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gpu/internal/d3d11: remove unused method
Invalidate is no longer part of the driver contract. Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -658,9 +658,6 @@ func (b *Backend) BindFramebuffer(fbo driver.Framebuffer, d driver.LoadDesc) {
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}
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}
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}
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}
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func (f *Framebuffer) Invalidate() {
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}
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func (f *Framebuffer) Release() {
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func (f *Framebuffer) Release() {
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if f.foreign {
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if f.foreign {
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panic("framebuffer not created by NewFramebuffer")
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panic("framebuffer not created by NewFramebuffer")
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