all: rename io/event.Key to Tag

Key had an unfortunate association with keyboard input.

This is an API change. The following rewrites were run to fixup
Gio code:

        $ gofmt -r 'pointer.InputOp{Key:a} -> pointer.InputOp{Tag:a}' -w .
        $ gofmt -r 'pointer.InputOp{Key:a, Grab:b} -> pointer.InputOp{Tag:a, Grab:b}' -w .
        $ gofmt -r 'key.InputOp{Key:a} -> key.InputOp{Tag:a}' -w .
        $ gofmt -r 'key.InputOp{Key:a, Focus:b} -> key.InputOp{Tag:a, Focus:b}' -w .
        $ gofmt -r 'event.Key -> event.Tag' -w .

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-05-17 19:48:12 +02:00
parent e89277951c
commit 03db2817ac
12 changed files with 63 additions and 63 deletions
+1 -1
View File
@@ -74,7 +74,7 @@ func (c *Context) Px(v unit.Value) int {
// Events returns the events available for the key. If no
// queue is configured, Events returns nil.
func (c *Context) Events(k event.Key) []event.Event {
func (c *Context) Events(k event.Tag) []event.Event {
if c.queue == nil {
return nil
}