app,internal/window: extract native window code to separate package

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-10-14 16:00:26 +02:00
parent 36d1cd90f2
commit 10c1b2cb8d
41 changed files with 312 additions and 253 deletions
+19
View File
@@ -0,0 +1,19 @@
// SPDX-License-Identifier: Unlicense OR MIT
#ifndef _OS_MACOS_H
#define _OS_MACOS_H
#define GIO_MOUSE_MOVE 1
#define GIO_MOUSE_UP 2
#define GIO_MOUSE_DOWN 3
__attribute__ ((visibility ("hidden"))) void gio_main(CFTypeRef viewRef, const char *title, CGFloat width, CGFloat height);
__attribute__ ((visibility ("hidden"))) CGFloat gio_viewWidth(CFTypeRef viewRef);
__attribute__ ((visibility ("hidden"))) CGFloat gio_viewHeight(CFTypeRef viewRef);
__attribute__ ((visibility ("hidden"))) void gio_setAnimating(CFTypeRef viewRef, BOOL anim);
__attribute__ ((visibility ("hidden"))) void gio_updateDisplayLink(CFTypeRef viewRef, CGDirectDisplayID dispID);
__attribute__ ((visibility ("hidden"))) CGFloat gio_getPixelsPerDP(void);
__attribute__ ((visibility ("hidden"))) CGFloat gio_getBackingScale(void);
__attribute__ ((visibility ("hidden"))) CGFloat gio_getViewBackingScale(CFTypeRef viewRef);
#endif