app,app/internal/wm: [macOS] refresh context on display change

The NSViewGlobalFrameDidChangeNotification notification is documented to
be fired every time [NSOpenGLContext update] needs to be called.
However, the notification fails to fire on my setup when a window is
moved to a display with a different pixel scale, which leads to
incorrectly sized output.

This change gets rid of the notification and updates the context before
every frame.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-06-12 19:27:48 +02:00
parent 9b5e9ae607
commit 0e592f8bc6
13 changed files with 60 additions and 24 deletions
+4
View File
@@ -34,6 +34,10 @@ func (c *context) Release() {
}
}
func (c *context) Refresh() error {
return nil
}
func (c *context) MakeCurrent() error {
c.Context.ReleaseSurface()
var (