .
        $ gofmt -r 'key.InputOp{Key:a} -> key.InputOp{Tag:a}' -w .
        $ gofmt -r 'key.InputOp{Key:a, Focus:b} -> key.InputOp{Tag:a, Focus:b}' -w .
        $ gofmt -r 'event.Key -> event.Tag' -w .

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-05-17 19:48:12 +02:00
parent e89277951c
commit 03db2817ac
12 changed files with 63 additions and 63 deletions
+2 -2
View File
@@ -57,7 +57,7 @@ type AreaOp struct {
// InputOp declares an input handler ready for pointer
// events.
type InputOp struct {
Key event.Key
Tag event.Tag
// Grab, if set, request that the handler get
// Grabbed priority.
Grab bool
@@ -155,7 +155,7 @@ func (op AreaOp) Add(o *op.Ops) {
}
func (h InputOp) Add(o *op.Ops) {
data := o.Write(opconst.TypePointerInputLen, h.Key)
data := o.Write(opconst.TypePointerInputLen, h.Tag)
data[0] = byte(opconst.TypePointerInput)
if h.Grab {
data[1] = 1