From 1a417d353ca2c77d2692649c2fd066ef1ef55f76 Mon Sep 17 00:00:00 2001 From: Elias Naur Date: Sun, 7 Jul 2019 16:33:11 +0200 Subject: [PATCH] ui/app: fix a few C signatures and a comment typo Signed-off-by: Elias Naur --- ui/app/gl_ios.h | 2 +- ui/app/gl_ios.m | 2 +- ui/app/gl_macos.h | 4 ++-- ui/app/gl_macos.m | 2 +- ui/app/log_android.go | 2 +- ui/app/os_macos.h | 2 +- ui/app/os_macos.m | 2 +- 7 files changed, 8 insertions(+), 8 deletions(-) diff --git a/ui/app/gl_ios.h b/ui/app/gl_ios.h index c0def96b..113dd181 100644 --- a/ui/app/gl_ios.h +++ b/ui/app/gl_ios.h @@ -4,4 +4,4 @@ __attribute__ ((visibility ("hidden"))) int gio_renderbufferStorage(CFTypeRef ct __attribute__ ((visibility ("hidden"))) int gio_presentRenderbuffer(CFTypeRef ctx, GLenum buffer); __attribute__ ((visibility ("hidden"))) int gio_makeCurrent(CFTypeRef ctx); __attribute__ ((visibility ("hidden"))) CFTypeRef gio_createContext(void); -__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createGLLayer(); +__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createGLLayer(void); diff --git a/ui/app/gl_ios.m b/ui/app/gl_ios.m index da5e7471..410d699a 100644 --- a/ui/app/gl_ios.m +++ b/ui/app/gl_ios.m @@ -31,7 +31,7 @@ CFTypeRef gio_createContext(void) { return CFBridgingRetain(ctx); } -CFTypeRef gio_createGLLayer() { +CFTypeRef gio_createGLLayer(void) { CAEAGLLayer *layer = [[CAEAGLLayer layer] init]; if (layer == nil) { return nil; diff --git a/ui/app/gl_macos.h b/ui/app/gl_macos.h index e1dc76d8..f41c0cbc 100644 --- a/ui/app/gl_macos.h +++ b/ui/app/gl_macos.h @@ -1,9 +1,9 @@ // SPDX-License-Identifier: Unlicense OR MIT -__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createGLView(); +__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createGLView(void); __attribute__ ((visibility ("hidden"))) CFTypeRef gio_contextForView(CFTypeRef viewRef); __attribute__ ((visibility ("hidden"))) void gio_makeCurrentContext(CFTypeRef ctx); __attribute__ ((visibility ("hidden"))) void gio_flushContextBuffer(CFTypeRef ctx); -__attribute__ ((visibility ("hidden"))) void gio_clearCurrentContext(); +__attribute__ ((visibility ("hidden"))) void gio_clearCurrentContext(void); __attribute__ ((visibility ("hidden"))) void gio_lockContext(CFTypeRef ctxRef); __attribute__ ((visibility ("hidden"))) void gio_unlockContext(CFTypeRef ctxRef); diff --git a/ui/app/gl_macos.m b/ui/app/gl_macos.m index e0473bcf..fa317191 100644 --- a/ui/app/gl_macos.m +++ b/ui/app/gl_macos.m @@ -102,7 +102,7 @@ CVDisplayLinkRef displayLink; } @end -CFTypeRef gio_createGLView() { +CFTypeRef gio_createGLView(void) { @autoreleasepool { NSOpenGLPixelFormatAttribute attr[] = { NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core, diff --git a/ui/app/log_android.go b/ui/app/log_android.go index a1e4e940..02dc2e55 100644 --- a/ui/app/log_android.go +++ b/ui/app/log_android.go @@ -20,7 +20,7 @@ import ( ) func init() { - // Android's logcat already include timstamps. + // Android's logcat already includes timestamps. log.SetFlags(log.Flags() &^ log.LstdFlags) logFd(C.ANDROID_LOG_INFO, os.Stdout.Fd()) logFd(C.ANDROID_LOG_ERROR, os.Stderr.Fd()) diff --git a/ui/app/os_macos.h b/ui/app/os_macos.h index fdef8d56..94a92316 100644 --- a/ui/app/os_macos.h +++ b/ui/app/os_macos.h @@ -12,6 +12,6 @@ __attribute__ ((visibility ("hidden"))) CGFloat gio_viewWidth(CFTypeRef viewRef) __attribute__ ((visibility ("hidden"))) CGFloat gio_viewHeight(CFTypeRef viewRef); __attribute__ ((visibility ("hidden"))) void gio_setAnimating(CFTypeRef viewRef, BOOL anim); __attribute__ ((visibility ("hidden"))) void gio_updateDisplayLink(CFTypeRef viewRef, CGDirectDisplayID dispID); -__attribute__ ((visibility ("hidden"))) CGFloat gio_getPixelsPerDP(); +__attribute__ ((visibility ("hidden"))) CGFloat gio_getPixelsPerDP(void); #endif diff --git a/ui/app/os_macos.m b/ui/app/os_macos.m index 452d1afc..731814a8 100644 --- a/ui/app/os_macos.m +++ b/ui/app/os_macos.m @@ -67,7 +67,7 @@ static CGFloat getPointsPerDP(NSScreen *screen) { } // Pixels pr dp. -CGFloat gio_getPixelsPerDP() { +CGFloat gio_getPixelsPerDP(void) { NSScreen *screen = [NSScreen mainScreen]; return [screen backingScaleFactor] * getPointsPerDP(screen); }