gpu,op/clip: [compute] get rid of stroke vs fill flags

The fill mode is now controlled by a SetFillMode command, not by flags
on each path segment and fill command.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-03-19 18:40:31 +01:00
parent 60bab15164
commit 13da40f601
17 changed files with 584 additions and 764 deletions
+101 -101
View File
@@ -2,19 +2,19 @@
// Code auto-generated by piet-gpu-derive
struct AnnoFillRef {
struct AnnoImageRef {
uint offset;
};
struct AnnoFillImageRef {
struct AnnoColorRef {
uint offset;
};
struct AnnoStrokeRef {
struct AnnoBeginClipRef {
uint offset;
};
struct AnnoClipRef {
struct AnnoEndClipRef {
uint offset;
};
@@ -22,86 +22,69 @@ struct AnnotatedRef {
uint offset;
};
struct AnnoFill {
vec4 bbox;
uint rgba_color;
};
#define AnnoFill_size 20
AnnoFillRef AnnoFill_index(AnnoFillRef ref, uint index) {
return AnnoFillRef(ref.offset + index * AnnoFill_size);
}
struct AnnoFillImage {
struct AnnoImage {
vec4 bbox;
float linewidth;
uint index;
ivec2 offset;
};
#define AnnoFillImage_size 24
#define AnnoImage_size 28
AnnoFillImageRef AnnoFillImage_index(AnnoFillImageRef ref, uint index) {
return AnnoFillImageRef(ref.offset + index * AnnoFillImage_size);
AnnoImageRef AnnoImage_index(AnnoImageRef ref, uint index) {
return AnnoImageRef(ref.offset + index * AnnoImage_size);
}
struct AnnoStroke {
struct AnnoColor {
vec4 bbox;
float linewidth;
uint rgba_color;
};
#define AnnoColor_size 24
AnnoColorRef AnnoColor_index(AnnoColorRef ref, uint index) {
return AnnoColorRef(ref.offset + index * AnnoColor_size);
}
struct AnnoBeginClip {
vec4 bbox;
float linewidth;
};
#define AnnoStroke_size 24
#define AnnoBeginClip_size 20
AnnoStrokeRef AnnoStroke_index(AnnoStrokeRef ref, uint index) {
return AnnoStrokeRef(ref.offset + index * AnnoStroke_size);
AnnoBeginClipRef AnnoBeginClip_index(AnnoBeginClipRef ref, uint index) {
return AnnoBeginClipRef(ref.offset + index * AnnoBeginClip_size);
}
struct AnnoClip {
struct AnnoEndClip {
vec4 bbox;
};
#define AnnoClip_size 16
#define AnnoEndClip_size 16
AnnoClipRef AnnoClip_index(AnnoClipRef ref, uint index) {
return AnnoClipRef(ref.offset + index * AnnoClip_size);
AnnoEndClipRef AnnoEndClip_index(AnnoEndClipRef ref, uint index) {
return AnnoEndClipRef(ref.offset + index * AnnoEndClip_size);
}
#define Annotated_Nop 0
#define Annotated_Stroke 1
#define Annotated_Fill 2
#define Annotated_FillImage 3
#define Annotated_BeginClip 4
#define Annotated_EndClip 5
#define Annotated_size 28
#define Annotated_Color 1
#define Annotated_Image 2
#define Annotated_BeginClip 3
#define Annotated_EndClip 4
#define Annotated_size 32
AnnotatedRef Annotated_index(AnnotatedRef ref, uint index) {
return AnnotatedRef(ref.offset + index * Annotated_size);
}
AnnoFill AnnoFill_read(Alloc a, AnnoFillRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
uint raw2 = read_mem(a, ix + 2);
uint raw3 = read_mem(a, ix + 3);
uint raw4 = read_mem(a, ix + 4);
AnnoFill s;
s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
s.rgba_color = raw4;
return s;
}
struct AnnotatedTag {
uint tag;
uint flags;
};
void AnnoFill_write(Alloc a, AnnoFillRef ref, AnnoFill s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.bbox.x));
write_mem(a, ix + 1, floatBitsToUint(s.bbox.y));
write_mem(a, ix + 2, floatBitsToUint(s.bbox.z));
write_mem(a, ix + 3, floatBitsToUint(s.bbox.w));
write_mem(a, ix + 4, s.rgba_color);
}
AnnoFillImage AnnoFillImage_read(Alloc a, AnnoFillImageRef ref) {
AnnoImage AnnoImage_read(Alloc a, AnnoImageRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
@@ -109,24 +92,27 @@ AnnoFillImage AnnoFillImage_read(Alloc a, AnnoFillImageRef ref) {
uint raw3 = read_mem(a, ix + 3);
uint raw4 = read_mem(a, ix + 4);
uint raw5 = read_mem(a, ix + 5);
AnnoFillImage s;
uint raw6 = read_mem(a, ix + 6);
AnnoImage s;
s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
s.index = raw4;
s.offset = ivec2(int(raw5 << 16) >> 16, int(raw5) >> 16);
s.linewidth = uintBitsToFloat(raw4);
s.index = raw5;
s.offset = ivec2(int(raw6 << 16) >> 16, int(raw6) >> 16);
return s;
}
void AnnoFillImage_write(Alloc a, AnnoFillImageRef ref, AnnoFillImage s) {
void AnnoImage_write(Alloc a, AnnoImageRef ref, AnnoImage s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.bbox.x));
write_mem(a, ix + 1, floatBitsToUint(s.bbox.y));
write_mem(a, ix + 2, floatBitsToUint(s.bbox.z));
write_mem(a, ix + 3, floatBitsToUint(s.bbox.w));
write_mem(a, ix + 4, s.index);
write_mem(a, ix + 5, (uint(s.offset.x) & 0xffff) | (uint(s.offset.y) << 16));
write_mem(a, ix + 4, floatBitsToUint(s.linewidth));
write_mem(a, ix + 5, s.index);
write_mem(a, ix + 6, (uint(s.offset.x) & 0xffff) | (uint(s.offset.y) << 16));
}
AnnoStroke AnnoStroke_read(Alloc a, AnnoStrokeRef ref) {
AnnoColor AnnoColor_read(Alloc a, AnnoColorRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
@@ -134,35 +120,57 @@ AnnoStroke AnnoStroke_read(Alloc a, AnnoStrokeRef ref) {
uint raw3 = read_mem(a, ix + 3);
uint raw4 = read_mem(a, ix + 4);
uint raw5 = read_mem(a, ix + 5);
AnnoStroke s;
AnnoColor s;
s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
s.rgba_color = raw4;
s.linewidth = uintBitsToFloat(raw5);
s.linewidth = uintBitsToFloat(raw4);
s.rgba_color = raw5;
return s;
}
void AnnoStroke_write(Alloc a, AnnoStrokeRef ref, AnnoStroke s) {
void AnnoColor_write(Alloc a, AnnoColorRef ref, AnnoColor s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.bbox.x));
write_mem(a, ix + 1, floatBitsToUint(s.bbox.y));
write_mem(a, ix + 2, floatBitsToUint(s.bbox.z));
write_mem(a, ix + 3, floatBitsToUint(s.bbox.w));
write_mem(a, ix + 4, s.rgba_color);
write_mem(a, ix + 5, floatBitsToUint(s.linewidth));
write_mem(a, ix + 4, floatBitsToUint(s.linewidth));
write_mem(a, ix + 5, s.rgba_color);
}
AnnoClip AnnoClip_read(Alloc a, AnnoClipRef ref) {
AnnoBeginClip AnnoBeginClip_read(Alloc a, AnnoBeginClipRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
uint raw2 = read_mem(a, ix + 2);
uint raw3 = read_mem(a, ix + 3);
AnnoClip s;
uint raw4 = read_mem(a, ix + 4);
AnnoBeginClip s;
s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
s.linewidth = uintBitsToFloat(raw4);
return s;
}
void AnnoBeginClip_write(Alloc a, AnnoBeginClipRef ref, AnnoBeginClip s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.bbox.x));
write_mem(a, ix + 1, floatBitsToUint(s.bbox.y));
write_mem(a, ix + 2, floatBitsToUint(s.bbox.z));
write_mem(a, ix + 3, floatBitsToUint(s.bbox.w));
write_mem(a, ix + 4, floatBitsToUint(s.linewidth));
}
AnnoEndClip AnnoEndClip_read(Alloc a, AnnoEndClipRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
uint raw2 = read_mem(a, ix + 2);
uint raw3 = read_mem(a, ix + 3);
AnnoEndClip s;
s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
return s;
}
void AnnoClip_write(Alloc a, AnnoClipRef ref, AnnoClip s) {
void AnnoEndClip_write(Alloc a, AnnoEndClipRef ref, AnnoEndClip s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.bbox.x));
write_mem(a, ix + 1, floatBitsToUint(s.bbox.y));
@@ -170,56 +178,48 @@ void AnnoClip_write(Alloc a, AnnoClipRef ref, AnnoClip s) {
write_mem(a, ix + 3, floatBitsToUint(s.bbox.w));
}
uint Annotated_tag(Alloc a, AnnotatedRef ref) {
return read_mem(a, ref.offset >> 2);
AnnotatedTag Annotated_tag(Alloc a, AnnotatedRef ref) {
uint tag_and_flags = read_mem(a, ref.offset >> 2);
return AnnotatedTag(tag_and_flags & 0xffff, tag_and_flags >> 16);
}
AnnoStroke Annotated_Stroke_read(Alloc a, AnnotatedRef ref) {
return AnnoStroke_read(a, AnnoStrokeRef(ref.offset + 4));
AnnoColor Annotated_Color_read(Alloc a, AnnotatedRef ref) {
return AnnoColor_read(a, AnnoColorRef(ref.offset + 4));
}
AnnoFill Annotated_Fill_read(Alloc a, AnnotatedRef ref) {
return AnnoFill_read(a, AnnoFillRef(ref.offset + 4));
AnnoImage Annotated_Image_read(Alloc a, AnnotatedRef ref) {
return AnnoImage_read(a, AnnoImageRef(ref.offset + 4));
}
AnnoFillImage Annotated_FillImage_read(Alloc a, AnnotatedRef ref) {
return AnnoFillImage_read(a, AnnoFillImageRef(ref.offset + 4));
AnnoBeginClip Annotated_BeginClip_read(Alloc a, AnnotatedRef ref) {
return AnnoBeginClip_read(a, AnnoBeginClipRef(ref.offset + 4));
}
AnnoClip Annotated_BeginClip_read(Alloc a, AnnotatedRef ref) {
return AnnoClip_read(a, AnnoClipRef(ref.offset + 4));
}
AnnoClip Annotated_EndClip_read(Alloc a, AnnotatedRef ref) {
return AnnoClip_read(a, AnnoClipRef(ref.offset + 4));
AnnoEndClip Annotated_EndClip_read(Alloc a, AnnotatedRef ref) {
return AnnoEndClip_read(a, AnnoEndClipRef(ref.offset + 4));
}
void Annotated_Nop_write(Alloc a, AnnotatedRef ref) {
write_mem(a, ref.offset >> 2, Annotated_Nop);
}
void Annotated_Stroke_write(Alloc a, AnnotatedRef ref, AnnoStroke s) {
write_mem(a, ref.offset >> 2, Annotated_Stroke);
AnnoStroke_write(a, AnnoStrokeRef(ref.offset + 4), s);
void Annotated_Color_write(Alloc a, AnnotatedRef ref, uint flags, AnnoColor s) {
write_mem(a, ref.offset >> 2, (flags << 16) | Annotated_Color);
AnnoColor_write(a, AnnoColorRef(ref.offset + 4), s);
}
void Annotated_Fill_write(Alloc a, AnnotatedRef ref, AnnoFill s) {
write_mem(a, ref.offset >> 2, Annotated_Fill);
AnnoFill_write(a, AnnoFillRef(ref.offset + 4), s);
void Annotated_Image_write(Alloc a, AnnotatedRef ref, uint flags, AnnoImage s) {
write_mem(a, ref.offset >> 2, (flags << 16) | Annotated_Image);
AnnoImage_write(a, AnnoImageRef(ref.offset + 4), s);
}
void Annotated_FillImage_write(Alloc a, AnnotatedRef ref, AnnoFillImage s) {
write_mem(a, ref.offset >> 2, Annotated_FillImage);
AnnoFillImage_write(a, AnnoFillImageRef(ref.offset + 4), s);
void Annotated_BeginClip_write(Alloc a, AnnotatedRef ref, uint flags, AnnoBeginClip s) {
write_mem(a, ref.offset >> 2, (flags << 16) | Annotated_BeginClip);
AnnoBeginClip_write(a, AnnoBeginClipRef(ref.offset + 4), s);
}
void Annotated_BeginClip_write(Alloc a, AnnotatedRef ref, AnnoClip s) {
write_mem(a, ref.offset >> 2, Annotated_BeginClip);
AnnoClip_write(a, AnnoClipRef(ref.offset + 4), s);
}
void Annotated_EndClip_write(Alloc a, AnnotatedRef ref, AnnoClip s) {
void Annotated_EndClip_write(Alloc a, AnnotatedRef ref, AnnoEndClip s) {
write_mem(a, ref.offset >> 2, Annotated_EndClip);
AnnoClip_write(a, AnnoClipRef(ref.offset + 4), s);
AnnoEndClip_write(a, AnnoEndClipRef(ref.offset + 4), s);
}