all: remove Z buffer support

It is no longer needed by any rendering backend.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-08-06 16:36:56 +02:00
parent cea8e21f97
commit 18b4442393
14 changed files with 27 additions and 250 deletions
+2 -2
View File
@@ -888,7 +888,7 @@ restart:
if err != nil {
return fmt.Errorf("compute: failed to create material atlas: %v", err)
}
fbo, err := g.ctx.NewFramebuffer(handle, 0)
fbo, err := g.ctx.NewFramebuffer(handle)
if err != nil {
handle.Release()
return fmt.Errorf("compute: failed to create material framebuffer: %v", err)
@@ -1303,7 +1303,7 @@ func (a *layerAtlas) ensureSize(useCPU bool, ctx driver.Device, size image.Point
if err != nil {
return err
}
fbo, err := ctx.NewFramebuffer(img, 0)
fbo, err := ctx.NewFramebuffer(img)
if err != nil {
img.Release()
return err