mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-06 01:45:36 +00:00
all: remove Z buffer support
It is no longer needed by any rendering backend. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
@@ -27,13 +27,13 @@ import (
|
||||
)
|
||||
|
||||
type context struct {
|
||||
owner *window
|
||||
c *gl.Functions
|
||||
ctx C.CFTypeRef
|
||||
layer C.CFTypeRef
|
||||
init bool
|
||||
frameBuffer gl.Framebuffer
|
||||
colorBuffer, depthBuffer gl.Renderbuffer
|
||||
owner *window
|
||||
c *gl.Functions
|
||||
ctx C.CFTypeRef
|
||||
layer C.CFTypeRef
|
||||
init bool
|
||||
frameBuffer gl.Framebuffer
|
||||
colorBuffer gl.Renderbuffer
|
||||
}
|
||||
|
||||
func init() {
|
||||
@@ -80,7 +80,6 @@ func (c *context) Release() {
|
||||
C.gio_renderbufferStorage(c.ctx, 0, C.GLenum(gl.RENDERBUFFER))
|
||||
c.c.DeleteFramebuffer(c.frameBuffer)
|
||||
c.c.DeleteRenderbuffer(c.colorBuffer)
|
||||
c.c.DeleteRenderbuffer(c.depthBuffer)
|
||||
C.gio_makeCurrent(0)
|
||||
C.CFRelease(c.ctx)
|
||||
c.ctx = 0
|
||||
@@ -90,10 +89,6 @@ func (c *context) Present() error {
|
||||
if c.layer == 0 {
|
||||
panic("context is not active")
|
||||
}
|
||||
// Discard depth buffer as recommended in
|
||||
// https://developer.apple.com/library/archive/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/WorkingwithEAGLContexts/WorkingwithEAGLContexts.html
|
||||
c.c.BindFramebuffer(gl.FRAMEBUFFER, c.frameBuffer)
|
||||
c.c.InvalidateFramebuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT)
|
||||
c.c.BindRenderbuffer(gl.RENDERBUFFER, c.colorBuffer)
|
||||
if C.gio_presentRenderbuffer(c.ctx, C.GLenum(gl.RENDERBUFFER)) == 0 {
|
||||
return errors.New("presentRenderBuffer failed")
|
||||
@@ -120,7 +115,6 @@ func (c *context) Refresh() error {
|
||||
c.init = true
|
||||
c.frameBuffer = c.c.CreateFramebuffer()
|
||||
c.colorBuffer = c.c.CreateRenderbuffer()
|
||||
c.depthBuffer = c.c.CreateRenderbuffer()
|
||||
}
|
||||
if !c.owner.isVisible() {
|
||||
// Make sure any in-flight GL commands are complete.
|
||||
@@ -132,14 +126,9 @@ func (c *context) Refresh() error {
|
||||
if C.gio_renderbufferStorage(c.ctx, c.layer, C.GLenum(gl.RENDERBUFFER)) == 0 {
|
||||
return errors.New("renderbufferStorage failed")
|
||||
}
|
||||
w := c.c.GetRenderbufferParameteri(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH)
|
||||
h := c.c.GetRenderbufferParameteri(gl.RENDERBUFFER, gl.RENDERBUFFER_HEIGHT)
|
||||
c.c.BindRenderbuffer(gl.RENDERBUFFER, c.depthBuffer)
|
||||
c.c.RenderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_COMPONENT16, w, h)
|
||||
c.c.BindRenderbuffer(gl.RENDERBUFFER, currentRB)
|
||||
c.c.BindFramebuffer(gl.FRAMEBUFFER, c.frameBuffer)
|
||||
c.c.FramebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, c.colorBuffer)
|
||||
c.c.FramebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, c.depthBuffer)
|
||||
if st := c.c.CheckFramebufferStatus(gl.FRAMEBUFFER); st != gl.FRAMEBUFFER_COMPLETE {
|
||||
return fmt.Errorf("framebuffer incomplete, status: %#x\n", st)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user