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layout: relax constraints in Stack.Rigid
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+12
-8
@@ -28,9 +28,12 @@ type StackChild struct {
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// Rigid lays out a widget with the same constraints that were
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// Rigid lays out a widget with the same constraints that were
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// passed to Init.
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// passed to Init.
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func (s *Stack) Rigid(gtx *Context, w Widget) StackChild {
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func (s *Stack) Rigid(gtx *Context, w Widget) StackChild {
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cs := gtx.Constraints
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cs.Width.Min = 0
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cs.Height.Min = 0
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var m op.MacroOp
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var m op.MacroOp
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m.Record(gtx.Ops)
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m.Record(gtx.Ops)
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dims := gtx.Layout(gtx.Constraints, w)
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dims := gtx.Layout(cs, w)
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m.Stop()
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m.Stop()
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s.expand(dims)
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s.expand(dims)
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return StackChild{m, dims}
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return StackChild{m, dims}
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@@ -67,20 +70,22 @@ func (s *Stack) expand(dims Dimensions) {
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// Layout a list of children. The order of the children determines their laid
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// Layout a list of children. The order of the children determines their laid
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// out order.
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// out order.
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func (s *Stack) Layout(gtx *Context, children ...StackChild) {
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func (s *Stack) Layout(gtx *Context, children ...StackChild) {
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maxSZ := gtx.Constraints.Constrain(s.maxSZ)
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s.maxSZ = image.Point{}
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for _, ch := range children {
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for _, ch := range children {
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sz := ch.dims.Size
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sz := ch.dims.Size
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var p image.Point
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var p image.Point
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switch s.Alignment {
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switch s.Alignment {
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case N, S, Center:
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case N, S, Center:
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p.X = (s.maxSZ.X - sz.X) / 2
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p.X = (maxSZ.X - sz.X) / 2
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case NE, SE, E:
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case NE, SE, E:
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p.X = s.maxSZ.X - sz.X
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p.X = maxSZ.X - sz.X
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}
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}
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switch s.Alignment {
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switch s.Alignment {
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case W, Center, E:
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case W, Center, E:
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p.Y = (s.maxSZ.Y - sz.Y) / 2
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p.Y = (maxSZ.Y - sz.Y) / 2
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case SW, S, SE:
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case SW, S, SE:
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p.Y = s.maxSZ.Y - sz.Y
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p.Y = maxSZ.Y - sz.Y
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}
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}
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var stack op.StackOp
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var stack op.StackOp
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stack.Push(gtx.Ops)
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stack.Push(gtx.Ops)
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@@ -90,12 +95,11 @@ func (s *Stack) Layout(gtx *Context, children ...StackChild) {
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}
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}
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b := s.baseline
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b := s.baseline
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if b == 0 {
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if b == 0 {
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b = s.maxSZ.Y
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b = maxSZ.Y
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}
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}
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gtx.Dimensions = Dimensions{
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gtx.Dimensions = Dimensions{
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Size: s.maxSZ,
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Size: maxSZ,
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Baseline: b,
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Baseline: b,
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}
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}
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s.maxSZ = image.Point{}
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s.baseline = 0
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s.baseline = 0
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}
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}
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