diff --git a/app/internal/window/egl_windows.go b/app/internal/window/egl_windows.go index 0d52200e..ac0aa76d 100644 --- a/app/internal/window/egl_windows.go +++ b/app/internal/window/egl_windows.go @@ -52,7 +52,7 @@ func mustLoadDLL(dll *syscall.LazyDLL, name string) { if loadErr == nil { return } - pmsg := syscall.StringToUTF16Ptr("Failed to load " + name) + pmsg := syscall.StringToUTF16Ptr("Failed to load " + name+ ". Gio requires the ANGLE OpenGL ES driver to run. A prebuilt version can be downloaded from https://gioui.org/doc/install.") ptitle := syscall.StringToUTF16Ptr("Error") syscall.MessageBox(0 /* HWND */, pmsg, ptitle, syscall.MB_ICONERROR|syscall.MB_SYSTEMMODAL) os.Exit(1)