mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-07 18:35:34 +00:00
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// SPDX-License-Identifier: Unlicense OR MIT
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package text
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import (
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"image"
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"math"
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"unicode/utf8"
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"gioui.org/ui/draw"
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"gioui.org/ui/f32"
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"gioui.org/ui/layout"
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"gioui.org/ui"
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"golang.org/x/image/math/fixed"
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)
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type Label struct {
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Face Face
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Src image.Image
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Alignment Alignment
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Text string
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it lineIterator
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}
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type lineIterator struct {
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Lines []Line
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Clip image.Rectangle
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Alignment Alignment
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Width int
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Offset image.Point
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y, prevDesc fixed.Int26_6
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}
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func (l *lineIterator) Next() (String, f32.Point, bool) {
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for len(l.Lines) > 0 {
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line := l.Lines[0]
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l.Lines = l.Lines[1:]
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x := align(l.Alignment, line.Width, l.Width) + fixed.I(l.Offset.X)
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l.y += l.prevDesc + line.Ascent
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l.prevDesc = line.Descent
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// Align baseline and line start to the pixel grid.
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off := fixed.Point26_6{X: fixed.I(x.Floor()), Y: fixed.I(l.y.Ceil())}
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x, l.y = off.X, off.Y
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off.Y += fixed.I(l.Offset.Y)
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if (off.Y + line.Bounds.Min.Y).Floor() > l.Clip.Max.Y {
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break
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}
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if (off.Y + line.Bounds.Max.Y).Ceil() < l.Clip.Min.Y {
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continue
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}
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str := line.Text
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for len(str.Advances) > 0 {
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adv := str.Advances[0]
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if (off.X + adv + line.Bounds.Max.X - line.Width).Ceil() >= l.Clip.Min.X {
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break
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}
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off.X += adv
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_, s := utf8.DecodeRuneInString(str.String)
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str.String = str.String[s:]
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str.Advances = str.Advances[1:]
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}
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n := 0
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endx := off.X
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for i, adv := range str.Advances {
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if (endx + line.Bounds.Min.X).Floor() > l.Clip.Max.X {
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str.String = str.String[:n]
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str.Advances = str.Advances[:i]
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break
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}
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_, s := utf8.DecodeRuneInString(str.String[n:])
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n += s
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endx += adv
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}
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offf := f32.Point{X: float32(off.X) / 64, Y: float32(off.Y) / 64}
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return str, offf, true
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}
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return String{}, f32.Point{}, false
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}
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func (l Label) Layout(cs layout.Constraints) (ui.Op, layout.Dimens) {
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textLayout := l.Face.Layout(l.Text, false, cs.Width.Max)
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lines := textLayout.Lines
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dims := linesDimens(lines)
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dims.Size = cs.Constrain(dims.Size)
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padTop, padBottom := textPadding(lines)
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clip := image.Rectangle{
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Min: image.Point{X: -ui.Inf, Y: -padTop},
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Max: image.Point{X: ui.Inf, Y: dims.Size.Y + padBottom},
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}
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var ops ui.Ops = make([]ui.Op, len(lines))[:0]
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l.it = lineIterator{
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Lines: lines,
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Clip: clip,
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Alignment: l.Alignment,
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Width: dims.Size.X,
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}
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for {
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str, off, ok := l.it.Next()
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if !ok {
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break
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}
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path := l.Face.Path(str)
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lclip := toRectF(clip).Sub(off)
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op := ui.OpTransform{
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Transform: ui.Offset(off),
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Op: draw.OpClip{Path: path, Op: draw.OpImage{Rect: lclip, Src: l.Src, SrcRect: l.Src.Bounds()}},
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}
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ops = append(ops, op)
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}
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return ops, dims
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}
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func itof(i int) float32 {
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switch i {
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case ui.Inf:
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return float32(math.Inf(+1))
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case -ui.Inf:
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return float32(math.Inf(-1))
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default:
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return float32(i)
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}
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}
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func toRectF(r image.Rectangle) f32.Rectangle {
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return f32.Rectangle{
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Min: f32.Point{X: itof(r.Min.X), Y: itof(r.Min.Y)},
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Max: f32.Point{X: itof(r.Max.X), Y: itof(r.Max.Y)},
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}
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}
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func textPadding(lines []Line) (padTop int, padBottom int) {
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if len(lines) > 0 {
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first := lines[0]
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if d := -first.Bounds.Min.Y - first.Ascent; d > 0 {
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padTop = d.Ceil()
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}
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last := lines[len(lines)-1]
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if d := last.Bounds.Max.Y - last.Descent; d > 0 {
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padBottom = d.Ceil()
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}
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}
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return
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}
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