From 15e34e9ca23e780cf74307af791d801fd53aeee8 Mon Sep 17 00:00:00 2001 From: Elias Naur Date: Fri, 1 Nov 2019 19:30:52 +0100 Subject: [PATCH] app/internal/window: add note about ANGLE when failing to load it Signed-off-by: Elias Naur --- app/internal/window/egl_windows.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/internal/window/egl_windows.go b/app/internal/window/egl_windows.go index 0d52200e..ac0aa76d 100644 --- a/app/internal/window/egl_windows.go +++ b/app/internal/window/egl_windows.go @@ -52,7 +52,7 @@ func mustLoadDLL(dll *syscall.LazyDLL, name string) { if loadErr == nil { return } - pmsg := syscall.StringToUTF16Ptr("Failed to load " + name) + pmsg := syscall.StringToUTF16Ptr("Failed to load " + name+ ". Gio requires the ANGLE OpenGL ES driver to run. A prebuilt version can be downloaded from https://gioui.org/doc/install.") ptitle := syscall.StringToUTF16Ptr("Error") syscall.MessageBox(0 /* HWND */, pmsg, ptitle, syscall.MB_ICONERROR|syscall.MB_SYSTEMMODAL) os.Exit(1)